Player Matchup

Olorun
Olorun
Silver I
Darius Henry
Olorun
Silver I
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
1,290 MMR
Solo
Chernobog
Chernobog
Silver I
JuicyG3RMS
Chernobog
Silver I
Level 128
God Stats
3W - 2L
1,702 SR
Queue Stats
12W - 15L
1,389 MMR
Party 2
Chaac
Chaac
Silver IV
iiSE7EN
Chaac
Silver IV
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,030 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 144
1,567 SR
1,236 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 154
1,320 SR
1,318 MMR
Neith
Neith
Silver II
 
Neith
Silver II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold IV
FTANG
Nu Wa
Gold IV
Level 154
God Stats
1W - 1L
1,211 SR
Queue Stats
135W - 152L
1,233 MMR
Party 1
Atlas
Atlas
Silver I
natsirrocssor
Atlas
Silver I
Level 155
God Stats
4W - 8L
1,249 SR
Queue Stats
129W - 146L
1,219 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
1 / 8 / 5
9,138
653
8,959
17,921
8,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Chernobog
JuicyG3RMS
Chernobog
15
3 / 4 / 3
9,977
713
12,501
15,830
6,395
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
iiSE7EN
Chaac
16
4 / 4 / 4
10,445
746
11,341
22,768
22,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
BastetAchillesNe ZhaMulanBaron Samedi

VS

Bans
Ix ChelDanzaburouKumbhakarnaXbalanqueAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
5 / 4 / 8
10,534
752
16,495
12,697
6,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
FTANG
Nu Wa
17
2 / 2 / 12
10,609
758
14,774
10,074
4,470
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 2 / 6
11,611
829
15,582
18,190
23,151
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
8
Kills
16
16
Deaths
8
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
4
8
2.25
L
Olorun
1
8
5
0.44
W
Nu Wa
FTANG
Nu Wa
2
2
12
4
L
Chernobog
JuicyG3RMS
Chernobog
3
4
3
1.13
L
Chaac
iiSE7EN
Chaac
4
4
4
1.5
W
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,801
Damage
46,851
56,519
Taken
40,961
37,389
Mitigated
33,766
13,067
Healing
5,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
16,495
5,473
0
1,638
12,697
6,145
1,599
3,079
9,215
0
47,983
L
Olorun
8,959
4,113
572
3,934
17,921
8,950
0
9,761
8,153
34,517
722
W
Nu Wa
FTANG
Nu Wa
14,774
5,732
0
3,037
10,074
4,470
1,383
1,534
8,395
41,866
1,283
L
Chernobog
JuicyG3RMS
Chernobog
12,501
6,631
0
3,325
15,830
6,395
111
8,430
7,393
0
50,777
L
Chaac
iiSE7EN
Chaac
11,341
2,528
0
5,236
22,768
22,044
0
11,081
11,662
0
46,970
W
15,582
6,269
0
746
18,190
23,151
188
3,165
14,594
27,697
2,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,560
Gold Earned
32,754
183
Minions Killed
155
0
Camps Cleared
0
669,083
Distance Traveled
727,651
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,534
752
61
4
0
200,514
0
L
Olorun
9,138
653
39
3
0
168,639
0
W
Nu Wa
10,609
758
63
5
0
260,496
0
L
Chernobog
9,977
713
81
6
0
229,871
5
L
Chaac
10,445
746
63
5
0
270,573
0
W
Atlas
11,611
829
31
2
0
266,641
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role