Player Matchup

Ares
Ares
HellCentaur
Ares
Level 94
God Stats
34W - 28L
1,523 SR
Queue Stats
200W - 207L
1,383 Elo+
Party 1
Achilles
Achilles
LueTheDonWon
Achilles
Level 95
God Stats
22W - 24L
1,475 SR
Queue Stats
182W - 192L
1,370 Elo+
Party 1
Janus
Janus
VerHussler
Janus
Level 101
God Stats
8W - 38L
1,171 SR
Queue Stats
155W - 179L
1,387 Elo+
Party 1
Team Averages
Level 97
1,390 SR
1,380 Elo+

VS

Team Averages
Level 100
1,671 SR
1,373 Elo+
Gilgamesh
Gilgamesh
Coolgaymer69195
Gilgamesh
Level 124
God Stats
2W - 0L
1,715 SR
Queue Stats
29W - 42L
1,345 Elo+
Solo
Nu Wa
Nu Wa
Dankydankjake
Nu Wa
Level 87
God Stats
6W - 3L
1,849 SR
Queue Stats
238W - 286L
1,394 Elo+
Solo
Ah Puch
Ah Puch
xXSkinny-DemonXx
Ah Puch
Level 88
God Stats
2W - 3L
1,449 SR
Queue Stats
137W - 138L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,585
549
4,213
16,052
14,784
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
LueTheDonWon
Achilles
12
0 / 5 / 1
6,855
571
6,206
19,343
14,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
12
1 / 6 / 0
7,504
625
6,238
9,594
3,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Coolgaymer69195
Gilgamesh
14
3 / 1 / 10
8,983
749
9,457
13,692
12,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 0 / 11
9,116
760
8,237
6,667
2,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
8 / 0 / 5
10,085
840
20,547
5,127
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
13
13
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Coolgaymer69195
Gilgamesh
3
1
10
8
W
2
0
11
7.5
L
0
2
0
0
L
Achilles
LueTheDonWon
Achilles
0
5
1
0.1
L
Janus
1
6
0
0.17
W
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,657
Damage
38,241
44,989
Taken
25,486
33,079
Mitigated
17,375
4,817
Healing
3,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Coolgaymer69195
Gilgamesh
9,457
2,555
358
2,037
13,692
12,570
424
5,455
7,634
0
25,902
W
8,237
2,233
0
92
6,667
2,420
954
2,427
4,026
31,722
72
L
4,213
465
0
559
16,052
14,784
0
8,312
6,237
13,708
0
L
Achilles
LueTheDonWon
Achilles
6,206
1,050
0
4,128
19,343
14,704
0
10,667
7,216
277
22,666
L
Janus
6,238
118
0
130
9,594
3,591
0
6,607
2,218
43,681
0
W
20,547
197
0
1,117
5,127
2,385
603
2,872
2,143
46,901
1,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,944
Gold Earned
28,184
108
Minions Killed
149
0
Camps Cleared
0
609,436
Distance Traveled
653,244
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,983
749
31
3
0
230,104
0
W
Nu Wa
9,116
760
46
4
0
200,179
0
L
Ares
6,585
549
24
2
0
221,626
1
L
Achilles
6,855
571
29
2
0
210,935
0
L
Janus
7,504
625
55
5
0
176,875
0
W
Ah Puch
10,085
840
72
6
0
222,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role