Player Matchup

Ao Kuang
Ao Kuang
A Boss Bear
Ao Kuang
Level 129
God Stats
5W - 0L
1,969 SR
Queue Stats
81W - 79L
1,446 Elo+
Party 2
King Arthur
King Arthur
ABossOstrich
King Arthur
Level 139
God Stats
5W - 1L
1,757 SR
Queue Stats
56W - 67L
1,432 Elo+
Party 2
Sol
Sol
BoRaiChef
Sol
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
176W - 151L
1,465 Elo+
Solo
Olorun
Olorun
Dylanjh97
Olorun
Level 128
God Stats
2W - 0L
1,773 SR
Queue Stats
73W - 74L
1,432 Elo+
Party 2
Raijin
Raijin
Fooshking
Raijin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 41L
1,503 Elo+
Party 2
Team Averages
Level 127
1,700 SR
1,456 Elo+

VS

Team Averages
Level 97
1,678 SR
1,450 Elo+
Bakasura
Bakasura
 
Bakasura
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Luxlib
Baron Samedi
Level 125
God Stats
5W - 3L
1,627 SR
Queue Stats
550W - 552L
1,444 Elo+
Solo
Danzaburou
Danzaburou
THEM3AT83
Danzaburou
Level 123
God Stats
2W - 2L
1,740 SR
Queue Stats
107W - 116L
1,431 Elo+
Party 1
Heimdallr
Heimdallr
hilltopbillbop
Heimdallr
Level 71
God Stats
1W - 2L
1,786 SR
Queue Stats
29W - 27L
1,494 Elo+
Party 1
Nox
Nox
legendarydrunk
Nox
Level 104
God Stats
2W - 2L
1,736 SR
Queue Stats
73W - 80L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
A Boss Bear
Ao Kuang
18
12 / 4 / 9
11,599
829
19,531
19,506
21,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
ABossOstrich
King Arthur
17
3 / 4 / 19
10,334
738
13,839
15,863
20,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
3 / 0 / 11
10,611
758
8,744
8,333
3,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Olorun
Dylanjh97
Olorun
18
4 / 3 / 10
10,744
767
5,153
11,995
6,483
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
Fooshking
Raijin
16
7 / 4 / 8
10,683
763
11,676
9,676
5,138
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
1 / 7 / 9
8,706
622
6,468
13,723
8,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baron Samedi
Luxlib
Baron Samedi
15
2 / 5 / 4
9,198
657
10,646
11,163
6,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
THEM3AT83
Danzaburou
15
3 / 6 / 6
9,384
670
8,993
12,386
5,851
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Heimdallr
hilltopbillbop
Heimdallr
18
7 / 5 / 3
11,125
795
12,619
14,497
6,708
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 6 / 9
9,072
648
8,807
11,945
5,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
45
29
Kills
14
15
Deaths
29
57
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
7
9
0.79
W
Ao Kuang
A Boss Bear
Ao Kuang
12
4
9
4.13
W
King Arthur
ABossOstrich
King Arthur
3
4
19
3.13
W
3
0
11
8.5
W
Olorun
Dylanjh97
Olorun
4
3
10
3
W
Raijin
Fooshking
Raijin
7
4
8
2.75
L
Baron Samedi
Luxlib
Baron Samedi
2
5
4
0.8
L
Danzaburou
THEM3AT83
Danzaburou
3
6
6
1
L
Heimdallr
hilltopbillbop
Heimdallr
7
5
3
1.7
L
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,943
Damage
47,533
65,373
Taken
63,714
57,072
Mitigated
32,947
20,277
Healing
13,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
6,468
3,695
672
988
13,723
8,292
0
8,683
4,950
0
11,130
W
Ao Kuang
A Boss Bear
Ao Kuang
19,531
5,842
1,887
6,381
19,506
21,264
715
5,274
14,232
22,963
0
W
King Arthur
ABossOstrich
King Arthur
13,839
333
1,006
769
15,863
20,310
375
2,202
13,405
521
25,926
W
8,744
1,557
1,346
3,473
8,333
3,877
3,634
3,904
4,389
22,101
3,044
W
Olorun
Dylanjh97
Olorun
5,153
2,416
731
2,546
11,995
6,483
2,072
3,890
8,102
17,464
612
W
Raijin
Fooshking
Raijin
11,676
896
977
1,161
9,676
5,138
892
4,183
5,493
34,065
0
L
Baron Samedi
Luxlib
Baron Samedi
10,646
573
1,942
2,264
11,163
6,470
0
7,942
3,140
22,403
0
L
Danzaburou
THEM3AT83
Danzaburou
8,993
1,958
454
1,497
12,386
5,851
615
7,531
4,631
0
18,871
L
Heimdallr
hilltopbillbop
Heimdallr
12,619
4,948
519
3,182
14,497
6,708
0
10,504
3,717
0
25,572
L
8,807
1,644
887
988
11,945
5,626
539
9,305
2,400
21,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,971
Gold Earned
47,485
167
Minions Killed
123
0
Camps Cleared
0
1,324,138
Distance Traveled
1,143,980
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,706
622
15
1
0
242,765
0
W
Ao Kuang
11,599
829
14
1
0
273,376
0
W
King Arthur
10,334
738
31
2
0
323,855
0
W
Sol
10,611
758
41
3
0
248,620
0
W
Olorun
10,744
767
35
3
0
268,856
0
W
Raijin
10,683
763
46
3
0
209,431
0
L
Baron Samedi
9,198
657
23
2
0
202,212
0
L
Danzaburou
9,384
670
19
1
0
227,815
2
L
Heimdallr
11,125
795
34
2
0
230,125
0
L
Nox
9,072
648
32
2
0
241,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role