Player Matchup

Charybdis
Charybdis
Aremelius42
Charybdis
Level 66
God Stats
1W - 1L
1,308 SR
Queue Stats
17W - 14L
1,523 Elo+
Solo
Nemesis
Nemesis
DANSS21yt
Nemesis
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 57L
1,535 Elo+
Party 1
Hun Batz
Hun Batz
Gochini
Hun Batz
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 52L
1,544 Elo+
Party 1
Hades
Hades
SilentAngel00
Hades
Level 122
God Stats
1W - 1L
1,307 SR
Queue Stats
161W - 148L
1,533 Elo+
Party 1
Kumbhakarna
Kumbhakarna
shiraor1
Kumbhakarna
Level 17
God Stats
3W - 4L
1,382 SR
Queue Stats
29W - 31L
1,490 Elo+
Party 1
Team Averages
Level 103
1,400 SR
1,525 Elo+

VS

Team Averages
Level 79
1,491 SR
1,512 Elo+
Atlas
Atlas
IonicPilot
Atlas
Level 105
God Stats
1W - 5L
1,500 SR
Queue Stats
155W - 148L
1,560 Elo+
Solo
Nut
Nut
LigerZero1338
Nut
Level 65
God Stats
7W - 21L
1,403 SR
Queue Stats
33W - 36L
1,466 Elo+
Solo
Charybdis
Charybdis
PraetorXs
Charybdis
Level 48
God Stats
13W - 7L
1,745 SR
Queue Stats
361W - 324L
1,564 Elo+
Solo
Odin
Odin
RoastedBeans17
Odin
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
150W - 145L
1,515 Elo+
Solo
Lancelot
Lancelot
Sub-zero-dragon1
Lancelot
Level 61
God Stats
8W - 7L
1,307 SR
Queue Stats
168W - 165L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aremelius42
Charybdis
16
2 / 3 / 3
9,707
539
6,164
13,409
4,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
DANSS21yt
Nemesis
16
4 / 5 / 4
9,601
533
9,848
19,230
7,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hun Batz
Gochini
Hun Batz
16
5 / 3 / 3
10,823
601
8,745
14,836
5,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

16
5 / 5 / 5
10,158
564
11,764
17,099
9,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
shiraor1
Kumbhakarna
13
0 / 0 / 6
8,400
467
2,724
12,874
11,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
1 / 6 / 2
8,914
495
8,000
16,355
15,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

15
4 / 5 / 5
9,526
529
11,414
15,228
6,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charybdis
PraetorXs
Charybdis
15
2 / 2 / 3
8,593
477
6,482
9,240
3,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

1
0 / 0 / 0
3,479
193
0
0
0
18
9 / 3 / 5
10,304
572
15,900
17,209
8,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
31
16
Kills
16
16
Deaths
16
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Aremelius42
Charybdis
2
3
3
1.17
W
Nemesis
DANSS21yt
Nemesis
4
5
4
1.2
W
Hun Batz
Gochini
Hun Batz
5
3
3
2.17
L
Atlas
1
6
2
0.33
L
4
5
5
1.3
L
Charybdis
PraetorXs
Charybdis
2
2
3
1.75
L
0
0
0
0
W
5
5
5
1.5
L
9
3
5
3.83
W
Kumbhakarna
shiraor1
Kumbhakarna
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,245
Damage
41,796
77,448
Taken
58,032
39,012
Mitigated
33,432
25,837
Healing
13,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Aremelius42
Charybdis
6,164
3,479
0
5,132
13,409
4,920
3,529
0
13,409
0
72,893
W
Nemesis
DANSS21yt
Nemesis
9,848
4,746
0
7,401
19,230
7,224
178
964
18,150
0
79,228
W
Hun Batz
Gochini
Hun Batz
8,745
2,845
0
2,632
14,836
5,744
258
4,497
9,577
0
81,085
L
Atlas
8,000
2,502
0
710
16,355
15,350
0
2,688
13,667
45,363
5,055
L
11,414
5,479
0
2,769
15,228
6,256
0
5,286
9,942
0
70,888
L
Charybdis
PraetorXs
Charybdis
6,482
3,282
0
2,931
9,240
3,135
271
1,863
7,377
0
48,935
L
0
0
0
0
0
0
0
0
0
0
0
W
11,764
962
1,496
6,880
17,099
9,585
140
654
16,395
68,924
0
L
15,900
2,673
0
7,201
17,209
8,691
0
4,651
12,558
0
88,359
W
Kumbhakarna
shiraor1
Kumbhakarna
2,724
337
0
2,296
12,874
11,539
15
1,272
11,510
14,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,689
Gold Earned
40,816
501
Minions Killed
430
0
Camps Cleared
0
1,734,234
Distance Traveled
1,264,505
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,707
539
112
6
0
298,980
0
W
Nemesis
9,601
533
128
7
0
405,720
0
W
Hun Batz
10,823
601
146
8
0
347,289
2
L
Atlas
8,914
495
101
6
0
282,743
0
L
Nut
9,526
529
119
7
0
304,945
6
L
Charybdis
8,593
477
87
5
0
280,517
0
L
Odin
3,479
193
0
0
0
0
0
W
Hades
10,158
564
97
5
0
329,491
1
L
Lancelot
10,304
572
123
7
0
396,300
0
W
Kumbhakarna
8,400
467
18
1
0
352,754
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role