Player Matchup

Hun Batz
Hun Batz
Jölharo
Hun Batz
Level 155
God Stats
27W - 18L
1,701 SR
Queue Stats
199W - 187L
1,602 Elo+
Party 1
Ix Chel
Ix Chel
Noppz
Ix Chel
Level 159
God Stats
6W - 4L
1,495 SR
Queue Stats
196W - 171L
1,626 Elo+
Party 1
Achilles
Achilles
Titanosaurous
Achilles
Level 84
God Stats
55W - 51L
1,523 SR
Queue Stats
443W - 457L
1,504 Elo+
Solo
Team Averages
Level 133
1,573 SR
1,578 Elo+

VS

Team Averages
Level 120
1,445 SR
1,510 Elo+
Zhong Kui
Zhong Kui
Grim_Wolf05
Zhong Kui
Level 142
God Stats
3W - 4L
1,576 SR
Queue Stats
69W - 69L
1,503 Elo+
Solo
Athena
Athena
LouStarry
Athena
Level 97
God Stats
0W - 3L
1,260 SR
Queue Stats
40W - 43L
1,513 Elo+
Party 2
Bakasura
Bakasura
WAXERY
Bakasura
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 45L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Jölharo
Hun Batz
17
4 / 2 / 5
11,857
741
12,856
12,815
6,443
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
Noppz
Ix Chel
18
6 / 3 / 4
12,512
782
10,879
12,892
6,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Achilles
Titanosaurous
Achilles
15
0 / 3 / 9
9,981
624
9,675
18,227
19,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Grim_Wolf05
Zhong Kui
9
0 / 3 / 1
8,419
526
5,686
6,369
5,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
LouStarry
Athena
18
5 / 2 / 3
11,317
707
9,578
14,514
19,717
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
WAXERY
Bakasura
17
2 / 5 / 4
10,899
681
10,194
19,076
18,323
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
10
Kills
7
8
Deaths
10
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Grim_Wolf05
Zhong Kui
0
3
1
0.17
W
Hun Batz
Jölharo
Hun Batz
4
2
5
3.25
L
Athena
LouStarry
Athena
5
2
3
3.25
W
Ix Chel
Noppz
Ix Chel
6
3
4
2.67
W
Achilles
Titanosaurous
Achilles
0
3
9
1.5
L
Bakasura
WAXERY
Bakasura
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,410
Damage
25,458
43,934
Taken
39,959
31,739
Mitigated
43,218
16,242
Healing
7,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Grim_Wolf05
Zhong Kui
5,686
352
0
1,187
6,369
5,178
0
1,825
4,498
20,282
1,615
W
Hun Batz
Jölharo
Hun Batz
12,856
4,353
0
1,040
12,815
6,443
633
3,816
7,501
0
55,904
L
Athena
LouStarry
Athena
9,578
1,769
371
1,949
14,514
19,717
444
4,937
9,512
23,340
0
W
Ix Chel
Noppz
Ix Chel
10,879
1,539
4,778
4,605
12,892
6,039
1,455
4,241
7,908
65,209
0
W
Achilles
Titanosaurous
Achilles
9,675
3,540
0
5,819
18,227
19,257
391
6,205
10,724
0
21,668
L
Bakasura
WAXERY
Bakasura
10,194
6,711
0
4,279
19,076
18,323
1,150
4,130
14,855
0
32,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,350
Gold Earned
30,635
214
Minions Killed
133
0
Camps Cleared
0
869,494
Distance Traveled
738,590
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,419
526
50
3
0
120,024
0
W
Hun Batz
11,857
741
62
4
0
323,166
3
L
Athena
11,317
707
19
1
0
314,892
3
W
Ix Chel
12,512
782
127
8
0
278,641
0
W
Achilles
9,981
624
25
2
0
267,687
0
L
Bakasura
10,899
681
64
4
0
303,674
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role