Player Matchup

Ymir
Ymir
Danty22
Ymir
Level 77
God Stats
33W - 22L
1,620 SR
Queue Stats
55W - 71L
1,491 Elo+
Solo
Zeus
Zeus
KHRemind
Zeus
Level 142
God Stats
10W - 2L
1,666 SR
Queue Stats
205W - 182L
1,518 Elo+
Party 1
Da Ji
Da Ji
Kill Fuzzy1310
Da Ji
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 150L
1,466 Elo+
Party 1
Charybdis
Charybdis
Nolmader
Charybdis
Level 56
God Stats
4W - 6L
1,500 SR
Queue Stats
46W - 47L
1,509 Elo+
Party 1
Hercules
Hercules
Trevetto
Hercules
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 24L
1,500 Elo+
Solo
Team Averages
Level 101
1,557 SR
1,497 Elo+

VS

Team Averages
Level 93
1,436 SR
1,483 Elo+
Pele
Pele
I Freega I
Pele
Level 65
God Stats
7W - 5L
1,393 SR
Queue Stats
206W - 184L
1,457 Elo+
Party 2
Xing Tian
Xing Tian
Smokln Who
Xing Tian
Level 69
God Stats
6W - 4L
1,856 SR
Queue Stats
170W - 167L
1,476 Elo+
Party 2
Apollo
Apollo
Xbroetry6491
Apollo
Level 101
God Stats
0W - 1L
1,243 SR
Queue Stats
46W - 45L
1,501 Elo+
Solo
Shiva
Shiva
Zero Perfection
Shiva
Level 128
God Stats
14W - 13L
1,373 SR
Queue Stats
379W - 379L
1,497 Elo+
Solo
Poseidon
Poseidon
little_pyro967
Poseidon
Level 102
God Stats
4W - 6L
1,314 SR
Queue Stats
239W - 221L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Danty22
Ymir
12
1 / 3 / 6
6,805
486
5,853
12,722
9,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
14
1 / 1 / 1
7,498
536
6,651
4,463
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 1 / 4
7,740
553
8,732
11,833
5,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Nolmader
Charybdis
13
2 / 2 / 1
7,215
515
5,669
7,830
3,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Trevetto
Hercules
14
5 / 1 / 3
8,566
612
9,381
15,117
12,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
7,332
524
5,593
13,714
5,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Smokln Who
Xing Tian
12
2 / 1 / 3
7,157
511
6,189
14,816
11,678
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
14
3 / 1 / 3
7,827
559
6,326
7,620
3,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 6 / 1
7,424
530
7,555
15,123
9,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Poseidon
15
1 / 2 / 1
8,503
607
3,935
8,694
3,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
14
Kills
8
8
Deaths
14
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
Danty22
Ymir
1
3
6
1.33
L
2
4
1
0.63
W
Zeus
1
1
1
1.5
W
5
1
4
7
W
Charybdis
Nolmader
Charybdis
2
2
1
1.25
L
Xing Tian
Smokln Who
Xing Tian
2
1
3
3.5
W
Hercules
Trevetto
Hercules
5
1
3
6.5
L
Apollo
3
1
3
4.5
L
0
6
1
0.08
L
Poseidon
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,286
Damage
29,598
51,965
Taken
59,967
33,045
Mitigated
33,085
13,302
Healing
13,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Danty22
Ymir
5,853
1,368
0
2,078
12,722
9,810
0
3,050
9,672
29,206
2,592
L
5,593
2,249
0
4,842
13,714
5,655
0
2,314
11,124
0
46,077
W
Zeus
6,651
759
0
1,111
4,463
1,568
0
1,213
3,150
54,009
0
W
8,732
2,367
0
945
11,833
5,731
0
2,647
9,052
0
60,601
W
Charybdis
Nolmader
Charybdis
5,669
3,947
0
2,434
7,830
3,121
0
2,144
5,668
0
53,992
L
Xing Tian
Smokln Who
Xing Tian
6,189
943
0
3,903
14,816
11,678
0
5,321
9,495
31,961
0
W
Hercules
Trevetto
Hercules
9,381
4,498
0
6,734
15,117
12,815
440
653
14,392
0
63,099
L
Apollo
6,326
3,503
0
2,257
7,620
3,025
759
1,789
5,831
0
56,299
L
7,555
927
0
1,723
15,123
9,228
0
714
13,959
0
61,923
L
Poseidon
3,935
938
0
1,248
8,694
3,499
0
2,098
6,547
75,035
1,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,824
Gold Earned
38,243
425
Minions Killed
450
0
Camps Cleared
0
1,382,308
Distance Traveled
1,449,488
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,805
486
39
3
0
273,129
6
L
Pele
7,332
524
74
5
0
302,264
0
W
Zeus
7,498
536
105
8
0
274,413
3
W
Da Ji
7,740
553
94
7
0
303,558
1
W
Charybdis
7,215
515
100
7
0
253,777
0
L
Xing Tian
7,157
511
33
2
0
298,967
0
W
Hercules
8,566
612
87
6
0
277,431
0
L
Apollo
7,827
559
100
7
0
280,995
0
L
Shiva
7,424
530
85
6
0
269,186
2
L
Poseidon
8,503
607
158
11
0
298,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role