Player Matchup

Charon
Charon
Diamond II
ArchonEevee
Charon
Diamond II
Level 139
God Stats
13W - 1L
2,097 SR
Queue Stats
35W - 4L
2,602 MMR
Party 1
Thoth
Thoth
Diamond II
DrunkDiplomat
Thoth
Diamond II
Level 243
God Stats
5W - 1L
1,747 SR
Queue Stats
35W - 4L
2,603 MMR
Party 1
Shiva
Shiva
Diamond II
Instigated
Shiva
Diamond II
Level 76
God Stats
8W - 0L
1,971 SR
Queue Stats
35W - 4L
2,603 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 153
1,939 SR
2,603 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 169
1,884 SR
2,419 MMR
Anhur
Anhur
Diamond IV
BryanOMG
Anhur
Diamond IV
Level 174
God Stats
5W - 2L
1,941 SR
Queue Stats
24W - 8L
2,493 MMR
Party 2
Sun Wukong
Sun Wukong
Diamond IV
M4GICCONCH
Sun Wukong
Diamond IV
Level 128
God Stats
27W - 30L
1,603 SR
Queue Stats
171W - 203L
2,271 MMR
Solo
Xing Tian
Xing Tian
Diamond IV
RAKZOrex
Xing Tian
Diamond IV
Level 206
God Stats
4W - 2L
2,110 SR
Queue Stats
24W - 9L
2,493 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
15
1 / 1 / 8
9,219
768
12,467
8,681
4,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 1 / 5
9,613
801
13,053
6,560
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Shiva
15
4 / 1 / 5
9,273
773
14,024
14,349
12,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bans
BacchusKuzenboNe ZhaAchillesBaron Samedi

VS

Bans
AresCabrakanGilgameshSobekThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BryanOMG
Anhur
14
2 / 2 / 1
8,904
742
6,246
12,208
5,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
M4GICCONCH
Sun Wukong
12
0 / 4 / 3
7,295
608
6,613
15,926
14,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
RAKZOrex
Xing Tian
12
1 / 3 / 2
7,714
643
6,828
16,252
15,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
9
Kills
3
3
Deaths
9
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charon
1
1
8
5
L
Anhur
BryanOMG
Anhur
2
2
1
1.25
W
4
1
5
6.5
W
Shiva
4
1
5
6.5
L
Sun Wukong
M4GICCONCH
Sun Wukong
0
4
3
0.38
L
Xing Tian
RAKZOrex
Xing Tian
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,544
Damage
19,687
29,590
Taken
44,386
19,883
Mitigated
34,980
5,316
Healing
11,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
12,467
2,099
0
1,473
8,681
4,674
979
1,509
6,832
42,668
0
L
Anhur
BryanOMG
Anhur
6,246
4,898
0
4,279
12,208
5,109
0
5,946
5,058
0
49,966
W
13,053
620
0
830
6,560
2,459
1,224
1,899
4,298
39,674
0
W
Shiva
14,024
1,930
538
2,475
14,349
12,750
386
2,628
10,670
0
27,921
L
Sun Wukong
M4GICCONCH
Sun Wukong
6,613
509
0
5,307
15,926
14,401
0
7,674
6,463
0
23,371
L
Xing Tian
RAKZOrex
Xing Tian
6,828
54
0
2,074
16,252
15,470
22
8,630
5,951
14,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,105
Gold Earned
23,913
186
Minions Killed
155
0
Camps Cleared
0
773,980
Distance Traveled
687,664
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,219
768
77
6
0
262,791
0
L
Anhur
8,904
742
126
11
0
205,396
0
W
Thoth
9,613
801
76
6
0
244,246
0
W
Shiva
9,273
773
33
3
0
266,943
0
L
Sun Wukong
7,295
608
19
2
0
252,362
9
L
Xing Tian
7,714
643
10
1
0
229,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role