Player Matchup

Neith
Neith
Gold IV
Redgaydra
Neith
Gold IV
Level 62
God Stats
2W - 1L
1,899 SR
Queue Stats
4W - 3L
1,750 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum IV
SeriousT65
Zhong Kui
Platinum IV
Level 136
God Stats
42W - 53L
1,521 SR
Queue Stats
208W - 238L
1,779 MMR
Solo
Hercules
Hercules
Gold III
Tek Watergun
Hercules
Gold III
Level 149
God Stats
0W - 1L
1,703 SR
Queue Stats
45W - 19L
1,803 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 116
1,708 SR
1,777 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 126
1,654 SR
1,837 MMR
Bacchus
Bacchus
Gold I
Emilianoo21
Bacchus
Gold I
Level 166
God Stats
4W - 5L
1,283 SR
Queue Stats
116W - 95L
1,818 MMR
Party 2
Anhur
Anhur
Platinum II
Emilianoo22
Anhur
Platinum II
Level 106
God Stats
8W - 1L
1,988 SR
Queue Stats
26W - 11L
2,049 MMR
Party 2
Tiamat
Tiamat
Gold V
Nibbles8623
Tiamat
Gold V
Level 107
God Stats
2W - 6L
1,693 SR
Queue Stats
19W - 27L
1,643 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Redgaydra
Neith
17
2 / 5 / 5
11,693
688
18,181
16,019
6,677
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
SeriousT65
Zhong Kui
17
2 / 4 / 5
11,480
675
17,341
18,680
14,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hercules
Tek Watergun
Hercules
16
4 / 6 / 2
11,204
659
13,021
26,588
26,791
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Bans
Morgan Le FayThothHeraCharonPersephone

VS

Bans
Ne ZhaAphroditeXbalanquePoseidonHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Emilianoo21
Bacchus
17
1 / 2 / 12
11,560
680
12,666
24,618
31,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 4 / 2
13,999
823
21,921
18,517
8,369
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
18
4 / 2 / 8
12,308
724
13,486
13,204
7,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
8
Kills
15
15
Deaths
8
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Emilianoo21
Bacchus
1
2
12
3.5
W
10
4
2
2.75
W
Tiamat
4
2
8
4
L
Neith
Redgaydra
Neith
2
5
5
0.9
L
Zhong Kui
SeriousT65
Zhong Kui
2
4
5
1.13
L
Hercules
Tek Watergun
Hercules
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,543
Damage
48,073
61,287
Taken
56,339
48,077
Mitigated
47,234
17,574
Healing
15,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Emilianoo21
Bacchus
12,666
1,671
0
3,796
24,618
31,395
276
6,125
17,657
26,717
2,823
W
21,921
14,230
0
7,618
18,517
8,369
2,082
4,871
13,267
0
87,678
W
Tiamat
13,486
1,199
264
3,632
13,204
7,470
517
4,700
8,247
44,314
0
L
Neith
Redgaydra
Neith
18,181
6,985
0
3,474
16,019
6,677
844
10,055
5,898
0
64,389
L
Zhong Kui
SeriousT65
Zhong Kui
17,341
668
160
6,990
18,680
14,609
42
5,956
12,603
68,946
1,351
L
Hercules
Tek Watergun
Hercules
13,021
3,625
286
6,664
26,588
26,791
0
8,353
18,158
0
31,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,377
Gold Earned
37,867
226
Minions Killed
203
0
Camps Cleared
0
869,873
Distance Traveled
923,785
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,560
680
22
1
0
322,852
4
W
Anhur
13,999
823
115
7
0
269,003
0
W
Tiamat
12,308
724
66
4
0
331,930
0
L
Neith
11,693
688
93
5
0
261,813
0
L
Zhong Kui
11,480
675
89
5
0
296,558
0
L
Hercules
11,204
659
44
3
0
311,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role