Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Ajalas 69
Odin
Level 120
God Stats
1W - 3L
1,165 SR
Queue Stats
59W - 53L
1,503 Elo+
Solo
Cthulhu
Cthulhu
GDI Wizer
Cthulhu
Level 102
God Stats
4W - 0L
1,500 SR
Queue Stats
122W - 127L
1,501 Elo+
Solo
Artemis
Artemis
Lumbeejack
Artemis
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,440 Elo+
Party 2
Gilgamesh
Gilgamesh
jdogthesorcerer
Gilgamesh
Level 65
God Stats
4W - 0L
1,477 SR
Queue Stats
22W - 25L
1,410 Elo+
Party 2
Team Averages
Level 95
1,428 SR
1,471 Elo+

VS

Team Averages
Level 65
1,593 SR
1,410 Elo+
Nut
Nut
DD Sinister
Nut
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,434 Elo+
Party 1
Danzaburou
Danzaburou
DaddyTouchMyHole
Danzaburou
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
131W - 350L
1,261 Elo+
Solo
Kukulkan
Kukulkan
ExcuseMyOwnage
Kukulkan
Level 85
God Stats
4W - 4L
1,821 SR
Queue Stats
216W - 240L
1,456 Elo+
Party 1
Sol
Sol
Khormezranth
Sol
Level 83
God Stats
11W - 7L
1,859 SR
Queue Stats
393W - 408L
1,450 Elo+
Solo
Chiron
Chiron
sherlock5
Chiron
Level 69
God Stats
0W - 2L
1,284 SR
Queue Stats
30W - 30L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 0 / 7
7,327
1,047
4,717
3,036
1,226
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Odin
12
2 / 1 / 8
7,394
1,056
4,183
6,483
5,410
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
GDI Wizer
Cthulhu
14
1 / 1 / 6
7,982
1,140
4,797
8,081
7,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
Lumbeejack
Artemis
12
2 / 2 / 5
6,992
999
5,090
5,919
2,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
jdogthesorcerer
Gilgamesh
13
5 / 1 / 4
7,949
1,136
3,492
10,132
6,531
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
6,458
923
4,666
5,500
2,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
DaddyTouchMyHole
Danzaburou
9
0 / 4 / 3
5,930
847
532
6,088
2,151
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
11
1 / 2 / 2
6,126
875
4,938
4,881
1,700
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 3 / 1
5,490
784
2,197
4,424
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
sherlock5
Chiron
13
2 / 1 / 1
6,743
963
6,133
4,377
1,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
11
Kills
3
5
Deaths
12
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
7
4.5
W
Odin
2
1
8
6
L
0
2
2
0.5
L
Danzaburou
DaddyTouchMyHole
Danzaburou
0
4
3
0.38
L
Kukulkan
1
2
2
1
W
Cthulhu
GDI Wizer
Cthulhu
1
1
6
4
L
0
3
1
0.17
W
Artemis
Lumbeejack
Artemis
2
2
5
2.25
W
Gilgamesh
jdogthesorcerer
Gilgamesh
5
1
4
7
L
Chiron
sherlock5
Chiron
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,279
Damage
18,466
33,651
Taken
25,270
23,435
Mitigated
9,976
11,932
Healing
4,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,717
2,363
1,071
1,357
3,036
1,226
2,566
1,313
1,723
13,421
0
W
Odin
4,183
728
468
1,816
6,483
5,410
347
447
6,036
0
8,713
L
4,666
2,601
294
1,133
5,500
2,706
0
1,538
3,962
0
18,660
L
Danzaburou
DaddyTouchMyHole
Danzaburou
532
60
0
72
6,088
2,151
0
1,461
4,627
0
1,933
L
Kukulkan
4,938
459
463
418
4,881
1,700
0
3,217
1,664
18,302
0
W
Cthulhu
GDI Wizer
Cthulhu
4,797
0
411
2,252
8,081
7,674
72
2,298
5,783
17,014
1,234
L
2,197
528
108
611
4,424
1,448
0
1,156
3,268
5,876
0
W
Artemis
Lumbeejack
Artemis
5,090
1,177
752
794
5,919
2,594
564
909
5,010
0
10,141
W
Gilgamesh
jdogthesorcerer
Gilgamesh
3,492
327
263
2,748
10,132
6,531
591
2,168
7,964
0
7,052
L
Chiron
sherlock5
Chiron
6,133
349
624
1,112
4,377
1,971
0
2,045
2,332
0
13,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,644
Gold Earned
30,747
82
Minions Killed
86
0
Camps Cleared
0
744,425
Distance Traveled
574,733
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,327
1,047
16
2
0
134,098
0
W
Odin
7,394
1,056
10
1
0
153,717
0
L
Nut
6,458
923
27
4
0
115,958
0
L
Danzaburou
5,930
847
4
1
0
74,431
0
L
Kukulkan
6,126
875
27
4
0
123,461
0
W
Cthulhu
7,982
1,140
26
4
0
168,449
0
L
Sol
5,490
784
13
2
0
79,376
0
W
Artemis
6,992
999
16
2
0
141,513
0
W
Gilgamesh
7,949
1,136
14
2
0
146,648
0
L
Chiron
6,743
963
15
2
0
181,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role