Player Matchup

Janus
Janus
Azraelsfiery
Janus
Level 66
God Stats
1W - 3L
1,622 SR
Queue Stats
5W - 12L
1,340 Elo+
Party 1
Lancelot
Lancelot
DonnyBurgerLTE
Lancelot
Level 108
God Stats
0W - 1L
1,619 SR
Queue Stats
5W - 12L
1,340 Elo+
Party 1
Medusa
Medusa
LeeShangXD
Medusa
Level 125
God Stats
0W - 2L
1,411 SR
Queue Stats
5W - 12L
1,340 Elo+
Party 1
Odin
Odin
WittiestAnt
Odin
Level 125
God Stats
0W - 2L
1,708 SR
Queue Stats
5W - 12L
1,340 Elo+
Party 1
Ares
Ares
mariowski2
Ares
Level 104
God Stats
1W - 2L
1,534 SR
Queue Stats
3W - 2L
1,659 Elo+
Solo
Team Averages
Level 106
1,579 SR
1,404 Elo+

VS

Team Averages
Level 102
1,558 SR
1,520 Elo+
Ratatoskr
Ratatoskr
Pabloescabar186
Ratatoskr
Level 78
God Stats
7W - 3L
1,804 SR
Queue Stats
249W - 228L
1,527 Elo+
Solo
Hachiman
Hachiman
PartyShrek
Hachiman
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,392 Elo+
Party 3
Achilles
Achilles
RicFlairDriip
Achilles
Level 84
God Stats
31W - 22L
1,588 SR
Queue Stats
73W - 47L
1,588 Elo+
Party 2
Janus
Janus
i8 HypNoSiS 8i
Janus
Level 120
God Stats
4W - 7L
1,492 SR
Queue Stats
67W - 43L
1,595 Elo+
Party 2
Athena
Athena
reymarin19
Athena
Level 149
God Stats
3W - 4L
1,405 SR
Queue Stats
6W - 10L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
6,654
444
612
8,637
2,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
16
6 / 2 / 0
8,495
566
8,205
12,108
5,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Medusa
LeeShangXD
Medusa
13
2 / 2 / 3
7,678
512
8,437
9,851
3,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 2 / 2
6,944
463
4,768
10,381
10,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 2 / 4
7,349
490
9,421
12,191
11,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Pabloescabar186
Ratatoskr
14
3 / 3 / 2
7,750
517
4,990
11,818
5,103
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
PartyShrek
Hachiman
11
0 / 2 / 1
6,653
444
4,008
7,968
2,589
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
RicFlairDriip
Achilles
14
2 / 1 / 2
9,086
606
7,292
11,348
10,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
7 / 3 / 4
9,252
617
10,018
6,421
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
reymarin19
Athena
10
1 / 3 / 4
6,560
437
4,869
12,139
11,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
12
Kills
13
14
Deaths
12
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Lancelot
6
2
0
3
L
Medusa
LeeShangXD
Medusa
2
2
3
1.75
W
Ratatoskr
Pabloescabar186
Ratatoskr
3
3
2
1.33
W
Hachiman
PartyShrek
Hachiman
0
2
1
0.25
W
Achilles
RicFlairDriip
Achilles
2
1
2
3
L
1
2
2
1
W
7
3
4
3
L
3
2
4
2.5
W
Athena
reymarin19
Athena
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,443
Damage
31,177
53,168
Taken
49,694
34,294
Mitigated
31,440
10,181
Healing
7,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
612
0
25
449
8,637
2,814
0
5,839
2,252
41,526
0
L
Lancelot
8,205
697
0
5,419
12,108
5,806
0
1,057
10,920
0
72,863
L
Medusa
LeeShangXD
Medusa
8,437
3,951
0
2,752
9,851
3,678
666
2,606
6,873
0
63,035
W
Ratatoskr
Pabloescabar186
Ratatoskr
4,990
2,255
0
1,000
11,818
5,103
0
1,839
9,875
0
55,142
W
Hachiman
PartyShrek
Hachiman
4,008
2,361
0
2,369
7,968
2,589
0
1,488
6,480
0
37,005
W
Achilles
RicFlairDriip
Achilles
7,292
2,346
0
2,778
11,348
10,601
233
1,182
9,417
1,118
64,296
L
4,768
665
0
1,536
10,381
10,641
238
1,137
9,158
0
37,537
W
10,018
932
0
846
6,421
2,072
58
592
5,745
65,449
2,020
L
9,421
638
0
0
12,191
11,355
227
2,561
9,202
30,295
3,524
W
Athena
reymarin19
Athena
4,869
881
0
711
12,139
11,075
0
4,336
7,803
16,326
772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,120
Gold Earned
39,301
408
Minions Killed
392
0
Camps Cleared
0
1,432,101
Distance Traveled
1,460,785
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,654
444
90
6
0
252,510
1
L
Lancelot
8,495
566
111
7
0
354,571
0
L
Medusa
7,678
512
89
6
0
283,360
2
W
Ratatoskr
7,750
517
80
5
0
323,889
0
W
Hachiman
6,653
444
75
5
0
284,087
1
W
Achilles
9,086
606
99
7
0
233,556
0
L
Odin
6,944
463
69
5
0
252,837
0
W
Janus
9,252
617
114
8
0
305,863
0
L
Ares
7,349
490
49
3
0
288,823
0
W
Athena
6,560
437
24
2
0
313,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role