Player Matchup

Artemis
Artemis
Daktoa
Artemis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,516 Elo+
Party 3
Khepri
Khepri
Hanomneus
Khepri
Level 98
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 52L
1,569 Elo+
Party 3
Sun Wukong
Sun Wukong
SuposatoryHeero
Sun Wukong
Level 138
God Stats
0W - 1L
1,692 SR
Queue Stats
20W - 24L
1,476 Elo+
Party 1
Freya
Freya
TrueDrewBlue
Freya
Level 157
God Stats
0W - 3L
1,315 SR
Queue Stats
63W - 67L
1,537 Elo+
Party 3
Thanatos
Thanatos
bIgBuCk990
Thanatos
Level 109
God Stats
7W - 5L
1,719 SR
Queue Stats
25W - 27L
1,492 Elo+
Party 1
Team Averages
Level 113
1,545 SR
1,518 Elo+

VS

Team Averages
Level 135
1,624 SR
1,579 Elo+
Ganesha
Ganesha
DragonsRage1993
Ganesha
Level 169
God Stats
1W - 0L
1,696 SR
Queue Stats
73W - 90L
1,444 Elo+
Party 2
Heimdallr
Heimdallr
God_o_War_Ftw
Heimdallr
Level 118
God Stats
4W - 3L
1,569 SR
Queue Stats
83W - 72L
1,537 Elo+
Party 2
Hun Batz
Hun Batz
TheBckCampGoblin
Hun Batz
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 108L
1,552 Elo+
Party 2
Gilgamesh
Gilgamesh
atrain044
Gilgamesh
Level 81
God Stats
5W - 7L
1,817 SR
Queue Stats
94W - 76L
1,629 Elo+
Party 2
Anubis
Anubis
iHanz
Anubis
Level 147
God Stats
4W - 0L
1,535 SR
Queue Stats
32W - 21L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Daktoa
Artemis
11
0 / 2 / 0
5,543
396
5,005
10,339
3,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Hanomneus
Khepri
11
0 / 1 / 0
6,461
462
2,915
12,445
9,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
SuposatoryHeero
Sun Wukong
14
1 / 0 / 1
7,778
556
10,639
11,859
9,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 2 / 0
7,229
516
4,023
7,273
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
bIgBuCk990
Thanatos
13
3 / 4 / 0
6,781
484
6,734
14,657
6,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 6
8,042
574
6,365
9,594
9,375
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
God_o_War_Ftw
Heimdallr
14
4 / 0 / 0
8,148
582
10,355
5,575
3,018
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 2
6,827
488
6,900
9,396
3,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
atrain044
Gilgamesh
11
0 / 3 / 0
6,681
477
7,142
15,365
16,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
iHanz
Anubis
14
2 / 1 / 1
7,678
548
7,359
9,939
5,130
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
4
Kills
9
9
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
Daktoa
Artemis
0
2
0
0
W
1
0
6
4
W
Heimdallr
God_o_War_Ftw
Heimdallr
4
0
0
4
L
Khepri
Hanomneus
Khepri
0
1
0
0
L
Sun Wukong
SuposatoryHeero
Sun Wukong
1
0
1
1.5
W
2
0
2
3
L
0
2
0
0
W
Gilgamesh
atrain044
Gilgamesh
0
3
0
0
L
Thanatos
bIgBuCk990
Thanatos
3
4
0
0.75
W
Anubis
iHanz
Anubis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,316
Damage
38,121
56,573
Taken
49,869
31,729
Mitigated
37,593
24,728
Healing
16,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Daktoa
Artemis
5,005
1,968
0
1,522
10,339
3,868
0
2,259
8,080
0
31,056
W
6,365
701
0
2,304
9,594
9,375
96
1,704
7,890
34,574
2,187
W
Heimdallr
God_o_War_Ftw
Heimdallr
10,355
5,434
0
2,882
5,575
3,018
1,476
891
4,684
0
65,363
L
Khepri
Hanomneus
Khepri
2,915
311
2,065
2,983
12,445
9,481
0
3,793
8,652
31,576
0
L
Sun Wukong
SuposatoryHeero
Sun Wukong
10,639
3,713
0
5,633
11,859
9,954
0
37
10,873
0
62,938
W
6,900
2,164
0
5,253
9,396
3,730
0
357
8,951
0
51,966
L
4,023
735
0
2,109
7,273
2,418
0
4,590
2,683
51,517
4,477
W
Gilgamesh
atrain044
Gilgamesh
7,142
2,664
0
1,021
15,365
16,340
0
0
14,264
0
46,420
L
Thanatos
bIgBuCk990
Thanatos
6,734
1,840
0
10,416
14,657
6,008
0
2,543
12,114
0
51,000
W
Anubis
iHanz
Anubis
7,359
383
0
4,939
9,939
5,130
0
3,295
6,124
61,892
1,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,792
Gold Earned
37,376
379
Minions Killed
412
0
Camps Cleared
0
1,452,967
Distance Traveled
1,390,429
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,543
396
58
4
0
295,658
0
W
Ganesha
8,042
574
1
0
0
279,079
6
W
Heimdallr
8,148
582
142
10
0
249,088
2
L
Khepri
6,461
462
32
2
0
286,571
3
L
Sun Wukong
7,778
556
100
7
0
264,706
5
W
Hun Batz
6,827
488
82
6
0
353,169
0
L
Freya
7,229
516
108
8
0
271,932
3
W
Gilgamesh
6,681
477
76
5
0
241,888
0
L
Thanatos
6,781
484
81
6
0
334,100
0
W
Anubis
7,678
548
111
8
0
267,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role