Player Matchup

Mulan
Mulan
GoofballKhan880
Mulan
Level 88
God Stats
14W - 19L
1,670 SR
Queue Stats
121W - 124L
1,429 Elo+
Party 2
Thanatos
Thanatos
Groupcartoon36
Thanatos
Level 48
God Stats
6W - 6L
1,730 SR
Queue Stats
267W - 265L
1,422 Elo+
Solo
Artio
Artio
Pasha3018
Artio
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
135W - 126L
1,431 Elo+
Party 2
Anubis
Anubis
aimronman2207
Anubis
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 119L
1,439 Elo+
Party 2
Rama
Rama
ennyui
Rama
Level 49
God Stats
1W - 3L
1,548 SR
Queue Stats
41W - 41L
1,474 Elo+
Solo
Team Averages
Level 60
1,589 SR
1,439 Elo+

VS

Team Averages
Level 63
1,504 SR
1,519 Elo+
King Arthur
King Arthur
Emil-kiiller
King Arthur
Level 117
God Stats
4W - 4L
1,537 SR
Queue Stats
103W - 113L
1,482 Elo+
Party 1
Atlas
Atlas
Kyodaista_
Atlas
Level 74
God Stats
1W - 1L
1,286 SR
Queue Stats
36W - 53L
1,521 Elo+
Party 1
Thanatos
Thanatos
NAB0MAN
Thanatos
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 26L
1,475 Elo+
Solo
Olorun
Olorun
TOOGOOFY4U7201
Olorun
Level 38
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Artemis
Artemis
kyodaista
Artemis
Level 47
God Stats
15W - 13L
1,698 SR
Queue Stats
24W - 29L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,329
527
5,313
10,010
8,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thanatos
10
3 / 2 / 2
5,868
489
4,162
10,676
3,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
Pasha3018
Artio
4
0 / 2 / 0
4,356
363
759
3,754
2,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
8 / 0 / 1
8,046
671
9,228
5,664
3,149
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rama
ennyui
Rama
12
3 / 1 / 1
6,927
577
6,796
6,574
2,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Emil-kiiller
King Arthur
12
1 / 1 / 2
6,528
544
4,823
9,482
10,786
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
10
1 / 2 / 3
6,124
510
3,829
12,061
7,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
NAB0MAN
Thanatos
13
3 / 3 / 0
6,688
557
4,364
11,662
4,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
0 / 6 / 0
5,249
437
2,196
9,142
2,267
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
kyodaista
Artemis
10
3 / 3 / 0
6,111
509
3,880
6,046
2,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
15
Kills
8
8
Deaths
15
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Emil-kiiller
King Arthur
1
1
2
2
L
1
3
0
0.33
L
Thanatos
3
2
2
2
W
Atlas
1
2
3
1.25
W
Thanatos
NAB0MAN
Thanatos
3
3
0
1
L
Artio
Pasha3018
Artio
0
2
0
0
W
0
6
0
0
L
8
0
1
8.5
L
Rama
ennyui
Rama
3
1
1
3.5
W
Artemis
kyodaista
Artemis
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,258
Damage
19,092
36,678
Taken
48,393
20,566
Mitigated
27,790
19,471
Healing
13,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Emil-kiiller
King Arthur
4,823
817
0
2,534
9,482
10,786
0
0
9,482
0
41,766
L
5,313
642
0
2,199
10,010
8,789
0
634
9,376
0
48,970
L
Thanatos
4,162
956
0
9,026
10,676
3,650
0
594
10,082
0
34,329
W
Atlas
3,829
1,902
126
2,161
12,061
7,798
0
998
11,063
18,878
0
W
Thanatos
NAB0MAN
Thanatos
4,364
1,025
0
6,895
11,662
4,772
0
2,063
9,599
0
54,822
L
Artio
Pasha3018
Artio
759
98
80
1,097
3,754
2,165
0
630
3,124
5,308
0
W
2,196
1,150
0
1,382
9,142
2,267
0
6,521
2,621
29,445
0
L
9,228
1,867
0
3,912
5,664
3,149
15
2,527
3,137
60,859
2,931
L
Rama
ennyui
Rama
6,796
4,585
0
3,157
6,574
2,813
70
1,640
4,934
0
47,299
W
Artemis
kyodaista
Artemis
3,880
1,585
0
0
6,046
2,167
0
233
5,813
0
25,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,526
Gold Earned
30,700
337
Minions Killed
229
0
Camps Cleared
0
929,828
Distance Traveled
1,086,894
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,528
544
57
5
0
234,772
0
L
Mulan
6,329
527
90
8
0
204,215
0
L
Thanatos
5,868
489
50
4
0
240,710
2
W
Atlas
6,124
510
20
2
0
221,437
0
W
Thanatos
6,688
557
81
7
0
255,737
0
L
Artio
4,356
363
3
0
0
80,821
0
W
Olorun
5,249
437
40
3
0
196,299
0
L
Anubis
8,046
671
115
10
0
220,403
0
L
Rama
6,927
577
79
7
0
183,679
0
W
Artemis
6,111
509
31
3
0
178,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role