Player Matchup

Shiva
Shiva
Antboski707
Shiva
Level 144
God Stats
24W - 19L
1,574 SR
Queue Stats
330W - 322L
1,546 Elo+
Solo
Rama
Rama
Coconauta
Rama
Level 128
God Stats
4W - 6L
1,302 SR
Queue Stats
120W - 133L
1,371 Elo+
Solo
Xing Tian
Xing Tian
Danteto7020
Xing Tian
Level 128
God Stats
3W - 2L
1,596 SR
Queue Stats
128W - 116L
1,571 Elo+
Solo
Agni
Agni
Deneault12
Agni
Level 187
God Stats
3W - 0L
1,500 SR
Queue Stats
460W - 406L
1,617 Elo+
Solo
Arachne
Arachne
talla_4
Arachne
Level 80
God Stats
4W - 4L
1,697 SR
Queue Stats
55W - 49L
1,552 Elo+
Solo
Team Averages
Level 133
1,534 SR
1,531 Elo+

VS

Team Averages
Level 141
1,603 SR
1,496 Elo+
Nemesis
Nemesis
ChosenOneKong
Nemesis
Level 128
God Stats
1W - 1L
1,805 SR
Queue Stats
16W - 22L
1,444 Elo+
Solo
Nu Wa
Nu Wa
Demon-Laplast
Nu Wa
Level 119
God Stats
30W - 33L
1,450 SR
Queue Stats
473W - 477L
1,425 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MichaelTai
Ah Muzen Cab
Level 157
God Stats
55W - 38L
1,759 SR
Queue Stats
136W - 129L
1,541 Elo+
Party 1
Jormungandr
Jormungandr
Spyrodier
Jormungandr
Level 152
God Stats
5W - 7L
1,500 SR
Queue Stats
142W - 144L
1,703 Elo+
Party 1
Hercules
Hercules
TheLeftoverStew
Hercules
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 117L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 2
7,293
729
8,812
6,697
4,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rama
9
1 / 2 / 0
5,413
541
3,941
8,329
2,732
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
Danteto7020
Xing Tian
9
0 / 1 / 2
5,596
560
2,318
10,859
5,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 1 / 2
6,611
661
4,444
4,523
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
talla_4
Arachne
12
3 / 0 / 2
6,552
655
2,335
9,234
3,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
2 / 1 / 2
5,667
567
4,580
8,554
3,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 1
5,539
554
3,647
4,554
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
MichaelTai
Ah Muzen Cab
6
0 / 0 / 1
4,461
446
2,978
2,486
756
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jormungandr
Spyrodier
Jormungandr
9
1 / 2 / 2
5,939
594
5,588
8,295
6,406
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
9
0 / 6 / 0
5,275
528
1,474
12,586
11,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
10
Kills
4
4
Deaths
10
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
Nemesis
2
1
2
3
W
Rama
1
2
0
0.5
W
Xing Tian
Danteto7020
Xing Tian
0
1
2
1
L
1
1
1
1.5
W
2
1
2
3
L
Ah Muzen Cab
MichaelTai
Ah Muzen Cab
0
0
1
0.5
L
Jormungandr
Spyrodier
Jormungandr
1
2
2
1
L
Hercules
0
6
0
0
W
Arachne
talla_4
Arachne
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,850
Damage
18,267
39,642
Taken
36,475
17,419
Mitigated
23,465
16,310
Healing
9,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,812
1,217
10
3,884
6,697
4,072
690
296
5,911
0
54,824
L
Nemesis
4,580
1,537
0
1,238
8,554
3,593
0
1,683
6,830
0
38,824
W
Rama
3,941
3,155
0
2,628
8,329
2,732
546
3,080
5,249
0
40,870
W
Xing Tian
Danteto7020
Xing Tian
2,318
273
1,203
2,882
10,859
5,446
126
3,199
7,660
21,276
0
L
3,647
1,563
163
1,296
4,554
1,443
0
2,309
2,245
31,706
741
W
4,444
313
0
691
4,523
1,441
200
1,657
2,866
46,759
1,320
L
Ah Muzen Cab
MichaelTai
Ah Muzen Cab
2,978
1,205
0
488
2,486
756
0
579
1,907
0
23,901
L
Jormungandr
Spyrodier
Jormungandr
5,588
1,247
0
2,110
8,295
6,406
150
1,644
6,651
32,011
1,645
L
Hercules
1,474
387
0
4,624
12,586
11,267
0
462
11,174
0
34,782
W
Arachne
talla_4
Arachne
2,335
1,831
0
5,012
9,234
3,728
0
648
8,548
0
54,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,465
Gold Earned
26,881
378
Minions Killed
290
0
Camps Cleared
0
1,101,539
Distance Traveled
891,597
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,293
729
90
9
0
222,068
0
L
Nemesis
5,667
567
71
7
0
230,943
2
W
Rama
5,413
541
68
7
0
191,084
1
W
Xing Tian
5,596
560
33
3
0
227,454
1
L
Nu Wa
5,539
554
58
6
0
199,533
0
W
Agni
6,611
661
96
10
0
227,710
0
L
Ah Muzen Cab
4,461
446
47
5
0
97,443
0
L
Jormungandr
5,939
594
42
4
0
205,251
0
L
Hercules
5,275
528
72
7
0
158,427
0
W
Arachne
6,552
655
91
9
0
233,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role