Player Matchup

Cthulhu
Cthulhu
DonutDetective69
Cthulhu
Level 99
God Stats
0W - 3L
1,549 SR
Queue Stats
9W - 15L
1,353 Elo+
Party 1
Sylvanus
Sylvanus
FONDERFLIPER
Sylvanus
Level 129
God Stats
10W - 11L
1,685 SR
Queue Stats
219W - 223L
1,401 Elo+
Party 1
Gilgamesh
Gilgamesh
Geoform187
Gilgamesh
Level 124
God Stats
5W - 4L
1,706 SR
Queue Stats
206W - 209L
1,413 Elo+
Party 1
Anubis
Anubis
SpicyAsian
Anubis
Level 122
God Stats
41W - 33L
1,500 SR
Queue Stats
61W - 53L
1,500 Elo+
Party 1
Mulan
Mulan
TheeArmyGuy
Mulan
Level 124
God Stats
2W - 3L
1,660 SR
Queue Stats
112W - 135L
1,408 Elo+
Party 1
Team Averages
Level 120
1,620 SR
1,415 Elo+

VS

Team Averages
Level 131
1,624 SR
1,538 Elo+
Heimdallr
Heimdallr
ConfruityCrisp
Heimdallr
Level 158
God Stats
4W - 1L
1,906 SR
Queue Stats
105W - 118L
1,512 Elo+
Party 2
Sobek
Sobek
UntitIed 03
Sobek
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 53L
1,624 Elo+
Solo
Persephone
Persephone
XDGEZ
Persephone
Level 105
God Stats
3W - 5L
1,834 SR
Queue Stats
98W - 118L
1,476 Elo+
Party 2
Surtr
Surtr
XxLazyPotatoxX98
Surtr
Level 114
God Stats
1W - 3L
1,196 SR
Queue Stats
119W - 114L
1,517 Elo+
Party 2
Anubis
Anubis
mezabizz
Anubis
Level 126
God Stats
12W - 8L
1,685 SR
Queue Stats
111W - 100L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
7,262
484
6,031
12,905
10,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
FONDERFLIPER
Sylvanus
12
0 / 5 / 0
6,702
447
5,764
13,011
6,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
Geoform187
Gilgamesh
14
3 / 2 / 0
7,595
506
7,757
18,159
14,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
SpicyAsian
Anubis
12
4 / 5 / 1
7,592
506
10,184
11,905
6,374
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 3 / 1
6,717
448
4,980
11,527
5,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ConfruityCrisp
Heimdallr
15
4 / 0 / 3
8,751
583
10,046
8,423
3,967
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 0 / 11
7,392
493
6,364
13,232
13,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
XDGEZ
Persephone
13
2 / 4 / 6
7,881
525
9,499
9,346
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 3 / 3
8,619
575
8,576
13,480
10,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
mezabizz
Anubis
16
7 / 1 / 3
8,807
587
10,744
9,986
5,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
8
Kills
16
16
Deaths
8
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ConfruityCrisp
Heimdallr
4
0
3
5.5
L
1
1
1
1.5
L
Sylvanus
FONDERFLIPER
Sylvanus
0
5
0
0
L
Gilgamesh
Geoform187
Gilgamesh
3
2
0
1.5
L
Anubis
SpicyAsian
Anubis
4
5
1
0.9
L
0
3
1
0.17
W
1
0
11
6.5
W
Persephone
XDGEZ
Persephone
2
4
6
1.25
W
2
3
3
1.17
W
Anubis
mezabizz
Anubis
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,716
Damage
45,229
67,507
Taken
54,467
43,505
Mitigated
35,862
14,612
Healing
19,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ConfruityCrisp
Heimdallr
10,046
3,773
0
3,394
8,423
3,967
591
3,705
4,718
0
77,980
L
6,031
560
282
2,356
12,905
10,196
0
7,654
5,206
36,700
508
L
Sylvanus
FONDERFLIPER
Sylvanus
5,764
2,014
180
3,968
13,011
6,745
0
2,829
10,182
47,584
12,041
L
Gilgamesh
Geoform187
Gilgamesh
7,757
1,761
0
3,087
18,159
14,733
0
3,017
14,392
0
61,786
L
Anubis
SpicyAsian
Anubis
10,184
70
0
3,621
11,905
6,374
72
9,320
2,540
51,902
795
L
4,980
714
0
1,118
11,527
5,457
0
4,364
7,079
0
60,656
W
6,364
157
0
4,593
13,232
13,190
0
6,860
6,325
21,044
0
W
Persephone
XDGEZ
Persephone
9,499
1,310
0
1,225
9,346
2,842
0
6,198
3,114
51,789
908
W
8,576
3,535
0
4,043
13,480
10,751
0
1,160
11,670
2,019
60,292
W
Anubis
mezabizz
Anubis
10,744
770
0
5,946
9,986
5,112
0
2,766
7,135
84,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,868
Gold Earned
41,450
445
Minions Killed
455
0
Camps Cleared
0
1,500,696
Distance Traveled
1,409,280
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,751
583
136
9
0
266,495
1
L
Cthulhu
7,262
484
48
3
0
308,940
0
L
Sylvanus
6,702
447
107
7
0
356,736
0
L
Gilgamesh
7,595
506
103
7
0
261,876
0
L
Anubis
7,592
506
82
5
0
226,580
4
L
Mulan
6,717
448
105
7
0
346,564
4
W
Sobek
7,392
493
17
1
0
328,618
1
W
Persephone
7,881
525
75
5
0
252,696
0
W
Surtr
8,619
575
105
7
0
261,127
3
W
Anubis
8,807
587
122
8
0
300,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role