Player Matchup

Olorun
Olorun
Grimmjaw728
Olorun
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 27L
1,377 Elo+
Party 2
Thanatos
Thanatos
ScarletDMH
Thanatos
Level 155
God Stats
1W - 5L
1,731 SR
Queue Stats
57W - 49L
1,576 Elo+
Party 3
Bellona
Bellona
ScarletSpiderrr
Bellona
Level 33
God Stats
2W - 6L
1,733 SR
Queue Stats
100W - 79L
1,547 Elo+
Party 3
Sobek
Sobek
SirMrAmazing
Sobek
Level 100
God Stats
2W - 4L
1,478 SR
Queue Stats
103W - 77L
1,575 Elo+
Solo
Danzaburou
Danzaburou
UsurperRisen
Danzaburou
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 2
Team Averages
Level 89
1,588 SR
1,515 Elo+

VS

Team Averages
Level 84
1,491 SR
1,521 Elo+
Ishtar
Ishtar
ArixMittens
Ishtar
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 46L
1,464 Elo+
Party 1
Cerberus
Cerberus
TerannicV3
Cerberus
Level 107
God Stats
12W - 13L
1,422 SR
Queue Stats
223W - 239L
1,472 Elo+
Party 1
Fafnir
Fafnir
ThePrincePeachez
Fafnir
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 85L
1,696 Elo+
Solo
Ravana
Ravana
fede071201
Ravana
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
88W - 77L
1,490 Elo+
Solo
Ix Chel
Ix Chel
zSinner
Ix Chel
Level 118
God Stats
17W - 27L
1,531 SR
Queue Stats
146W - 168L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
2 / 4 / 4
8,709
581
7,491
12,455
4,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
ScarletDMH
Thanatos
15
2 / 4 / 2
8,019
535
9,107
18,735
8,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 5 / 1
6,609
441
4,769
13,755
9,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 2 / 2
7,348
490
5,261
13,544
14,233
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
UsurperRisen
Danzaburou
16
5 / 1 / 1
9,818
655
9,364
8,835
4,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
3 / 4 / 0
7,776
518
4,430
11,133
3,954
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
TerannicV3
Cerberus
14
4 / 1 / 7
8,996
600
13,895
14,288
15,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 1 / 7
7,604
507
4,463
9,484
10,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
fede071201
Ravana
13
3 / 2 / 6
7,626
508
6,963
10,194
4,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
zSinner
Ix Chel
15
5 / 2 / 1
8,705
580
11,530
12,279
5,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
10
Kills
16
16
Deaths
10
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ishtar
3
4
0
0.75
L
Olorun
2
4
4
1
L
Thanatos
ScarletDMH
Thanatos
2
4
2
0.75
L
0
5
1
0.1
L
1
2
2
1
W
Cerberus
TerannicV3
Cerberus
4
1
7
7.5
W
1
1
7
4.5
L
Danzaburou
UsurperRisen
Danzaburou
5
1
1
5.5
W
Ravana
fede071201
Ravana
3
2
6
3
W
Ix Chel
zSinner
Ix Chel
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,992
Damage
41,281
67,324
Taken
57,378
40,970
Mitigated
39,011
28,984
Healing
22,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
4,430
3,095
0
1,966
11,133
3,954
0
381
10,752
0
40,106
L
Olorun
7,491
4,338
180
3,685
12,455
4,834
743
7,785
4,670
64,696
6,018
L
Thanatos
ScarletDMH
Thanatos
9,107
2,786
0
14,483
18,735
8,003
0
6,497
12,238
0
67,889
L
4,769
1,464
0
1,458
13,755
9,838
0
8,616
5,139
0
29,483
L
5,261
525
0
3,516
13,544
14,233
0
5,110
8,434
23,526
3,751
W
Cerberus
TerannicV3
Cerberus
13,895
979
0
6,335
14,288
15,420
0
1,388
12,041
57,654
3,079
W
4,463
1,208
0
3,459
9,484
10,182
0
3,194
6,290
19,101
884
L
Danzaburou
UsurperRisen
Danzaburou
9,364
4,766
0
5,662
8,835
4,062
270
2,246
6,589
0
87,746
W
Ravana
fede071201
Ravana
6,963
1,655
0
5,169
10,194
4,290
101
2,737
7,443
0
48,080
W
Ix Chel
zSinner
Ix Chel
11,530
1,623
1,029
4,797
12,279
5,165
0
4,655
7,624
73,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,503
Gold Earned
40,707
431
Minions Killed
409
0
Camps Cleared
0
1,456,240
Distance Traveled
1,453,585
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,776
518
66
4
0
271,573
0
L
Olorun
8,709
581
102
7
0
255,538
2
L
Thanatos
8,019
535
101
7
0
310,286
0
L
Bellona
6,609
441
49
3
0
296,323
0
L
Sobek
7,348
490
34
2
0
304,971
2
W
Cerberus
8,996
600
119
8
0
254,983
4
W
Fafnir
7,604
507
32
2
0
303,705
3
L
Danzaburou
9,818
655
145
10
0
289,122
4
W
Ravana
7,626
508
68
5
0
334,533
0
W
Ix Chel
8,705
580
124
8
0
288,791
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role