Player Matchup

Surtr
Surtr
EDCHIDO
Surtr
Level 83
God Stats
30W - 24L
1,533 SR
Queue Stats
199W - 178L
1,457 Elo+
Party 1
Neith
Neith
Hank3r99
Neith
Level 68
God Stats
8W - 7L
1,338 SR
Queue Stats
201W - 182L
1,505 Elo+
Party 1
Atlas
Atlas
Jevilnight
Atlas
Level 75
God Stats
10W - 12L
1,216 SR
Queue Stats
32W - 36L
1,429 Elo+
Solo
Nu Wa
Nu Wa
Masterrunner777
Nu Wa
Level 142
God Stats
8W - 4L
1,732 SR
Queue Stats
115W - 108L
1,550 Elo+
Solo
Ao Kuang
Ao Kuang
iDemor4914
Ao Kuang
Level 87
God Stats
18W - 19L
1,432 SR
Queue Stats
318W - 286L
1,463 Elo+
Party 1
Team Averages
Level 91
1,450 SR
1,481 Elo+

VS

Team Averages
Level 105
1,615 SR
1,459 Elo+
Scylla
Scylla
AcidRain2798
Scylla
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 61L
1,530 Elo+
Party 2
Bastet
Bastet
AlanLeinhart
Bastet
Level 143
God Stats
35W - 36L
1,639 SR
Queue Stats
342W - 320L
1,517 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DrBurnstrum
Ah Muzen Cab
Level 46
God Stats
9W - 5L
1,936 SR
Queue Stats
24W - 20L
1,472 Elo+
Solo
Atlas
Atlas
KicknAssRedfield
Atlas
Level 109
God Stats
2W - 2L
1,688 SR
Queue Stats
69W - 87L
1,264 Elo+
Solo
Surtr
Surtr
vaedrath
Surtr
Level 143
God Stats
6W - 6L
1,312 SR
Queue Stats
81W - 72L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
EDCHIDO
Surtr
14
1 / 2 / 2
7,864
524
5,155
14,589
12,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Hank3r99
Neith
13
3 / 1 / 5
7,945
530
10,230
5,858
2,131
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Atlas
14
4 / 2 / 5
9,255
617
10,268
13,269
13,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 3 / 3
8,699
580
8,895
8,237
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
iDemor4914
Ao Kuang
12
0 / 2 / 0
6,528
435
1,273
13,019
5,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
0 / 1 / 2
7,634
509
1,827
8,310
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
14
1 / 2 / 2
8,256
550
11,083
14,684
6,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
DrBurnstrum
Ah Muzen Cab
13
1 / 3 / 3
7,256
484
4,983
10,503
3,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

8
1 / 2 / 1
6,353
424
4,428
9,815
7,013
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
vaedrath
Surtr
15
7 / 2 / 2
9,304
620
12,061
15,496
7,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
10
Kills
10
10
Deaths
10
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
1
2
1
L
Bastet
1
2
2
1
L
Ah Muzen Cab
DrBurnstrum
Ah Muzen Cab
1
3
3
0.83
W
Surtr
EDCHIDO
Surtr
1
2
2
1
W
Neith
Hank3r99
Neith
3
1
5
5.5
W
Atlas
4
2
5
3.25
L
1
2
1
0.75
W
2
3
3
1.17
W
Ao Kuang
iDemor4914
Ao Kuang
0
2
0
0
L
Surtr
vaedrath
Surtr
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,821
Damage
34,382
54,972
Taken
58,808
37,158
Mitigated
27,547
14,677
Healing
16,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
1,827
135
0
1,502
8,310
2,798
0
4,148
3,992
46,250
2,327
L
Bastet
11,083
2,075
0
4,429
14,684
6,695
276
1,858
12,011
0
61,190
L
Ah Muzen Cab
DrBurnstrum
Ah Muzen Cab
4,983
1,694
0
2,359
10,503
3,942
419
4,595
5,844
0
47,898
W
Surtr
EDCHIDO
Surtr
5,155
1,517
0
4,061
14,589
12,658
0
211
14,378
973
52,578
W
Neith
Hank3r99
Neith
10,230
4,147
0
2,867
5,858
2,131
344
1,155
4,703
0
56,229
W
Atlas
10,268
4,337
265
3,389
13,269
13,164
108
3,760
9,429
37,095
1,216
L
4,428
1,986
0
2,966
9,815
7,013
255
3,597
6,114
17,271
0
W
8,895
3,259
0
841
8,237
3,334
0
1,007
7,054
75,289
0
W
Ao Kuang
iDemor4914
Ao Kuang
1,273
384
0
3,254
13,019
5,871
0
337
12,682
45,777
0
L
Surtr
vaedrath
Surtr
12,061
4,370
0
5,462
15,496
7,099
908
5,176
9,951
1,553
93,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,291
Gold Earned
38,803
464
Minions Killed
428
0
Camps Cleared
0
1,492,024
Distance Traveled
1,439,188
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,634
509
98
7
0
270,574
0
L
Bastet
8,256
550
88
6
0
315,880
2
L
Ah Muzen Cab
7,256
484
80
5
0
300,559
0
W
Surtr
7,864
524
106
7
0
269,912
0
W
Neith
7,945
530
119
8
0
302,597
0
W
Atlas
9,255
617
40
3
0
307,558
0
L
Atlas
6,353
424
23
2
0
214,391
3
W
Nu Wa
8,699
580
133
9
0
280,646
6
W
Ao Kuang
6,528
435
66
4
0
331,311
0
L
Surtr
9,304
620
139
9
0
337,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role