Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
OneFinalStand
Surtr
Level 115
God Stats
13W - 7L
1,535 SR
Queue Stats
44W - 37L
1,557 Elo+
Party 2
Ra
Ra
SuchZz
Ra
Level 133
God Stats
3W - 0L
1,495 SR
Queue Stats
29W - 22L
1,612 Elo+
Party 2
Ymir
Ymir
TomahawkTony
Ymir
Level 205
God Stats
15W - 13L
1,632 SR
Queue Stats
104W - 113L
1,554 Elo+
Party 1
Hachiman
Hachiman
mnx459
Hachiman
Level 114
God Stats
5W - 0L
1,734 SR
Queue Stats
9W - 1L
1,972 Elo+
Party 2
Team Averages
Level 139
1,579 SR
1,639 Elo+

VS

Team Averages
Level 142
1,360 SR
1,532 Elo+
Xing Tian
Xing Tian
I2inchTomahawk
Xing Tian
Level 145
God Stats
7W - 10L
1,500 SR
Queue Stats
45W - 55L
1,632 Elo+
Party 3
Hel
Hel
ItzDovii
Hel
Level 122
God Stats
0W - 2L
1,322 SR
Queue Stats
99W - 122L
1,497 Elo+
Party 3
Rama
Rama
KeekìJeekì
Rama
Level 163
God Stats
1W - 5L
1,101 SR
Queue Stats
150W - 183L
1,500 Elo+
Party 3
Serqet
Serqet
SimonSaysSmite
Serqet
Level 126
God Stats
3W - 10L
1,565 SR
Queue Stats
142W - 170L
1,522 Elo+
Party 3
King Arthur
King Arthur
The Rubb3r Man
King Arthur
Level 156
God Stats
0W - 2L
1,314 SR
Queue Stats
27W - 34L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
2 / 2 / 0
6,077
608
5,703
8,552
7,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 2
4,930
493
3,432
8,619
3,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
12
0 / 0 / 1
6,236
624
3,392
5,674
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
1 / 1 / 2
5,371
537
3,678
8,328
5,945
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
mnx459
Hachiman
11
4 / 1 / 1
6,419
642
7,248
7,760
2,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
I2inchTomahawk
Xing Tian
9
0 / 0 / 2
5,573
557
2,920
6,935
4,446
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
2 / 0 / 1
5,712
571
4,554
6,260
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 5 / 0
4,909
491
2,810
7,638
2,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
3 / 1 / 1
5,706
571
4,418
8,039
2,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
The Rubb3r Man
King Arthur
11
1 / 1 / 0
6,231
623
4,459
9,393
7,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
7
Kills
6
6
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
2
0
1
L
Xing Tian
I2inchTomahawk
Xing Tian
0
0
2
1
L
2
0
1
2.5
L
0
5
0
0
W
0
2
2
0.5
L
3
1
1
3.5
W
Ra
0
0
1
0.5
L
King Arthur
The Rubb3r Man
King Arthur
1
1
0
1
W
1
1
2
2
W
Hachiman
mnx459
Hachiman
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,453
Damage
19,161
38,933
Taken
38,265
22,466
Mitigated
18,799
16,508
Healing
12,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,703
516
0
2,859
8,552
7,542
0
154
8,398
0
46,593
L
Xing Tian
I2inchTomahawk
Xing Tian
2,920
176
0
926
6,935
4,446
0
1,769
5,100
17,839
2,905
L
4,554
408
1,237
3,262
6,260
1,772
0
3,136
2,906
41,972
0
L
2,810
2,422
0
1,101
7,638
2,426
0
1,154
6,484
0
29,854
W
3,432
1,615
0
3,953
8,619
3,779
0
1,336
7,049
2,869
30,738
L
4,418
869
0
3,703
8,039
2,818
0
988
7,037
0
34,496
W
Ra
3,392
645
600
1,728
5,674
2,576
0
3,445
2,229
62,694
0
L
King Arthur
The Rubb3r Man
King Arthur
4,459
608
0
2,049
9,393
7,337
0
78
9,315
333
52,183
W
3,678
1,378
0
2,487
8,328
5,945
0
2,171
5,857
14,955
0
W
Hachiman
mnx459
Hachiman
7,248
4,877
0
4,881
7,760
2,624
0
196
7,489
0
56,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,033
Gold Earned
28,131
361
Minions Killed
333
0
Camps Cleared
0
1,016,853
Distance Traveled
1,035,547
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,077
608
74
7
0
194,547
0
L
Xing Tian
5,573
557
22
2
0
221,185
1
L
Hel
5,712
571
91
9
0
209,385
0
L
Rama
4,909
491
63
6
0
166,183
1
W
Surtr
4,930
493
60
6
0
230,753
0
L
Serqet
5,706
571
58
6
0
238,504
1
W
Ra
6,236
624
132
13
0
221,534
0
L
King Arthur
6,231
623
99
10
0
200,290
0
W
Ymir
5,371
537
11
1
0
190,035
3
W
Hachiman
6,419
642
84
8
0
179,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role