Player Matchup

Ah Puch
Ah Puch
Albert506
Ah Puch
Level 33
God Stats
4W - 4L
1,715 SR
Queue Stats
356W - 353L
1,524 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Baoobun
Tsukuyomi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,531 Elo+
Solo
Sol
Sol
SlaveCR
Sol
Level 45
God Stats
1W - 4L
1,172 SR
Queue Stats
254W - 237L
1,530 Elo+
Party 1
Sylvanus
Sylvanus
llIJayIlI
Sylvanus
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 164L
1,557 Elo+
Solo
Cernunnos
Cernunnos
xricardox25
Cernunnos
Level 94
God Stats
7W - 10L
1,132 SR
Queue Stats
422W - 400L
1,536 Elo+
Party 1
Team Averages
Level 68
1,404 SR
1,536 Elo+

VS

Team Averages
Level 101
1,455 SR
1,457 Elo+
Terra
Terra
Arkanjin
Terra
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 47L
1,491 Elo+
Solo
Odin
Odin
MaybeHades
Odin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,534 Elo+
Solo
Tyr
Tyr
Sulto5590
Tyr
Level 64
God Stats
2W - 2L
1,277 SR
Queue Stats
124W - 93L
1,533 Elo+
Solo
Anubis
Anubis
botsto
Anubis
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,228 Elo+
Party 2
Kuzenbo
Kuzenbo
zapju
Kuzenbo
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Albert506
Ah Puch
14
4 / 4 / 6
8,134
813
11,603
9,044
3,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Baoobun
Tsukuyomi
14
3 / 4 / 5
7,936
794
11,901
9,569
3,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
13
1 / 3 / 10
7,515
752
6,861
7,882
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
llIJayIlI
Sylvanus
13
1 / 4 / 12
7,611
761
5,751
13,231
7,484
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
xricardox25
Cernunnos
15
3 / 3 / 9
8,261
826
11,592
9,596
3,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Arkanjin
Terra
13
0 / 3 / 11
7,803
780
4,254
12,468
11,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
0 / 3 / 9
7,800
780
5,764
12,232
14,155
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
7 / 2 / 7
9,685
969
9,258
10,308
7,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
botsto
Anubis
18
9 / 4 / 8
10,807
1,081
15,639
10,886
7,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
zapju
Kuzenbo
14
2 / 3 / 10
8,524
852
6,554
10,049
12,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
63
12
Kills
18
18
Deaths
15
42
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Albert506
Ah Puch
4
4
6
1.75
W
Terra
Arkanjin
Terra
0
3
11
1.83
L
Tsukuyomi
Baoobun
Tsukuyomi
3
4
5
1.38
W
0
3
9
1.5
L
Sol
1
3
10
2
W
7
2
7
5.25
W
Anubis
botsto
Anubis
9
4
8
3.25
L
Sylvanus
llIJayIlI
Sylvanus
1
4
12
1.75
L
Cernunnos
xricardox25
Cernunnos
3
3
9
2.5
W
Kuzenbo
zapju
Kuzenbo
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,708
Damage
41,469
49,322
Taken
55,943
20,144
Mitigated
52,797
15,349
Healing
19,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Albert506
Ah Puch
11,603
539
276
688
9,044
3,309
63
3,105
5,661
19,500
408
W
Terra
Arkanjin
Terra
4,254
380
4,056
4,777
12,468
11,134
735
6,001
6,467
5,536
221
L
Tsukuyomi
Baoobun
Tsukuyomi
11,901
2,358
528
930
9,569
3,795
177
4,451
4,921
0
20,438
W
5,764
603
1,227
1,943
12,232
14,155
217
6,376
5,856
0
8,967
L
Sol
6,861
2,406
373
1,493
7,882
2,059
65
5,338
2,312
16,625
0
W
9,258
422
503
2,004
10,308
7,966
643
3,486
6,822
0
16,994
W
Anubis
botsto
Anubis
15,639
399
0
787
10,886
7,251
1,223
4,473
6,413
37,700
0
L
Sylvanus
llIJayIlI
Sylvanus
5,751
1,203
5,075
4,235
13,231
7,484
33
6,735
6,236
8,487
0
L
Cernunnos
xricardox25
Cernunnos
11,592
5,529
368
1,383
9,596
3,497
71
5,320
3,966
0
26,899
W
Kuzenbo
zapju
Kuzenbo
6,554
2,117
1,426
2,464
10,049
12,291
284
3,854
6,195
13,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,457
Gold Earned
44,619
120
Minions Killed
133
0
Camps Cleared
0
849,477
Distance Traveled
971,845
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,134
813
14
1
0
172,947
0
W
Terra
7,803
780
6
1
0
193,713
0
L
Tsukuyomi
7,936
794
19
2
0
198,130
0
W
Odin
7,800
780
21
2
0
181,420
0
L
Sol
7,515
752
28
3
0
171,966
0
W
Tyr
9,685
969
26
3
0
200,176
0
W
Anubis
10,807
1,081
62
6
0
176,910
0
L
Sylvanus
7,611
761
9
1
0
136,530
0
L
Cernunnos
8,261
826
50
5
0
169,904
0
W
Kuzenbo
8,524
852
18
2
0
219,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role