Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Fuzzlle
Danzaburou
Level 157
God Stats
13W - 4L
1,902 SR
Queue Stats
56W - 35L
1,654 Elo+
Party 1
Nox
Nox
Griimbeats
Nox
Level 132
God Stats
2W - 1L
1,784 SR
Queue Stats
16W - 18L
1,521 Elo+
Party 1
Arachne
Arachne
SilentReborn54
Arachne
Level 149
God Stats
4W - 2L
1,878 SR
Queue Stats
58W - 24L
1,711 Elo+
Party 1
Maui
Maui
WQLGAN
Maui
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,629 Elo+
Party 1
Team Averages
Level 144
1,713 SR
1,603 Elo+

VS

Team Averages
Level 122
1,534 SR
1,636 Elo+
Bastet
Bastet
AnnoyingPug
Bastet
Level 83
God Stats
56W - 50L
1,511 SR
Queue Stats
360W - 358L
1,520 Elo+
Solo
Anhur
Anhur
Beauté
Anhur
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Dépanneur
The Morrigan
Level 139
God Stats
1W - 0L
1,298 SR
Queue Stats
6W - 3L
1,721 Elo+
Party 2
Ymir
Ymir
Paysannes
Ymir
Level 148
God Stats
1W - 0L
1,880 SR
Queue Stats
5W - 3L
1,721 Elo+
Party 2
Achilles
Achilles
oProeminence
Achilles
Level 114
God Stats
1W - 1L
1,481 SR
Queue Stats
10W - 5L
1,721 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
1 / 3 / 0
5,976
854
5,225
7,514
6,750
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Fuzzlle
Danzaburou
12
0 / 3 / 1
6,198
885
5,710
8,001
3,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 0 / 1
6,232
890
3,356
3,596
1,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
1 / 0 / 0
6,103
872
2,092
6,598
2,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maui
WQLGAN
Maui
11
0 / 2 / 1
5,616
802
1,421
7,585
5,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
0 / 0 / 4
5,990
856
6,649
3,976
1,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anhur
Beauté
Anhur
12
2 / 1 / 5
6,619
946
8,084
6,019
2,325
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Dépanneur
The Morrigan
14
2 / 0 / 1
7,086
1,012
3,063
1,536
647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
12
4 / 1 / 3
7,174
1,025
4,491
7,591
7,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
oProeminence
Achilles
11
0 / 0 / 2
5,869
838
4,507
5,959
5,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
8
8
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
3
0
0.33
W
Bastet
0
0
4
2
W
Anhur
Beauté
Anhur
2
1
5
4.5
W
The Morrigan
Dépanneur
The Morrigan
2
0
1
2.5
L
Danzaburou
Fuzzlle
Danzaburou
0
3
1
0.17
L
0
0
1
0.5
W
Ymir
4
1
3
5.5
L
1
0
0
1
L
Maui
WQLGAN
Maui
0
2
1
0.25
W
Achilles
oProeminence
Achilles
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,804
Damage
26,794
33,294
Taken
25,081
20,549
Mitigated
17,113
5,838
Healing
5,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
5,225
610
0
1,459
7,514
6,750
0
2,595
4,682
3,316
13,762
W
Bastet
6,649
1,409
0
515
3,976
1,563
0
101
3,875
0
17,785
W
Anhur
Beauté
Anhur
8,084
5,245
0
1,580
6,019
2,325
306
898
5,121
0
24,097
W
The Morrigan
Dépanneur
The Morrigan
3,063
450
0
110
1,536
647
0
828
630
28,923
0
L
Danzaburou
Fuzzlle
Danzaburou
5,710
2,360
0
1,250
8,001
3,773
0
1,524
6,396
0
22,571
L
3,356
308
0
500
3,596
1,571
0
1,077
2,356
22,788
0
W
Ymir
4,491
1,171
0
1,653
7,591
7,103
60
1,886
5,655
10,004
1,106
L
2,092
1,304
0
2,164
6,598
2,747
0
986
5,404
0
10,130
L
Maui
WQLGAN
Maui
1,421
118
0
465
7,585
5,708
0
1,245
6,340
4,404
0
W
Achilles
oProeminence
Achilles
4,507
397
0
2,053
5,959
5,475
0
1,551
4,190
0
15,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,125
Gold Earned
32,738
154
Minions Killed
190
0
Camps Cleared
0
734,623
Distance Traveled
766,666
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,976
854
31
4
0
126,350
0
W
Bastet
5,990
856
30
4
0
154,398
0
W
Anhur
6,619
946
47
7
0
134,665
0
W
The Morrigan
7,086
1,012
72
10
0
156,450
0
L
Danzaburou
6,198
885
53
8
0
137,611
0
L
Nox
6,232
890
43
6
0
149,712
0
W
Ymir
7,174
1,025
16
2
0
144,049
0
L
Arachne
6,103
872
20
3
0
190,596
0
L
Maui
5,616
802
7
1
0
130,354
0
W
Achilles
5,869
838
25
4
0
177,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role