Player Matchup

Arachne
Arachne
ApocGrim
Arachne
Level 59
God Stats
10W - 4L
1,477 SR
Queue Stats
133W - 135L
1,450 Elo+
Solo
Chaac
Chaac
Big bad wolf652
Chaac
Level 88
God Stats
0W - 1L
1,714 SR
Queue Stats
6W - 10L
1,333 Elo+
Party 2
Kukulkan
Kukulkan
SickJoker88344
Kukulkan
Level 28
God Stats
1W - 4L
1,231 SR
Queue Stats
2W - 4L
1,205 Elo+
Party 2
Team Averages
Level 58
1,474 SR
1,329 Elo+

VS

Team Averages
Level 77
1,656 SR
1,411 Elo+
Baron Samedi
Baron Samedi
El_Kompa_Buddha
Baron Samedi
Level 88
God Stats
47W - 49L
1,521 SR
Queue Stats
249W - 306L
1,434 Elo+
Party 1
Charon
Charon
GloryBeyondGod
Charon
Level 48
God Stats
4W - 5L
1,794 SR
Queue Stats
7W - 7L
1,406 Elo+
Solo
Mulan
Mulan
Wassup274-5Gs
Mulan
Level 96
God Stats
24W - 15L
1,653 SR
Queue Stats
149W - 202L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ApocGrim
Arachne
15
3 / 3 / 3
9,515
680
11,470
17,318
9,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

11
1 / 4 / 3
8,344
596
6,576
11,438
9,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
16
3 / 5 / 2
9,872
705
10,944
10,237
4,886
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
El_Kompa_Buddha
Baron Samedi
17
5 / 3 / 6
10,487
749
7,881
10,123
6,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 1 / 6
10,522
752
8,362
13,363
16,366
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 3 / 9
10,094
721
12,154
19,872
14,344
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
7
Kills
12
12
Deaths
7
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Arachne
ApocGrim
Arachne
3
3
3
1.5
L
1
4
3
0.63
W
Baron Samedi
El_Kompa_Buddha
Baron Samedi
5
3
6
2.67
W
5
1
6
8
L
Kukulkan
3
5
2
0.8
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,990
Damage
28,397
38,993
Taken
43,358
23,416
Mitigated
36,810
10,320
Healing
5,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ApocGrim
Arachne
11,470
6,325
0
7,694
17,318
9,172
0
6,395
10,896
0
48,152
L
6,576
1,081
81
1,474
11,438
9,358
0
5,026
6,412
0
15,858
W
Baron Samedi
El_Kompa_Buddha
Baron Samedi
7,881
599
1,178
1,678
10,123
6,100
747
3,302
6,821
36,848
0
W
8,362
1,440
0
190
13,363
16,366
1,033
4,930
8,433
22,655
4,119
L
Kukulkan
10,944
367
229
842
10,237
4,886
286
3,029
7,181
39,914
0
W
12,154
1,189
208
2,559
19,872
14,344
134
2,743
17,129
0
30,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,731
Gold Earned
31,103
130
Minions Killed
153
0
Camps Cleared
0
666,930
Distance Traveled
714,430
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,515
680
58
4
0
239,750
1
L
Chaac
8,344
596
32
2
0
180,513
0
W
Baron Samedi
10,487
749
51
4
0
222,056
0
W
Charon
10,522
752
55
4
0
239,214
0
L
Kukulkan
9,872
705
40
3
0
246,667
0
W
Mulan
10,094
721
47
3
0
253,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role