Player Matchup

Vulcan
Vulcan
Diamond I
ArchonEevee
Vulcan
Diamond I
Level 139
God Stats
3W - 0L
2,057 SR
Queue Stats
35W - 4L
2,638 MMR
Party 1
Odin
Odin
Diamond I
DrunkDiplomat
Odin
Diamond I
Level 243
God Stats
4W - 0L
1,898 SR
Queue Stats
36W - 4L
2,639 MMR
Party 1
Sobek
Sobek
Diamond I
Instigated
Sobek
Diamond I
Level 76
God Stats
2W - 0L
1,851 SR
Queue Stats
36W - 4L
2,639 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 153
1,935 SR
2,638 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,548 SR
2,047 MMR
Kuzenbo
Kuzenbo
Diamond I
 
Kuzenbo
Diamond I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Diamond V
Elaments4
Cabrakan
Diamond V
Level 164
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 111L
2,076 MMR
Solo
Hachiman
Hachiman
Masters
HomerT
Hachiman
Masters
Level 162
God Stats
5W - 6L
1,645 SR
Queue Stats
197W - 158L
2,564 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
6 / 0 / 6
9,901
900
20,375
8,554
3,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
2 / 1 / 9
8,947
813
9,418
9,217
6,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sobek
14
4 / 5 / 5
9,064
824
7,621
14,414
11,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
Ne ZhaCharonBacchusThothAnhur

VS

Bans
AchillesFafnirAh Muzen CabXing TianMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
3 / 2 / 3
7,847
713
6,561
14,592
16,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
Elaments4
Cabrakan
12
1 / 5 / 4
7,271
661
4,829
15,369
15,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
HomerT
Hachiman
13
2 / 5 / 4
8,276
752
12,060
11,877
5,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
12
Kills
6
6
Deaths
12
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
2
3
2.25
W
Vulcan
6
0
6
9
W
2
1
9
6.5
L
Cabrakan
Elaments4
Cabrakan
1
5
4
0.6
L
Hachiman
HomerT
Hachiman
2
5
4
0.8
W
Sobek
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,414
Damage
23,450
32,185
Taken
41,838
22,711
Mitigated
38,092
7,026
Healing
8,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
6,561
1,712
0
2,338
14,592
16,479
0
7,839
5,657
17,694
278
W
Vulcan
20,375
8,505
0
2,297
8,554
3,832
549
3,199
4,926
60,848
799
W
9,418
1,954
0
2,117
9,217
6,930
44
2,915
5,559
0
25,096
L
Cabrakan
Elaments4
Cabrakan
4,829
378
0
2,700
15,369
15,802
0
9,496
4,331
22,443
0
L
Hachiman
HomerT
Hachiman
12,060
7,270
0
3,055
11,877
5,811
0
6,351
4,452
0
47,133
W
Sobek
7,621
291
0
2,612
14,414
11,949
150
3,437
9,428
18,266
3,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,912
Gold Earned
23,394
177
Minions Killed
146
0
Camps Cleared
0
684,264
Distance Traveled
598,006
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,847
713
25
2
0
225,385
2
W
Vulcan
9,901
900
108
10
0
251,646
0
W
Odin
8,947
813
27
2
0
223,756
0
L
Cabrakan
7,271
661
27
2
0
182,865
0
L
Hachiman
8,276
752
94
9
0
189,756
0
W
Sobek
9,064
824
42
4
0
208,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role