Player Matchup

Ymir
Ymir
 
Ymir
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
TwIsT126X
Nu Wa
Level 49
God Stats
17W - 13L
1,652 SR
Queue Stats
171W - 180L
1,450 Elo+
Party 2
Ishtar
Ishtar
Wiesel1
Ishtar
Level 113
God Stats
1W - 3L
1,402 SR
Queue Stats
45W - 39L
1,441 Elo+
Solo
Tsukuyomi
Tsukuyomi
XMoody72
Tsukuyomi
Level 101
God Stats
10W - 7L
1,787 SR
Queue Stats
136W - 136L
1,443 Elo+
Party 2
Gilgamesh
Gilgamesh
genial-likeness5
Gilgamesh
Level 82
God Stats
2W - 2L
1,541 SR
Queue Stats
170W - 171L
1,470 Elo+
Solo
Team Averages
Level 110
1,576 SR
1,461 Elo+

VS

Team Averages
Level 108
1,461 SR
1,522 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Ceemil
Scylla
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,587 Elo+
Party 1
Ishtar
Ishtar
RegularMedal
Ishtar
Level 149
God Stats
5W - 10L
1,304 SR
Queue Stats
273W - 271L
1,547 Elo+
Solo
Charybdis
Charybdis
danycampos123
Charybdis
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 104L
1,452 Elo+
Solo
Terra
Terra
lIZereflI
Terra
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 100L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 0 / 2
6,743
450
6,932
10,815
8,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nu Wa
TwIsT126X
Nu Wa
11
1 / 4 / 2
6,607
440
7,309
10,569
3,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Wiesel1
Ishtar
13
1 / 0 / 1
7,501
500
5,438
8,744
3,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
XMoody72
Tsukuyomi
14
3 / 2 / 0
7,528
502
4,862
11,140
4,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
11
1 / 4 / 1
6,915
461
9,147
14,468
13,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
0 / 1 / 2
7,602
507
8,663
15,411
6,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Ceemil
Scylla
17
4 / 0 / 0
8,998
600
7,209
7,184
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ishtar
13
0 / 3 / 0
7,260
484
6,030
10,323
4,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
danycampos123
Charybdis
15
6 / 2 / 0
9,533
636
10,296
14,285
5,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
lIZereflI
Terra
13
0 / 0 / 2
7,793
520
3,273
8,991
7,573
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
6
Kills
10
10
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
0
2
1
W
Ne Zha
 
Ne Zha
0
1
2
1
W
Scylla
Ceemil
Scylla
4
0
0
4
W
Ishtar
0
3
0
0
L
Nu Wa
TwIsT126X
Nu Wa
1
4
2
0.5
L
Ishtar
Wiesel1
Ishtar
1
0
1
1.5
L
Tsukuyomi
XMoody72
Tsukuyomi
3
2
0
1.5
W
Charybdis
danycampos123
Charybdis
6
2
0
3
L
Gilgamesh
1
4
1
0.38
W
Terra
lIZereflI
Terra
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,688
Damage
35,471
55,736
Taken
56,194
33,537
Mitigated
27,886
11,312
Healing
24,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,932
1,362
0
1,641
10,815
8,713
116
3,513
7,302
37,232
0
W
Ne Zha
 
Ne Zha
8,663
2,746
0
8,663
15,411
6,875
0
2,671
12,421
0
77,996
W
Scylla
Ceemil
Scylla
7,209
590
0
1,179
7,184
3,332
0
4,621
2,255
86,987
1,432
W
Ishtar
6,030
4,174
0
2,625
10,323
4,601
0
1,869
8,234
0
58,130
L
Nu Wa
TwIsT126X
Nu Wa
7,309
1,542
0
2,020
10,569
3,499
0
3,117
7,452
40,321
0
L
Ishtar
Wiesel1
Ishtar
5,438
2,489
0
3,998
8,744
3,210
143
806
7,938
0
56,960
L
Tsukuyomi
XMoody72
Tsukuyomi
4,862
651
0
1,468
11,140
4,905
0
2,553
8,587
0
49,031
W
Charybdis
danycampos123
Charybdis
10,296
4,069
0
8,924
14,285
5,505
2,395
1,875
11,548
0
80,737
L
Gilgamesh
9,147
3,220
0
2,185
14,468
13,210
0
380
14,088
0
37,345
W
Terra
lIZereflI
Terra
3,273
583
329
3,148
8,991
7,573
0
2,130
6,579
23,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,294
Gold Earned
41,186
343
Minions Killed
503
0
Camps Cleared
0
1,468,406
Distance Traveled
1,511,725
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,743
450
50
3
0
274,780
4
W
Ne Zha
7,602
507
104
7
0
342,488
0
W
Scylla
8,998
600
144
10
0
306,256
1
W
Ishtar
7,260
484
100
7
0
268,442
1
L
Nu Wa
6,607
440
66
4
0
282,979
6
L
Ishtar
7,501
500
98
7
0
281,835
0
L
Tsukuyomi
7,528
502
81
5
0
348,604
4
W
Charybdis
9,533
636
122
8
0
256,502
0
L
Gilgamesh
6,915
461
48
3
0
280,208
0
W
Terra
7,793
520
33
2
0
338,037
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role