Player Matchup

Medusa
Medusa
BloodyHighFive
Medusa
Level 144
God Stats
53W - 40L
1,673 SR
Queue Stats
245W - 221L
1,589 Elo+
Solo
Geb
Geb
GanGsteraqq
Geb
Level 100
God Stats
10W - 4L
1,658 SR
Queue Stats
270W - 282L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
PsychosisEffect
Gilgamesh
Level 120
God Stats
10W - 11L
1,438 SR
Queue Stats
116W - 99L
1,569 Elo+
Solo
Anubis
Anubis
WillyTybur
Anubis
Level 101
God Stats
2W - 5L
1,768 SR
Queue Stats
439W - 428L
1,483 Elo+
Solo
Loki
Loki
fearboy92
Loki
Level 118
God Stats
1W - 3L
1,415 SR
Queue Stats
291W - 271L
1,498 Elo+
Solo
Team Averages
Level 117
1,590 SR
1,525 Elo+

VS

Team Averages
Level 80
1,584 SR
1,524 Elo+
Chaac
Chaac
AORDS
Chaac
Level 54
God Stats
126W - 79L
1,614 SR
Queue Stats
336W - 324L
1,543 Elo+
Solo
Jing Wei
Jing Wei
XExecaliburX
Jing Wei
Level 107
God Stats
12W - 19L
1,484 SR
Queue Stats
138W - 130L
1,567 Elo+
Solo
Xing Tian
Xing Tian
cielo-frio4
Xing Tian
Level 107
God Stats
1W - 2L
1,520 SR
Queue Stats
59W - 66L
1,504 Elo+
Solo
Thanatos
Thanatos
noaster17
Thanatos
Level 13
God Stats
2W - 3L
1,595 SR
Queue Stats
6W - 8L
1,518 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
papagorgio7
Morgan Le Fay
Level 117
God Stats
9W - 5L
1,706 SR
Queue Stats
38W - 48L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 0
8,355
597
9,271
8,640
3,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 0 / 5
8,296
593
4,667
7,925
5,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
PsychosisEffect
Gilgamesh
16
1 / 0 / 2
9,124
652
11,576
17,473
18,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
WillyTybur
Anubis
15
7 / 1 / 4
9,433
674
10,030
10,045
5,101
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
13
4 / 2 / 3
7,694
550
4,597
8,407
3,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AORDS
Chaac
13
2 / 2 / 0
7,515
537
11,816
15,900
12,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Jing Wei
XExecaliburX
Jing Wei
14
2 / 1 / 0
7,825
559
7,622
12,508
4,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
cielo-frio4
Xing Tian
11
0 / 0 / 0
6,362
454
1,737
11,379
8,855
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
noaster17
Thanatos
11
0 / 4 / 2
6,456
461
4,196
12,166
5,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
papagorgio7
Morgan Le Fay
10
1 / 8 / 0
6,315
451
4,714
11,200
3,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
15
Kills
5
5
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
AORDS
Chaac
2
2
0
1
W
1
2
0
0.5
W
2
0
5
4.5
W
Gilgamesh
PsychosisEffect
Gilgamesh
1
0
2
2
W
Anubis
WillyTybur
Anubis
7
1
4
9
L
Jing Wei
XExecaliburX
Jing Wei
2
1
0
2
L
Xing Tian
cielo-frio4
Xing Tian
0
0
0
0
W
Loki
4
2
3
2.75
L
Thanatos
noaster17
Thanatos
0
4
2
0.25
L
Morgan Le Fay
papagorgio7
Morgan Le Fay
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,141
Damage
30,085
52,490
Taken
63,153
36,338
Mitigated
34,863
12,773
Healing
20,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AORDS
Chaac
11,816
3,711
0
6,205
15,900
12,981
0
491
15,409
0
64,825
W
9,271
3,273
0
1,334
8,640
3,761
976
258
8,382
0
81,157
W
4,667
581
0
2,812
7,925
5,889
0
1,502
6,331
24,479
1,428
W
Gilgamesh
PsychosisEffect
Gilgamesh
11,576
3,584
0
2,837
17,473
18,371
429
0
17,473
0
81,391
W
Anubis
WillyTybur
Anubis
10,030
591
0
4,837
10,045
5,101
429
3,061
6,591
70,520
666
L
Jing Wei
XExecaliburX
Jing Wei
7,622
6,629
0
5,254
12,508
4,787
0
913
11,595
0
70,470
L
Xing Tian
cielo-frio4
Xing Tian
1,737
102
0
1,997
11,379
8,855
0
2,306
9,073
28,555
0
W
Loki
4,597
1,286
0
953
8,407
3,216
0
1,100
7,262
0
51,311
L
Thanatos
noaster17
Thanatos
4,196
713
0
6,127
12,166
5,145
0
2,348
9,818
0
52,595
L
Morgan Le Fay
papagorgio7
Morgan Le Fay
4,714
490
0
515
11,200
3,095
0
7,994
3,206
28,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,902
Gold Earned
34,473
510
Minions Killed
394
0
Camps Cleared
0
1,490,691
Distance Traveled
1,360,122
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,515
537
111
8
0
267,435
0
W
Medusa
8,355
597
133
10
0
265,873
3
W
Geb
8,296
593
46
3
0
323,929
0
W
Gilgamesh
9,124
652
134
10
0
299,740
2
W
Anubis
9,433
674
124
9
0
277,941
0
L
Jing Wei
7,825
559
117
8
0
291,502
5
L
Xing Tian
6,362
454
28
2
0
274,404
3
W
Loki
7,694
550
73
5
0
323,208
4
L
Thanatos
6,456
461
82
6
0
291,996
0
L
Morgan Le Fay
6,315
451
56
4
0
234,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role