Player Matchup

Sun Wukong
Sun Wukong
Bronze III
ItsGlizzzy
Sun Wukong
Bronze III
Level 45
God Stats
0W - 1L
1,468 SR
Queue Stats
11W - 13L
1,233 MMR
Party 1
Persephone
Persephone
Bronze III
Violentine
Persephone
Bronze III
Level 84
God Stats
0W - 2L
1,497 SR
Queue Stats
11W - 13L
1,233 MMR
Party 1
Ne Zha
Ne Zha
Bronze III
YussyYopper
Ne Zha
Bronze III
Level 141
God Stats
0W - 1L
1,571 SR
Queue Stats
11W - 13L
1,233 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 90
1,512 SR
1,233 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 146
1,722 SR
1,527 MMR
Kukulkan
Kukulkan
Silver I
Alwaysfroggy
Kukulkan
Silver I
Level 110
God Stats
2W - 0L
1,786 SR
Queue Stats
14W - 6L
1,466 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold II
SLiMM SKoRPioN
Cu Chulainn
Gold II
Level 180
God Stats
6W - 6L
1,557 SR
Queue Stats
207W - 188L
1,289 MMR
Party 2
Cerberus
Cerberus
Platinum III
SlimmTarantula
Cerberus
Platinum III
Level 149
God Stats
4W - 1L
1,824 SR
Queue Stats
61W - 57L
1,825 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ItsGlizzzy
Sun Wukong
17
1 / 5 / 5
10,876
640
9,532
23,543
25,369
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
Violentine
Persephone
15
1 / 7 / 4
11,307
665
12,344
23,012
8,442
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
18
5 / 4 / 1
11,667
686
15,655
17,325
11,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
MartichorasAchillesThothBacchus

VS

Bans
ArtemisHerculesDanzaburouAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alwaysfroggy
Kukulkan
18
1 / 2 / 8
12,022
707
16,249
7,020
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
SLiMM SKoRPioN
Cu Chulainn
19
9 / 3 / 7
13,571
798
21,960
23,435
29,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Cerberus
18
6 / 2 / 7
12,717
748
15,458
24,699
33,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
7
Kills
16
16
Deaths
7
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Alwaysfroggy
Kukulkan
1
2
8
2.5
L
Sun Wukong
ItsGlizzzy
Sun Wukong
1
5
5
0.7
W
Cu Chulainn
SLiMM SKoRPioN
Cu Chulainn
9
3
7
4.17
W
Cerberus
6
2
7
4.75
L
Persephone
Violentine
Persephone
1
7
4
0.43
L
Ne Zha
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,531
Damage
53,667
63,880
Taken
55,154
45,257
Mitigated
66,447
12,118
Healing
6,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Alwaysfroggy
Kukulkan
16,249
404
0
0
7,020
3,610
1,637
743
6,270
77,091
270
L
Sun Wukong
ItsGlizzzy
Sun Wukong
9,532
2,374
0
4,392
23,543
25,369
0
12,591
9,886
0
28,510
W
Cu Chulainn
SLiMM SKoRPioN
Cu Chulainn
21,960
2,915
0
2,288
23,435
29,796
552
5,740
17,688
10,274
51,680
W
Cerberus
15,458
650
0
3,936
24,699
33,041
204
5,932
18,733
35,167
761
L
Persephone
Violentine
Persephone
12,344
2,423
0
5,941
23,012
8,442
0
11,997
9,793
53,318
0
L
Ne Zha
15,655
3,202
0
1,785
17,325
11,446
0
7,169
9,452
0
51,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,850
Gold Earned
38,310
169
Minions Killed
250
0
Camps Cleared
0
869,951
Distance Traveled
928,260
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,022
707
115
7
0
300,260
1
L
Sun Wukong
10,876
640
43
3
0
296,191
0
W
Cu Chulainn
13,571
798
65
4
0
314,079
0
W
Cerberus
12,717
748
70
4
0
313,921
1
L
Persephone
11,307
665
75
4
0
263,171
2
L
Ne Zha
11,667
686
51
3
0
310,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role