Player Matchup

Anhur
Anhur
 
Anhur
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
JordAmDenny
Ratatoskr
Level 159
God Stats
1W - 0L
1,280 SR
Queue Stats
44W - 25L
1,602 Elo+
Party 3
Nut
Nut
LocaluCall
Nut
Level 114
God Stats
22W - 30L
1,442 SR
Queue Stats
55W - 65L
1,448 Elo+
Party 1
Surtr
Surtr
OhMikeGawd
Surtr
Level 168
God Stats
2W - 0L
2,001 SR
Queue Stats
40W - 21L
1,655 Elo+
Party 3
Geb
Geb
SariDXOmega
Geb
Level 143
God Stats
13W - 8L
1,524 SR
Queue Stats
201W - 176L
1,483 Elo+
Solo
Team Averages
Level 155
1,549 SR
1,538 Elo+

VS

Team Averages
Level 156
1,526 SR
1,523 Elo+
Apollo
Apollo
 
Apollo
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Am1r_MSTF
Zhong Kui
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,441 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheOnlyGen
Kumbhakarna
Level 129
God Stats
4W - 6L
1,245 SR
Queue Stats
51W - 50L
1,638 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
its-Tragic-_-
Ah Muzen Cab
Level 159
God Stats
2W - 2L
1,885 SR
Queue Stats
49W - 74L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
5 / 0 / 2
8,706
622
8,180
7,316
3,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ratatoskr
JordAmDenny
Ratatoskr
11
0 / 2 / 6
7,170
512
7,449
13,870
8,685
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
3 / 3 / 2
8,268
591
9,100
11,041
4,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Surtr
15
2 / 0 / 1
8,965
640
11,133
12,232
9,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

13
4 / 2 / 3
7,616
544
6,414
10,617
5,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
0 / 3 / 1
6,507
465
4,637
9,814
3,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
 
The Morrigan
12
2 / 2 / 0
6,353
454
5,325
8,746
3,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zhong Kui
Am1r_MSTF
Zhong Kui
13
0 / 3 / 1
6,899
493
4,839
14,307
14,669
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Kumbhakarna
TheOnlyGen
Kumbhakarna
11
0 / 2 / 2
6,623
473
4,241
13,704
11,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
its-Tragic-_-
Ah Muzen Cab
13
2 / 4 / 0
6,901
493
7,781
12,104
4,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
14
Kills
4
7
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
0
2
6
L
Apollo
 
Apollo
0
3
1
0.17
L
The Morrigan
 
The Morrigan
2
2
0
1
L
Zhong Kui
Am1r_MSTF
Zhong Kui
0
3
1
0.17
W
Ratatoskr
JordAmDenny
Ratatoskr
0
2
6
1.5
W
3
3
2
1.33
W
Surtr
2
0
1
2.5
W
4
2
3
2.75
L
Kumbhakarna
TheOnlyGen
Kumbhakarna
0
2
2
0.5
L
Ah Muzen Cab
its-Tragic-_-
Ah Muzen Cab
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,276
Damage
26,823
55,076
Taken
58,675
31,499
Mitigated
37,600
19,908
Healing
15,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,180
5,217
0
4,434
7,316
3,103
80
1,085
6,231
0
71,977
L
Apollo
 
Apollo
4,637
2,625
0
1,528
9,814
3,559
0
2,072
7,742
0
46,357
L
The Morrigan
 
The Morrigan
5,325
1,735
0
1,878
8,746
3,409
0
791
7,872
51,288
12,602
L
Zhong Kui
Am1r_MSTF
Zhong Kui
4,839
858
0
7,690
14,307
14,669
0
1,091
12,173
59,726
2,290
W
Ratatoskr
JordAmDenny
Ratatoskr
7,449
929
0
2,668
13,870
8,685
0
4,184
9,686
0
42,472
W
9,100
6,094
0
4,573
11,041
4,897
797
863
10,178
0
67,216
W
Surtr
11,133
4,110
0
3,707
12,232
9,689
8
5,162
7,070
2,564
78,184
W
6,414
954
0
4,526
10,617
5,125
117
2,520
8,097
51,194
1,164
L
Kumbhakarna
TheOnlyGen
Kumbhakarna
4,241
667
0
2,640
13,704
11,275
0
2,350
11,354
16,995
0
L
Ah Muzen Cab
its-Tragic-_-
Ah Muzen Cab
7,781
3,644
0
1,647
12,104
4,688
0
677
11,427
0
64,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,725
Gold Earned
33,283
510
Minions Killed
404
0
Camps Cleared
0
1,368,501
Distance Traveled
1,247,086
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,706
622
120
9
0
239,152
2
L
Apollo
6,507
465
78
6
0
225,593
3
L
The Morrigan
6,353
454
96
7
0
255,987
6
L
Zhong Kui
6,899
493
123
9
0
231,479
0
W
Ratatoskr
7,170
512
60
4
0
297,217
2
W
Nut
8,268
591
110
8
0
255,808
0
W
Surtr
8,965
640
133
10
0
281,399
3
W
Geb
7,616
544
87
6
0
294,925
1
L
Kumbhakarna
6,623
473
20
1
0
286,338
2
L
Ah Muzen Cab
6,901
493
87
6
0
247,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role