Player Matchup

Tsukuyomi
Tsukuyomi
Airzol
Tsukuyomi
Level 159
God Stats
0W - 1L
1,396 SR
Queue Stats
35W - 44L
1,541 Elo+
Party 2
Da Ji
Da Ji
BadLagDad
Da Ji
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 118L
1,553 Elo+
Party 2
Nike
Nike
Himanto
Nike
Level 98
God Stats
3W - 6L
1,518 SR
Queue Stats
71W - 81L
1,456 Elo+
Party 2
Scylla
Scylla
HirezCvmDump
Scylla
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,552 Elo+
Party 2
Raijin
Raijin
NuncentsYT
Raijin
Level 180
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,454 Elo+
Party 2
Team Averages
Level 124
1,483 SR
1,511 Elo+

VS

Team Averages
Level 151
1,481 SR
1,527 Elo+
Neith
Neith
FourTwenty
Neith
Level 129
God Stats
5W - 1L
1,500 SR
Queue Stats
209W - 201L
1,533 Elo+
Party 1
Raijin
Raijin
IMPØSTØR
Raijin
Level 140
God Stats
5W - 0L
1,500 SR
Queue Stats
196W - 198L
1,527 Elo+
Solo
Zeus
Zeus
IndirectPantsu
Zeus
Level 197
God Stats
4W - 4L
1,585 SR
Queue Stats
191W - 183L
1,569 Elo+
Party 1
Medusa
Medusa
Kaddiee
Medusa
Level 136
God Stats
7W - 10L
1,297 SR
Queue Stats
598W - 629L
1,537 Elo+
Solo
Sobek
Sobek
SanguisAddict
Sobek
Level 154
God Stats
2W - 3L
1,525 SR
Queue Stats
121W - 139L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Airzol
Tsukuyomi
17
4 / 2 / 8
9,914
708
17,175
17,494
13,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Da Ji
BadLagDad
Da Ji
14
2 / 5 / 9
8,767
626
4,674
13,573
7,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
Himanto
Nike
16
1 / 6 / 7
9,053
647
11,206
23,671
17,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
19
4 / 3 / 4
11,206
800
15,958
11,416
5,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
NuncentsYT
Raijin
15
2 / 6 / 10
9,458
676
12,388
15,706
7,090
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
1 / 0 / 18
10,015
715
10,983
12,286
5,637
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
IMPØSTØR
Raijin
18
6 / 4 / 12
10,999
786
13,554
16,251
7,465
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
7 / 1 / 10
10,634
760
22,729
8,784
3,878
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Medusa
Kaddiee
Medusa
19
8 / 2 / 13
11,583
827
19,060
11,017
5,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 6 / 18
9,205
658
8,459
19,983
19,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
93
13
Kills
22
22
Deaths
13
38
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Airzol
Tsukuyomi
4
2
8
4
L
Da Ji
BadLagDad
Da Ji
2
5
9
1.3
W
Neith
1
0
18
10
L
Nike
Himanto
Nike
1
6
7
0.75
L
Scylla
4
3
4
2
W
Raijin
IMPØSTØR
Raijin
6
4
12
3
W
7
1
10
12
W
Medusa
Kaddiee
Medusa
8
2
13
7.25
L
Raijin
NuncentsYT
Raijin
2
6
10
1.17
W
0
6
18
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,401
Damage
74,785
81,860
Taken
68,321
50,030
Mitigated
42,752
24,123
Healing
25,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Airzol
Tsukuyomi
17,175
2,137
2,584
4,357
17,494
13,329
46
9,844
7,480
0
25,157
L
Da Ji
BadLagDad
Da Ji
4,674
433
584
648
13,573
7,312
0
7,971
5,473
0
8,637
W
Neith
10,983
1,102
1,673
5,574
12,286
5,637
596
4,974
6,927
0
19,792
L
Nike
Himanto
Nike
11,206
372
1,594
6,946
23,671
17,057
0
10,840
12,449
0
18,895
L
Scylla
15,958
580
1,667
2,646
11,416
5,242
228
5,756
5,415
42,538
0
W
Raijin
IMPØSTØR
Raijin
13,554
1,264
776
2,823
16,251
7,465
312
7,934
7,496
33,100
599
W
22,729
739
2,022
1,491
8,784
3,878
482
3,959
4,387
35,509
1,147
W
Medusa
Kaddiee
Medusa
19,060
6,357
2,251
1,899
11,017
5,776
1,338
4,146
6,561
0
42,737
L
Raijin
NuncentsYT
Raijin
12,388
675
729
2,368
15,706
7,090
0
8,074
7,409
24,195
221
W
8,459
98
1,320
5,497
19,983
19,996
388
6,867
11,639
11,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,398
Gold Earned
52,436
133
Minions Killed
177
0
Camps Cleared
0
1,385,050
Distance Traveled
1,398,531
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,914
708
19
1
0
336,527
0
L
Da Ji
8,767
626
6
0
0
231,763
0
W
Neith
10,015
715
36
3
0
295,586
0
L
Nike
9,053
647
8
1
0
287,036
0
L
Scylla
11,206
800
69
5
0
284,430
0
W
Raijin
10,999
786
50
4
0
256,314
0
W
Zeus
10,634
760
34
2
0
327,479
0
W
Medusa
11,583
827
52
4
0
255,977
0
L
Raijin
9,458
676
31
2
0
245,294
0
W
Sobek
9,205
658
5
0
0
263,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role