Player Matchup

Cerberus
Cerberus
DYG114
Cerberus
Level 141
God Stats
7W - 7L
1,612 SR
Queue Stats
165W - 153L
1,506 Elo+
Solo
Chernobog
Chernobog
J4k3Jake
Chernobog
Level 157
God Stats
0W - 1L
1,691 SR
Queue Stats
49W - 50L
1,558 Elo+
Party 3
Mulan
Mulan
NonStickStuff
Mulan
Level 102
God Stats
7W - 4L
1,764 SR
Queue Stats
206W - 190L
1,568 Elo+
Party 2
Thanatos
Thanatos
Zelrynd
Thanatos
Level 69
God Stats
11W - 9L
1,692 SR
Queue Stats
48W - 44L
1,579 Elo+
Party 2
Ix Chel
Ix Chel
calliee
Ix Chel
Level 86
God Stats
0W - 3L
1,260 SR
Queue Stats
130W - 95L
1,632 Elo+
Party 3
Team Averages
Level 111
1,604 SR
1,569 Elo+

VS

Team Averages
Level 109
1,487 SR
1,573 Elo+
Vulcan
Vulcan
BilboBinSaggin
Vulcan
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,490 Elo+
Party 1
Anhur
Anhur
Dragonair5
Anhur
Level 129
God Stats
19W - 16L
1,197 SR
Queue Stats
191W - 167L
1,540 Elo+
Solo
Awilix
Awilix
MonkeyManiac103
Awilix
Level 143
God Stats
2W - 2L
1,539 SR
Queue Stats
39W - 40L
1,565 Elo+
Party 1
Bacchus
Bacchus
OnMyFifthAccount
Bacchus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,709 Elo+
Solo
Surtr
Surtr
SteakandOats
Surtr
Level 128
God Stats
5W - 3L
1,701 SR
Queue Stats
32W - 31L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DYG114
Cerberus
5
0 / 0 / 1
3,554
592
1,821
4,898
1,948
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
J4k3Jake
Chernobog
6
0 / 1 / 1
3,367
561
2,994
4,234
1,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 3 / 0
3,485
581
1,832
4,618
1,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thanatos
Zelrynd
Thanatos
6
1 / 3 / 0
3,461
577
1,668
6,318
1,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
calliee
Ix Chel
8
0 / 0 / 0
4,265
711
1,077
1,774
496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
4,120
687
1,856
1,916
616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
6
0 / 0 / 1
3,318
553
4,302
3,340
810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
3 / 0 / 0
3,885
648
2,965
4,844
1,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

6
0 / 1 / 1
3,656
609
1,637
3,581
2,590
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

8
3 / 0 / 1
5,066
844
3,292
4,534
3,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
1
Kills
7
7
Deaths
1
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Cerberus
DYG114
Cerberus
0
0
1
0.5
W
Anhur
0
0
1
0.5
L
Chernobog
J4k3Jake
Chernobog
0
1
1
0.5
W
3
0
0
3
L
0
3
0
0
W
0
1
1
0.5
W
3
0
1
3.5
L
Thanatos
Zelrynd
Thanatos
1
3
0
0.33
L
Ix Chel
calliee
Ix Chel
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,392
Damage
14,052
21,842
Taken
18,215
7,012
Mitigated
9,759
9,021
Healing
7,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,856
430
0
750
1,916
616
0
451
1,299
21,597
0
L
Cerberus
DYG114
Cerberus
1,821
63
0
2,076
4,898
1,948
0
1,350
3,508
6,981
0
W
Anhur
4,302
3,030
0
2,076
3,340
810
0
460
2,880
0
20,064
L
Chernobog
J4k3Jake
Chernobog
2,994
1,447
0
1,586
4,234
1,056
0
1,045
3,149
0
21,502
W
2,965
1,323
0
623
4,844
1,775
0
595
4,155
0
19,914
L
1,832
650
0
684
4,618
1,746
0
258
4,360
0
15,223
W
1,637
294
209
1,435
3,581
2,590
0
1,132
2,449
7,688
306
W
3,292
1,755
0
2,146
4,534
3,968
139
0
4,534
810
29,590
L
Thanatos
Zelrynd
Thanatos
1,668
214
0
3,575
6,318
1,766
0
527
5,751
0
13,137
L
Ix Chel
calliee
Ix Chel
1,077
40
50
1,050
1,774
496
0
323
1,363
22,170
1,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,132
Gold Earned
20,045
185
Minions Killed
180
0
Camps Cleared
0
561,074
Distance Traveled
599,366
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
4,120
687
54
9
0
127,757
1
L
Cerberus
3,554
592
19
3
0
128,303
2
W
Anhur
3,318
553
31
5
0
100,288
0
L
Chernobog
3,367
561
40
7
0
112,467
1
W
Awilix
3,885
648
35
6
0
149,913
0
L
Mulan
3,485
581
31
5
0
67,581
0
W
Bacchus
3,656
609
12
2
0
113,890
0
W
Surtr
5,066
844
48
8
0
107,518
0
L
Thanatos
3,461
577
27
5
0
119,797
0
L
Ix Chel
4,265
711
68
11
0
132,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role