Player Matchup

Charon
Charon
Brownie4009
Charon
Level 74
God Stats
1W - 3L
1,385 SR
Queue Stats
48W - 45L
1,417 Elo+
Solo
Izanami
Izanami
JoaoBoyCRV
Izanami
Level 45
God Stats
5W - 3L
1,639 SR
Queue Stats
47W - 47L
1,425 Elo+
Party 2
Scylla
Scylla
PEDROLUCASCRV
Scylla
Level 29
God Stats
1W - 11L
1,229 SR
Queue Stats
12W - 20L
1,276 Elo+
Party 2
Horus
Horus
aholthofer
Horus
Level 156
God Stats
2W - 2L
1,817 SR
Queue Stats
83W - 85L
1,661 Elo+
Solo
Loki
Loki
juniorcabcrv
Loki
Level 136
God Stats
5W - 9L
1,361 SR
Queue Stats
167W - 161L
1,405 Elo+
Party 2
Team Averages
Level 88
1,486 SR
1,437 Elo+

VS

Team Averages
Level 59
1,637 SR
1,444 Elo+
Loki
Loki
LuluShoeBox
Loki
Level 64
God Stats
7W - 4L
1,417 SR
Queue Stats
288W - 280L
1,452 Elo+
Party 1
Ix Chel
Ix Chel
Triangle Bill
Ix Chel
Level 50
God Stats
7W - 2L
1,744 SR
Queue Stats
135W - 130L
1,339 Elo+
Party 1
Freya
Freya
miles2morale
Freya
Level 66
God Stats
4W - 2L
1,706 SR
Queue Stats
70W - 70L
1,460 Elo+
Solo
Bacchus
Bacchus
rkepka
Bacchus
Level 73
God Stats
6W - 2L
1,813 SR
Queue Stats
29W - 31L
1,548 Elo+
Solo
Bellona
Bellona
xxxtorioxxx
Bellona
Level 44
God Stats
64W - 56L
1,506 SR
Queue Stats
179W - 188L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
10
0 / 0 / 1
6,514
465
4,602
8,568
7,729
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
JoaoBoyCRV
Izanami
11
1 / 4 / 0
5,845
418
2,127
8,861
3,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 0
6,135
438
4,267
7,916
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
12
0 / 1 / 0
6,641
474
7,041
13,022
14,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 4 / 0
5,604
400
3,542
10,333
3,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 0
7,745
553
6,635
9,756
3,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
12
0 / 0 / 4
7,031
502
5,110
6,335
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 0 / 1
7,893
564
5,610
7,861
3,429
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
rkepka
Bacchus
12
0 / 1 / 6
7,392
528
5,511
8,625
7,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
xxxtorioxxx
Bellona
13
0 / 0 / 4
8,060
576
9,272
13,689
13,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
12
13
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charon
0
0
1
0.5
L
Izanami
JoaoBoyCRV
Izanami
1
4
0
0.25
W
8
0
0
8
L
0
4
0
0
W
Ix Chel
0
0
4
2
L
Horus
0
1
0
0
L
0
4
0
0
W
4
0
1
4.5
W
Bacchus
rkepka
Bacchus
0
1
6
3
W
Bellona
xxxtorioxxx
Bellona
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,579
Damage
32,138
48,700
Taken
46,266
32,470
Mitigated
31,156
13,691
Healing
20,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
4,602
843
0
3,211
8,568
7,729
0
4,702
3,866
27,725
0
L
Izanami
JoaoBoyCRV
Izanami
2,127
953
0
1,615
8,861
3,568
0
6,521
2,340
0
34,072
W
6,635
1,693
0
2,733
9,756
3,946
316
1,965
7,791
0
46,412
L
4,267
612
0
1,857
7,916
3,200
0
3,467
4,449
39,169
0
W
Ix Chel
5,110
946
50
3,191
6,335
2,476
299
3,091
3,244
38,936
1,889
L
Horus
7,041
3,384
140
3,692
13,022
14,286
0
0
13,022
0
47,267
L
3,542
770
0
3,176
10,333
3,687
0
1,177
9,156
0
35,478
W
5,610
2,251
0
4,201
7,861
3,429
255
1,983
5,878
61,705
5,227
W
Bacchus
rkepka
Bacchus
5,511
565
0
3,103
8,625
7,625
245
1,830
6,795
24,729
0
W
Bellona
xxxtorioxxx
Bellona
9,272
3,585
0
6,741
13,689
13,680
0
0
13,689
0
59,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,739
Gold Earned
38,121
271
Minions Killed
389
0
Camps Cleared
0
1,276,716
Distance Traveled
1,349,795
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,514
465
32
2
0
240,299
2
L
Izanami
5,845
418
49
4
0
252,570
0
W
Loki
7,745
553
68
5
0
335,696
0
L
Scylla
6,135
438
59
4
0
247,442
0
W
Ix Chel
7,031
502
76
5
0
250,699
0
L
Horus
6,641
474
70
5
0
271,335
5
L
Loki
5,604
400
61
4
0
265,070
0
W
Freya
7,893
564
107
8
0
257,209
0
W
Bacchus
7,392
528
36
3
0
280,912
0
W
Bellona
8,060
576
102
7
0
225,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role