Player Matchup

Bastet
Bastet
Platinum V
Drivingkidcolby
Bastet
Platinum V
Level 139
God Stats
3W - 0L
1,745 SR
Queue Stats
21W - 16L
1,888 MMR
Party 2
Sol
Sol
Gold III
OdorlesxSocks
Sol
Gold III
Level 146
God Stats
2W - 2L
1,725 SR
Queue Stats
37W - 36L
1,816 MMR
Party 2
Sobek
Sobek
Gold II
OniyCarry
Sobek
Gold II
Level 150
God Stats
2W - 0L
1,693 SR
Queue Stats
22W - 11L
1,865 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 145
1,721 SR
1,857 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 98
1,690 SR
1,865 MMR
Tiamat
Tiamat
Platinum I
CapoSays
Tiamat
Platinum I
Level 52
God Stats
2W - 2L
1,565 SR
Queue Stats
96W - 96L
1,994 MMR
Party 1
Ganesha
Ganesha
Gold II
SchutteD
Ganesha
Gold II
Level 83
God Stats
2W - 2L
1,816 SR
Queue Stats
89W - 88L
1,765 MMR
Party 1
Mulan
Mulan
Platinum IV
YOUCUTE
Mulan
Platinum IV
Level 160
God Stats
6W - 5L
1,691 SR
Queue Stats
75W - 75L
1,837 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 10
10,049
773
12,289
9,841
4,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
9 / 0 / 4
10,822
832
14,246
11,435
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sobek
OniyCarry
Sobek
15
1 / 1 / 11
9,327
717
10,902
16,056
13,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AresAphroditeAh Muzen CabNe ZhaKukulkan

VS

Bans
AchillesMedusaBaron SamediAnhurJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CapoSays
Tiamat
13
0 / 4 / 1
7,923
609
12,415
10,950
6,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
SchutteD
Ganesha
13
0 / 3 / 0
7,369
567
7,684
15,126
14,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
YOUCUTE
Mulan
12
1 / 6 / 0
7,864
605
5,932
16,357
13,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
13
Kills
1
1
Deaths
13
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
CapoSays
Tiamat
0
4
1
0.13
W
3
0
10
8
W
9
0
4
11
W
Sobek
OniyCarry
Sobek
1
1
11
6.5
L
Ganesha
SchutteD
Ganesha
0
3
0
0
L
Mulan
YOUCUTE
Mulan
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,437
Damage
26,031
37,332
Taken
42,433
21,642
Mitigated
34,150
15,847
Healing
6,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
CapoSays
Tiamat
12,415
471
0
1,462
10,950
6,480
0
6,478
4,057
35,506
773
W
12,289
2,491
0
3,729
9,841
4,228
710
5,605
4,008
0
41,972
W
14,246
4,104
0
6,016
11,435
3,941
1,713
5,370
5,661
66,109
1,814
W
Sobek
OniyCarry
Sobek
10,902
558
0
6,102
16,056
13,473
166
7,904
7,221
32,027
2,460
L
Ganesha
SchutteD
Ganesha
7,684
541
240
2,999
15,126
14,299
0
8,703
5,929
18,022
0
L
Mulan
YOUCUTE
Mulan
5,932
582
0
2,049
16,357
13,371
0
7,408
8,418
0
27,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,198
Gold Earned
23,156
188
Minions Killed
138
0
Camps Cleared
0
767,596
Distance Traveled
684,776
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,923
609
82
6
0
224,050
0
W
Bastet
10,049
773
51
4
0
281,897
0
W
Sol
10,822
832
93
7
0
242,702
0
W
Sobek
9,327
717
44
3
0
242,997
3
L
Ganesha
7,369
567
1
0
0
237,226
0
L
Mulan
7,864
605
55
4
0
223,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role