Player Matchup

Bellona
Bellona
Gold I
MaidenArchangel
Bellona
Gold I
Level 158
God Stats
3W - 5L
1,368 SR
Queue Stats
28W - 23L
1,598 MMR
Party 1
Vulcan
Vulcan
Platinum III
darkiscorpion
Vulcan
Platinum III
Level 126
God Stats
1W - 3L
1,386 SR
Queue Stats
85W - 80L
1,831 MMR
Party 1
Bacchus
Bacchus
Gold II
iNsAnE Be4sT xX
Bacchus
Gold II
Level 173
God Stats
43W - 35L
1,734 SR
Queue Stats
66W - 59L
1,705 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 152
1,496 SR
1,711 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 102
1,646 SR
1,694 MMR
Baron Samedi
Baron Samedi
Platinum IV
Fuzzy_Dodo
Baron Samedi
Platinum IV
Level 85
God Stats
9W - 4L
1,414 SR
Queue Stats
39W - 28L
1,673 MMR
Party 2
Arachne
Arachne
Platinum IV
Moony-QC
Arachne
Platinum IV
Level 106
God Stats
24W - 14L
1,767 SR
Queue Stats
36W - 26L
1,673 MMR
Party 2
Fafnir
Fafnir
Platinum IV
Qc-Gonna-Hate
Fafnir
Platinum IV
Level 116
God Stats
3W - 1L
1,757 SR
Queue Stats
31W - 23L
1,737 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 0
9,501
633
13,736
20,272
23,416
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 4 / 2
9,591
639
14,956
11,127
4,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 4 / 3
9,009
601
11,308
18,471
26,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
AchillesNe ZhaAresThothPersephone

VS

Bans
AthenaMorgan Le FayAh Muzen CabKukulkanUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fuzzy_Dodo
Baron Samedi
17
3 / 1 / 10
10,996
733
13,927
11,230
5,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Moony-QC
Arachne
16
6 / 1 / 7
11,539
769
16,235
19,326
17,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 1 / 8
11,530
769
12,047
19,210
24,741
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
3
Kills
14
14
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Fuzzy_Dodo
Baron Samedi
3
1
10
8
L
2
6
0
0.33
W
Arachne
Moony-QC
Arachne
6
1
7
9.5
W
5
1
8
9
L
1
4
2
0.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,000
Damage
42,209
49,870
Taken
49,766
54,881
Mitigated
48,062
5,076
Healing
21,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Fuzzy_Dodo
Baron Samedi
13,927
1,738
3,332
5,060
11,230
5,750
539
6,875
4,139
51,192
0
L
13,736
3,460
0
1,864
20,272
23,416
144
10,037
8,974
0
47,955
W
Arachne
Moony-QC
Arachne
16,235
12,575
0
5,668
19,326
17,571
1,831
8,909
9,800
0
47,818
W
12,047
2,387
0
7,857
19,210
24,741
869
9,374
9,363
23,886
3,679
L
14,956
6,566
0
440
11,127
4,902
33
5,863
4,681
59,459
644
L
11,308
737
0
2,772
18,471
26,563
60
6,822
10,739
29,593
3,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,101
Gold Earned
34,065
214
Minions Killed
167
0
Camps Cleared
0
844,848
Distance Traveled
838,838
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,996
733
83
6
0
257,249
0
L
Bellona
9,501
633
76
5
0
261,945
0
W
Arachne
11,539
769
51
3
0
294,027
0
W
Fafnir
11,530
769
33
2
0
287,562
0
L
Vulcan
9,591
639
96
6
0
321,707
2
L
Bacchus
9,009
601
42
3
0
261,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role