Player Matchup

Bacchus
Bacchus
DrBurnstrum
Bacchus
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 20L
1,442 Elo+
Solo
Hachiman
Hachiman
Royo
Hachiman
Level 89
God Stats
2W - 2L
1,456 SR
Queue Stats
14W - 17L
1,393 Elo+
Solo
Ra
Ra
SerpentDreik
Ra
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,271 Elo+
Solo
Fenrir
Fenrir
ThenewK
Fenrir
Level 86
God Stats
14W - 5L
1,600 SR
Queue Stats
120W - 112L
1,559 Elo+
Party 2
Vamana
Vamana
x13Rose13x
Vamana
Level 73
God Stats
7W - 7L
1,565 SR
Queue Stats
168W - 148L
1,551 Elo+
Party 2
Team Averages
Level 74
1,524 SR
1,443 Elo+

VS

Team Averages
Level 107
1,524 SR
1,465 Elo+
Kumbhakarna
Kumbhakarna
GOD OF GIRTH960
Kumbhakarna
Level 43
God Stats
8W - 7L
1,573 SR
Queue Stats
54W - 51L
1,441 Elo+
Solo
Anubis
Anubis
ROMULAN KNIGHT
Anubis
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,472 Elo+
Solo
The Morrigan
The Morrigan
ThePlab
The Morrigan
Level 119
God Stats
7W - 3L
1,735 SR
Queue Stats
53W - 35L
1,495 Elo+
Party 1
Tyr
Tyr
VortexCoil
Tyr
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 33L
1,401 Elo+
Party 1
Artemis
Artemis
Z0M3IEy
Artemis
Level 129
God Stats
3W - 6L
1,313 SR
Queue Stats
83W - 70L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DrBurnstrum
Bacchus
10
2 / 1 / 4
6,799
523
5,442
10,248
9,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Royo
Hachiman
11
3 / 0 / 3
6,632
510
7,939
7,313
2,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
2 / 0 / 0
7,993
615
1,733
3,531
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
ThenewK
Fenrir
12
2 / 1 / 7
7,094
546
7,089
8,514
4,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
x13Rose13x
Vamana
13
2 / 0 / 1
7,350
565
3,376
7,318
6,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GOD OF GIRTH960
Kumbhakarna
10
1 / 2 / 0
5,963
459
3,827
11,948
8,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

12
0 / 1 / 1
6,074
467
1,126
4,450
1,950
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
ThePlab
The Morrigan
12
1 / 1 / 0
6,417
494
3,526
6,799
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
0 / 4 / 1
6,430
495
4,487
11,275
7,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Z0M3IEy
Artemis
10
0 / 3 / 0
5,699
438
3,735
7,847
2,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
11
Kills
2
2
Deaths
11
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DrBurnstrum
Bacchus
2
1
4
4
L
Kumbhakarna
GOD OF GIRTH960
Kumbhakarna
1
2
0
0.5
L
0
1
1
0.5
W
Hachiman
Royo
Hachiman
3
0
3
4.5
W
2
0
0
2
L
The Morrigan
ThePlab
The Morrigan
1
1
0
1
W
Fenrir
ThenewK
Fenrir
2
1
7
5.5
L
0
4
1
0.13
L
Artemis
Z0M3IEy
Artemis
0
3
0
0
W
Vamana
x13Rose13x
Vamana
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,579
Damage
16,701
36,924
Taken
42,319
24,301
Mitigated
23,735
8,257
Healing
7,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DrBurnstrum
Bacchus
5,442
631
0
2,095
10,248
9,316
209
3,226
7,022
16,986
0
L
Kumbhakarna
GOD OF GIRTH960
Kumbhakarna
3,827
267
122
1,201
11,948
8,957
52
2,641
9,258
24,212
295
L
1,126
0
0
1,663
4,450
1,950
0
1,228
3,222
41,168
527
W
Hachiman
Royo
Hachiman
7,939
3,985
0
2,138
7,313
2,567
325
1,826
5,487
0
41,893
W
1,733
191
276
1,596
3,531
1,524
46
744
2,787
56,131
645
L
The Morrigan
ThePlab
The Morrigan
3,526
383
0
955
6,799
2,516
0
152
6,608
53,124
1,814
W
Fenrir
ThenewK
Fenrir
7,089
1,969
0
1,158
8,514
4,365
0
1,425
7,089
0
43,485
L
4,487
1,000
0
1,986
11,275
7,414
0
1,324
9,580
0
44,387
L
Artemis
Z0M3IEy
Artemis
3,735
1,207
0
1,503
7,847
2,898
168
1,830
5,969
0
32,664
W
Vamana
x13Rose13x
Vamana
3,376
1,515
0
994
7,318
6,529
600
1,153
6,165
0
42,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,868
Gold Earned
30,583
334
Minions Killed
326
0
Camps Cleared
0
1,323,460
Distance Traveled
1,142,394
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,799
523
19
1
0
262,273
4
L
Kumbhakarna
5,963
459
36
3
0
236,448
0
L
Anubis
6,074
467
72
6
0
167,561
1
W
Hachiman
6,632
510
63
5
0
233,383
4
W
Ra
7,993
615
106
8
0
275,214
5
L
The Morrigan
6,417
494
88
7
0
259,915
0
W
Fenrir
7,094
546
72
6
0
289,932
0
L
Tyr
6,430
495
69
5
0
265,206
0
L
Artemis
5,699
438
61
5
0
213,264
0
W
Vamana
7,350
565
74
6
0
262,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role