Player Matchup

Ymir
Ymir
Silver II
 
Ymir
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Silver V
RonShonDon
Freya
Silver V
Level 62
God Stats
0W - 5L
1,850 SR
Queue Stats
75W - 91L
1,003 MMR
Party 3
Shiva
Shiva
Silver V
RwArogue
Shiva
Silver V
Level 106
God Stats
9W - 13L
1,642 SR
Queue Stats
53W - 58L
1,230 MMR
Party 3
Kali
Kali
Bronze I
TwinSnipes4
Kali
Bronze I
Level 76
God Stats
0W - 2L
1,350 SR
Queue Stats
32W - 52L
627 MMR
Party 1
Charybdis
Charybdis
Bronze V
amazingsnipes3
Charybdis
Bronze V
Level 87
God Stats
0W - 1L
1,254 SR
Queue Stats
7W - 24L
674 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 98
1,519 SR
1,007 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,418 SR
1,088 MMR
Erlang Shen
Erlang Shen
Silver V
 
Erlang Shen
Silver V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver V
Aidoneus4038
Kuzenbo
Silver V
Level 99
God Stats
1W - 2L
1,377 SR
Queue Stats
105W - 129L
938 MMR
Party 2
Poseidon
Poseidon
Silver V
EpicGammerAdrian
Poseidon
Silver V
Level 47
God Stats
4W - 4L
1,654 SR
Queue Stats
101W - 115L
1,236 MMR
Party 2
Fenrir
Fenrir
Silver IV
Nizzy37
Fenrir
Silver IV
Level 112
God Stats
5W - 12L
1,214 SR
Queue Stats
63W - 82L
732 MMR
Solo
Izanami
Izanami
Silver II
spoegwolf
Izanami
Silver II
Level 159
God Stats
4W - 12L
1,345 SR
Queue Stats
109W - 145L
1,035 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 3 / 0
6,609
367
2,324
11,537
9,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
14
0 / 1 / 0
7,460
414
3,591
7,758
2,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
RwArogue
Shiva
16
0 / 1 / 1
9,926
551
14,983
17,305
17,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
0 / 5 / 1
7,749
431
6,475
18,068
8,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
amazingsnipes3
Charybdis
14
1 / 3 / 0
7,937
441
5,136
10,531
4,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Bake KujiraKukulkanAthenaCu Chulainn

VS

Bans
ThanatosArachneLokiThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
17
2 / 0 / 0
10,141
563
10,577
20,865
25,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Aidoneus4038
Kuzenbo
14
0 / 1 / 6
9,258
514
5,933
12,243
14,790
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 0 / 6
10,848
603
10,321
6,544
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fenrir
Nizzy37
Fenrir
18
6 / 1 / 3
10,260
570
7,786
14,946
9,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
spoegwolf
Izanami
16
1 / 2 / 5
9,786
544
7,909
11,336
5,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
13
13
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
0
0
W
Erlang Shen
 
Erlang Shen
2
0
0
2
W
Kuzenbo
Aidoneus4038
Kuzenbo
0
1
6
3
W
4
0
6
7
W
Fenrir
Nizzy37
Fenrir
6
1
3
7.5
L
Freya
0
1
0
0
L
Shiva
RwArogue
Shiva
0
1
1
0.5
L
0
5
1
0.1
L
Charybdis
amazingsnipes3
Charybdis
1
3
0
0.33
W
Izanami
spoegwolf
Izanami
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,509
Damage
42,526
65,199
Taken
65,934
42,585
Mitigated
57,914
17,297
Healing
19,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,324
494
0
2,598
11,537
9,514
0
4,350
7,187
19,537
0
W
Erlang Shen
 
Erlang Shen
10,577
5,883
0
8,200
20,865
25,147
0
273
19,276
0
72,170
W
Kuzenbo
Aidoneus4038
Kuzenbo
5,933
2,489
0
2,880
12,243
14,790
211
4,037
8,206
34,719
2,364
W
10,321
2,097
0
1,878
6,544
2,693
94
816
5,625
87,385
2,864
W
Fenrir
Nizzy37
Fenrir
7,786
1,653
0
2,830
14,946
9,661
1,129
1,733
13,127
176
104,207
L
Freya
3,591
856
0
3,005
7,758
2,905
0
2,612
5,146
39,857
4,004
L
Shiva
RwArogue
Shiva
14,983
4,890
240
6,322
17,305
17,479
0
503
16,802
273
93,889
L
6,475
2,729
0
3,266
18,068
8,595
0
4,818
13,250
0
76,201
L
Charybdis
amazingsnipes3
Charybdis
5,136
2,309
0
1,866
10,531
4,092
0
3,302
7,229
0
48,334
W
Izanami
spoegwolf
Izanami
7,909
4,400
0
3,687
11,336
5,623
496
920
10,416
0
94,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,681
Gold Earned
50,293
454
Minions Killed
601
0
Camps Cleared
0
1,670,866
Distance Traveled
1,733,587
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,609
367
22
1
0
255,657
1
W
Erlang Shen
10,141
563
125
7
0
291,978
2
W
Kuzenbo
9,258
514
50
3
0
335,036
4
W
Poseidon
10,848
603
159
9
0
361,559
2
W
Fenrir
10,260
570
126
7
0
421,495
1
L
Freya
7,460
414
82
5
0
345,227
3
L
Shiva
9,926
551
160
9
0
353,418
8
L
Kali
7,749
431
99
6
0
393,536
5
L
Charybdis
7,937
441
91
5
0
323,028
1
W
Izanami
9,786
544
141
8
0
323,519
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role