Player Matchup

Atlas
Atlas
Killuarailgun
Atlas
Level 123
God Stats
6W - 7L
1,569 SR
Queue Stats
96W - 117L
1,597 Elo+
Party 1
Bellona
Bellona
TLValor
Bellona
Level 85
God Stats
9W - 9L
1,595 SR
Queue Stats
74W - 102L
1,517 Elo+
Party 1
Rama
Rama
VEN0M28
Rama
Level 32
God Stats
14W - 14L
1,598 SR
Queue Stats
93W - 108L
1,607 Elo+
Party 1
Sol
Sol
soukaay
Sol
Level 98
God Stats
0W - 2L
1,285 SR
Queue Stats
40W - 46L
1,559 Elo+
Party 1
Ratatoskr
Ratatoskr
xPhantomThief
Ratatoskr
Level 178
God Stats
2W - 5L
1,109 SR
Queue Stats
102W - 132L
1,585 Elo+
Party 1
Team Averages
Level 103
1,431 SR
1,573 Elo+

VS

Team Averages
Level 142
1,656 SR
1,594 Elo+
Sol
Sol
FaolanCifer
Sol
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
139W - 139L
1,562 Elo+
Solo
Nike
Nike
OneUce916
Nike
Level 158
God Stats
19W - 24L
1,528 SR
Queue Stats
255W - 217L
1,559 Elo+
Solo
Cu Chulainn
Cu Chulainn
Pincheizzy
Cu Chulainn
Level 107
God Stats
5W - 2L
2,044 SR
Queue Stats
216W - 185L
1,672 Elo+
Solo
Agni
Agni
Redoxeide
Agni
Level 143
God Stats
108W - 73L
1,679 SR
Queue Stats
145W - 138L
1,588 Elo+
Party 2
Pele
Pele
laloek
Pele
Level 147
God Stats
58W - 43L
1,527 SR
Queue Stats
145W - 138L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
5,279
480
2,217
8,195
5,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
TLValor
Bellona
10
0 / 1 / 0
5,671
516
3,224
7,445
7,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
VEN0M28
Rama
9
0 / 3 / 0
5,380
489
3,033
7,327
2,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
11
0 / 3 / 2
5,948
541
2,981
8,424
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ratatoskr
xPhantomThief
Ratatoskr
10
2 / 3 / 0
5,743
522
6,401
9,649
3,779
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 3
7,389
672
5,468
5,031
1,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nike
11
1 / 1 / 5
6,405
582
6,426
7,265
5,424
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cu Chulainn
Pincheizzy
Cu Chulainn
12
1 / 0 / 0
7,092
645
4,866
6,635
5,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
13
2 / 0 / 1
7,077
643
4,747
4,361
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
laloek
Pele
12
4 / 1 / 2
6,424
584
6,233
8,474
3,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
12
12
Deaths
2
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
0
2
2
0.5
W
Nike
1
1
5
3.5
W
Cu Chulainn
Pincheizzy
Cu Chulainn
1
0
0
1
W
Agni
2
0
1
2.5
L
Bellona
TLValor
Bellona
0
1
0
0
L
Rama
VEN0M28
Rama
0
3
0
0
W
Pele
laloek
Pele
4
1
2
5
L
Sol
0
3
2
0.33
L
Ratatoskr
xPhantomThief
Ratatoskr
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,856
Damage
27,740
41,040
Taken
31,766
21,675
Mitigated
17,890
10,640
Healing
10,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,468
2,459
0
2,508
5,031
1,811
690
312
4,719
50,648
12,115
L
2,217
689
1,085
1,879
8,195
5,438
0
2,151
6,022
10,950
0
W
Nike
6,426
854
0
2,927
7,265
5,424
0
2,222
4,975
0
32,913
W
Cu Chulainn
Pincheizzy
Cu Chulainn
4,866
265
0
2,915
6,635
5,238
0
0
6,081
249
54,888
W
Agni
4,747
369
0
1,125
4,361
1,631
0
1,491
2,798
57,530
1,089
L
Bellona
TLValor
Bellona
3,224
960
0
2,354
7,445
7,475
0
61
6,770
0
34,213
L
Rama
VEN0M28
Rama
3,033
2,288
0
1,969
7,327
2,524
0
2,819
4,508
0
42,082
W
Pele
laloek
Pele
6,233
1,636
0
982
8,474
3,786
0
866
7,478
0
54,056
L
Sol
2,981
1,193
0
2,014
8,424
2,459
0
2,081
6,179
42,308
1,199
L
Ratatoskr
xPhantomThief
Ratatoskr
6,401
1,903
0
1,339
9,649
3,779
0
2,258
7,195
0
42,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,021
Gold Earned
34,387
323
Minions Killed
468
0
Camps Cleared
0
1,072,750
Distance Traveled
1,120,734
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,389
672
119
11
0
201,629
3
L
Atlas
5,279
480
21
2
0
234,087
3
W
Nike
6,405
582
36
3
0
234,946
7
W
Cu Chulainn
7,092
645
108
10
0
214,351
0
W
Agni
7,077
643
124
11
0
228,520
3
L
Bellona
5,671
516
75
7
0
182,065
0
L
Rama
5,380
489
77
7
0
209,841
2
W
Pele
6,424
584
81
7
0
241,288
0
L
Sol
5,948
541
87
8
0
197,040
2
L
Ratatoskr
5,743
522
63
6
0
249,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role