Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
NawtSocial
Hades
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,617 Elo+
Solo
Osiris
Osiris
PenguinCrewYT
Osiris
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
PlaneGoZoom
Tsukuyomi
Level 125
God Stats
11W - 11L
1,571 SR
Queue Stats
103W - 109L
1,506 Elo+
Solo
Team Averages
Level 143
1,514 SR
1,525 Elo+

VS

Team Averages
Level 135
1,394 SR
1,507 Elo+
Khepri
Khepri
CryHavok0119
Khepri
Level 127
God Stats
5W - 10L
1,427 SR
Queue Stats
415W - 441L
1,507 Elo+
Solo
Ah Puch
Ah Puch
POLOCR8ZY89
Ah Puch
Level 142
God Stats
10W - 5L
1,327 SR
Queue Stats
228W - 250L
1,457 Elo+
Solo
Gilgamesh
Gilgamesh
ThirdSage
Gilgamesh
Level 156
God Stats
39W - 31L
1,534 SR
Queue Stats
254W - 214L
1,575 Elo+
Solo
Medusa
Medusa
cheif37
Medusa
Level 130
God Stats
10W - 6L
1,261 SR
Queue Stats
141W - 136L
1,493 Elo+
Solo
Bastet
Bastet
scyllasdad
Bastet
Level 119
God Stats
3W - 1L
1,420 SR
Queue Stats
8W - 5L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 1 / 1
6,019
1,204
2,015
5,373
4,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
 
Kukulkan
10
1 / 1 / 0
5,424
1,085
4,198
2,825
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
10
0 / 0 / 0
5,072
1,014
902
2,934
1,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 2 / 1
5,287
1,057
2,264
6,374
6,825
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tsukuyomi
PlaneGoZoom
Tsukuyomi
10
0 / 1 / 1
5,395
1,079
2,913
3,651
1,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

368

VS

Team 2 Tickets

395

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
0 / 1 / 4
5,958
1,192
1,866
4,500
4,730
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ah Puch
POLOCR8ZY89
Ah Puch
10
1 / 0 / 2
5,667
1,133
5,048
407
139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
ThirdSage
Gilgamesh
10
1 / 0 / 3
6,204
1,241
3,097
5,142
4,675
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
cheif37
Medusa
10
2 / 0 / 2
6,102
1,220
4,330
2,852
1,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
scyllasdad
Bastet
10
1 / 0 / 3
5,803
1,161
5,065
2,023
817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
1
Kills
5
5
Deaths
1
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
1
0.5
L
Kukulkan
 
Kukulkan
1
1
0
1
W
Khepri
0
1
4
2
L
Hades
0
0
0
0
W
Ah Puch
POLOCR8ZY89
Ah Puch
1
0
2
2
L
0
2
1
0.25
L
Tsukuyomi
PlaneGoZoom
Tsukuyomi
0
1
1
0.5
W
Gilgamesh
ThirdSage
Gilgamesh
1
0
3
2.5
W
Medusa
cheif37
Medusa
2
0
2
3
W
Bastet
scyllasdad
Bastet
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,292
Damage
19,406
21,157
Taken
14,924
15,084
Mitigated
11,609
2,853
Healing
1,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,015
83
0
974
5,373
4,268
0
2,050
3,087
10,196
0
L
Kukulkan
 
Kukulkan
4,198
209
19
417
2,825
978
0
629
2,058
13,758
0
W
Khepri
1,866
23
0
485
4,500
4,730
0
2,275
2,186
4,357
0
L
Hades
902
182
85
822
2,934
1,489
0
1,303
1,501
2,124
0
W
Ah Puch
POLOCR8ZY89
Ah Puch
5,048
36
0
47
407
139
0
179
228
13,764
277
L
2,264
438
0
0
6,374
6,825
0
1,670
4,462
0
8,803
L
Tsukuyomi
PlaneGoZoom
Tsukuyomi
2,913
798
0
536
3,651
1,524
0
450
3,153
0
13,797
W
Gilgamesh
ThirdSage
Gilgamesh
3,097
834
0
413
5,142
4,675
0
1,701
3,366
0
9,205
W
Medusa
cheif37
Medusa
4,330
1,752
0
0
2,852
1,248
0
1,619
1,192
0
15,666
W
Bastet
scyllasdad
Bastet
5,065
1,084
0
395
2,023
817
0
1,147
837
0
9,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,197
Gold Earned
29,734
98
Minions Killed
98
3
Camps Cleared
4
429,535
Distance Traveled
530,312
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,019
1,204
0
0
0
88,976
0
L
Kukulkan
5,424
1,085
24
5
0
89,139
1
W
Khepri
5,958
1,192
4
1
0
107,154
2
L
Hades
5,072
1,014
2
0
0
54,570
0
W
Ah Puch
5,667
1,133
30
6
0
90,156
0
L
Osiris
5,287
1,057
26
5
0
94,212
0
L
Tsukuyomi
5,395
1,079
46
9
3
102,638
0
W
Gilgamesh
6,204
1,241
23
5
1
107,038
0
W
Medusa
6,102
1,220
28
6
2
111,556
0
W
Bastet
5,803
1,161
13
3
1
114,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role