Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FigHunter
Ah Muzen Cab
Level 150
God Stats
2W - 1L
1,554 SR
Queue Stats
32W - 21L
1,664 Elo+
Party 1
Artio
Artio
TrentChancellor
Artio
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 112L
1,486 Elo+
Party 1
Kukulkan
Kukulkan
blushinghollie
Kukulkan
Level 47
God Stats
15W - 16L
1,558 SR
Queue Stats
30W - 30L
1,493 Elo+
Party 1
Team Averages
Level 107
1,537 SR
1,547 Elo+

VS

Team Averages
Level 109
1,452 SR
1,431 Elo+
Bake Kujira
Bake Kujira
Dream_clown234
Bake Kujira
Level 116
God Stats
5W - 7L
1,639 SR
Queue Stats
37W - 45L
1,403 Elo+
Party 2
Nut
Nut
Dynasty0903
Nut
Level 96
God Stats
6W - 10L
1,320 SR
Queue Stats
38W - 47L
1,403 Elo+
Party 2
Baron Samedi
Baron Samedi
SharpCherry
Baron Samedi
Level 115
God Stats
7W - 10L
1,398 SR
Queue Stats
53W - 57L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FigHunter
Ah Muzen Cab
16
5 / 5 / 1
10,325
738
21,200
15,638
7,466
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 5 / 5
9,349
668
7,505
15,180
16,931
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
14
0 / 5 / 3
9,120
651
7,794
9,968
4,334
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Dream_clown234
Bake Kujira
16
3 / 1 / 11
10,583
756
9,248
20,756
23,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

18
9 / 0 / 6
11,867
848
15,368
13,363
6,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
SharpCherry
Baron Samedi
16
3 / 5 / 10
10,498
750
8,154
12,598
7,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
6
Kills
15
15
Deaths
6
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
Dream_clown234
Bake Kujira
3
1
11
8.5
W
9
0
6
12
L
Ah Muzen Cab
FigHunter
Ah Muzen Cab
5
5
1
1.1
W
Baron Samedi
SharpCherry
Baron Samedi
3
5
10
1.6
L
1
5
5
0.7
L
Kukulkan
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,499
Damage
32,770
40,786
Taken
46,717
28,731
Mitigated
36,805
4,173
Healing
14,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
Dream_clown234
Bake Kujira
9,248
4,124
0
5,786
20,756
23,176
1,028
6,263
14,489
34,189
1,837
W
15,368
8,337
0
4,591
13,363
6,436
1,798
3,390
9,973
0
61,912
L
Ah Muzen Cab
FigHunter
Ah Muzen Cab
21,200
11,664
0
675
15,638
7,466
22
5,993
9,243
0
56,822
W
Baron Samedi
SharpCherry
Baron Samedi
8,154
494
1,870
2,225
12,598
7,193
549
4,039
8,558
25,095
559
L
7,505
1,047
629
2,759
15,180
16,931
196
6,012
8,453
14,970
2,881
L
Kukulkan
7,794
1,070
0
110
9,968
4,334
654
3,600
6,148
35,518
633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,794
Gold Earned
32,948
170
Minions Killed
199
0
Camps Cleared
0
716,523
Distance Traveled
756,667
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
10,583
756
65
5
0
280,698
0
W
Nut
11,867
848
98
7
0
253,272
0
L
Ah Muzen Cab
10,325
738
82
6
0
245,514
0
W
Baron Samedi
10,498
750
36
3
0
222,697
0
L
Artio
9,349
668
23
2
0
254,687
0
L
Kukulkan
9,120
651
65
5
0
216,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role