Player Matchup

Charon
Charon
ItyBtyWtyTty
Charon
Level 128
God Stats
31W - 17L
1,633 SR
Queue Stats
582W - 567L
1,501 Elo+
Party 1
Osiris
Osiris
Mertzy72
Osiris
Level 128
God Stats
29W - 20L
1,550 SR
Queue Stats
249W - 247L
1,496 Elo+
Party 1
Chiron
Chiron
ShtevieElks
Chiron
Level 139
God Stats
5W - 7L
1,570 SR
Queue Stats
279W - 274L
1,563 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SweaterGod
Ah Muzen Cab
Level 122
God Stats
6W - 2L
1,423 SR
Queue Stats
47W - 48L
1,509 Elo+
Party 2
Mercury
Mercury
iWhoopa
Mercury
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,544 Elo+
Party 2
Team Averages
Level 121
1,535 SR
1,522 Elo+

VS

Team Averages
Level 121
1,616 SR
1,582 Elo+
Surtr
Surtr
DownInTheDM
Surtr
Level 69
God Stats
5W - 4L
1,641 SR
Queue Stats
7W - 7L
1,700 Elo+
Party 3
Izanami
Izanami
KUKU4COCOBUFFS
Izanami
Level 155
God Stats
3W - 4L
1,500 SR
Queue Stats
58W - 44L
1,362 Elo+
Solo
Bastet
Bastet
Lichteere
Bastet
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,690 Elo+
Party 3
Hera
Hera
Shadow Dragon M
Hera
Level 170
God Stats
1W - 1L
1,724 SR
Queue Stats
268W - 274L
1,478 Elo+
Solo
Artio
Artio
SquidButtLove
Artio
Level 81
God Stats
2W - 3L
1,717 SR
Queue Stats
12W - 16L
1,680 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
7
0 / 0 / 2
4,103
684
2,072
5,003
2,890
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
Mertzy72
Osiris
7
0 / 3 / 1
4,034
672
2,701
7,490
5,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
7
4 / 1 / 0
4,299
717
3,086
4,007
1,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ah Muzen Cab
SweaterGod
Ah Muzen Cab
7
3 / 1 / 1
4,657
776
3,657
4,842
1,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Mercury
iWhoopa
Mercury
8
1 / 2 / 4
4,480
747
2,163
6,024
2,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 2
4,901
817
5,837
6,763
3,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

6
0 / 1 / 2
4,060
677
2,301
3,307
936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
Lichteere
Bastet
8
2 / 2 / 3
4,258
710
2,558
6,024
2,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 3 / 0
3,580
597
1,584
3,382
841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
1 / 2 / 0
3,679
613
1,893
4,529
2,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
8
Kills
6
7
Deaths
9
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
1
2
4
W
Charon
0
0
2
1
L
0
1
2
1
L
Bastet
Lichteere
Bastet
2
2
3
1.75
W
Osiris
Mertzy72
Osiris
0
3
1
0.17
L
0
3
0
0
W
Chiron
4
1
0
4
L
1
2
0
0.5
W
Ah Muzen Cab
SweaterGod
Ah Muzen Cab
3
1
1
3.5
W
Mercury
iWhoopa
Mercury
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,679
Damage
14,173
27,366
Taken
24,005
13,532
Mitigated
10,523
7,470
Healing
6,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,837
2,872
0
2,476
6,763
3,583
36
0
6,763
354
25,234
W
Charon
2,072
707
0
1,980
5,003
2,890
0
1,075
3,928
15,739
1,357
L
2,301
1,784
0
457
3,307
936
0
785
2,522
0
20,734
L
Bastet
Lichteere
Bastet
2,558
923
0
1,724
6,024
2,297
0
98
5,926
0
21,203
W
Osiris
Mertzy72
Osiris
2,701
1,073
0
2,357
7,490
5,543
0
239
6,783
0
20,405
L
1,584
301
0
614
3,382
841
0
0
3,382
14,193
939
W
Chiron
3,086
1,407
388
1,245
4,007
1,209
0
395
3,612
0
21,844
L
1,893
600
95
1,328
4,529
2,866
0
1,165
3,364
6,177
2,506
W
Ah Muzen Cab
SweaterGod
Ah Muzen Cab
3,657
1,194
0
1,000
4,842
1,634
0
1,219
3,581
0
26,525
W
Mercury
iWhoopa
Mercury
2,163
1,312
0
500
6,024
2,256
0
315
5,668
0
28,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,573
Gold Earned
20,478
196
Minions Killed
153
0
Camps Cleared
0
674,493
Distance Traveled
593,881
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,901
817
39
7
0
133,158
0
W
Charon
4,103
684
15
3
0
124,120
0
L
Izanami
4,060
677
38
6
0
99,272
0
L
Bastet
4,258
710
32
5
0
144,783
0
W
Osiris
4,034
672
42
7
0
117,135
0
L
Hera
3,580
597
32
5
0
81,108
0
W
Chiron
4,299
717
48
8
0
141,462
0
L
Artio
3,679
613
12
2
0
135,560
0
W
Ah Muzen Cab
4,657
776
51
9
0
142,837
1
W
Mercury
4,480
747
40
7
0
148,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role