Player Matchup

Bacchus
Bacchus
DaniiChile
Bacchus
Level 141
God Stats
13W - 14L
1,570 SR
Queue Stats
115W - 110L
1,531 Elo+
Solo
Mulan
Mulan
Dw_Kage
Mulan
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 23L
1,443 Elo+
Solo
Ra
Ra
Gxds
Ra
Level 63
God Stats
66W - 47L
1,530 SR
Queue Stats
262W - 251L
1,471 Elo+
Solo
Surtr
Surtr
Reeeesolve
Surtr
Level 49
God Stats
1W - 1L
1,907 SR
Queue Stats
17W - 13L
1,360 Elo+
Party 3
Anubis
Anubis
usninjavii
Anubis
Level 155
God Stats
1W - 0L
1,737 SR
Queue Stats
18W - 18L
1,320 Elo+
Party 3
Team Averages
Level 106
1,649 SR
1,425 Elo+

VS

Team Averages
Level 70
1,480 SR
1,450 Elo+
Arachne
Arachne
 
Arachne
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Fugin1
Cabrakan
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 77L
1,544 Elo+
Party 2
Mulan
Mulan
J_R_0_M_3_R_0
Mulan
Level 68
God Stats
3W - 2L
1,598 SR
Queue Stats
78W - 83L
1,485 Elo+
Solo
Jing Wei
Jing Wei
Trilioqy
Jing Wei
Level 29
God Stats
3W - 2L
1,465 SR
Queue Stats
61W - 74L
1,508 Elo+
Party 2
Kukulkan
Kukulkan
w1cocopops
Kukulkan
Level 69
God Stats
16W - 23L
1,337 SR
Queue Stats
34W - 54L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DaniiChile
Bacchus
8
0 / 0 / 3
4,553
569
3,706
5,508
5,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
Dw_Kage
Mulan
11
4 / 1 / 1
5,516
690
4,325
7,059
3,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
Gxds
Ra
8
1 / 1 / 1
4,558
570
4,387
2,226
743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
9
1 / 1 / 0
5,094
637
3,557
6,754
2,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
usninjavii
Anubis
11
0 / 0 / 1
5,634
704
404
3,456
1,569
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
0 / 0 / 0
4,298
537
1,596
5,325
2,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Fugin1
Cabrakan
7
0 / 2 / 0
4,130
516
2,164
9,450
6,111
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

6
1 / 0 / 0
4,564
571
1,798
2,317
1,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
Trilioqy
Jing Wei
8
0 / 2 / 0
4,071
509
1,634
6,959
2,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
w1cocopops
Kukulkan
10
1 / 2 / 0
5,472
684
1,256
4,585
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
6
Kills
2
3
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
0
0
0
W
Bacchus
DaniiChile
Bacchus
0
0
3
1.5
W
Mulan
Dw_Kage
Mulan
4
1
1
4.5
L
Cabrakan
Fugin1
Cabrakan
0
2
0
0
W
Ra
Gxds
Ra
1
1
1
1.5
L
1
0
0
1
W
Surtr
1
1
0
1
L
Jing Wei
Trilioqy
Jing Wei
0
2
0
0
W
Anubis
usninjavii
Anubis
0
0
1
0.5
L
Kukulkan
w1cocopops
Kukulkan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,379
Damage
8,448
25,003
Taken
28,636
13,808
Mitigated
13,529
11,250
Healing
4,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,596
907
0
934
5,325
2,183
0
1,486
3,839
0
26,558
W
Bacchus
DaniiChile
Bacchus
3,706
244
11
1,193
5,508
5,002
35
617
4,891
15,384
1,421
W
Mulan
Dw_Kage
Mulan
4,325
393
0
3,968
7,059
3,527
0
1,196
5,863
0
36,325
L
Cabrakan
Fugin1
Cabrakan
2,164
556
0
1,434
9,450
6,111
0
2,039
7,411
11,964
1,418
W
Ra
Gxds
Ra
4,387
419
1,112
623
2,226
743
443
118
2,108
30,872
0
L
1,798
465
0
430
2,317
1,064
0
25
2,292
0
18,054
W
Surtr
3,557
2,074
0
1,769
6,754
2,967
0
1,082
5,672
729
28,580
L
Jing Wei
Trilioqy
Jing Wei
1,634
1,268
0
994
6,959
2,525
0
4,336
2,565
0
23,591
W
Anubis
usninjavii
Anubis
404
0
0
2,574
3,456
1,569
0
279
3,177
50,461
1,040
L
Kukulkan
w1cocopops
Kukulkan
1,256
127
0
500
4,585
1,646
0
404
4,181
41,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,355
Gold Earned
22,535
285
Minions Killed
207
0
Camps Cleared
0
866,263
Distance Traveled
747,983
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,298
537
49
6
0
216,430
0
W
Bacchus
4,553
569
34
4
0
169,500
0
W
Mulan
5,516
690
69
9
0
198,727
0
L
Cabrakan
4,130
516
14
2
0
153,225
0
W
Ra
4,558
570
47
6
0
163,994
0
L
Mulan
4,564
571
35
4
0
63,943
0
W
Surtr
5,094
637
43
5
0
162,882
0
L
Jing Wei
4,071
509
37
5
0
158,858
0
W
Anubis
5,634
704
92
12
0
171,160
0
L
Kukulkan
5,472
684
72
9
0
155,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role