Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
ChicoMalo42
Geb
Level 120
God Stats
7W - 8L
1,731 SR
Queue Stats
480W - 569L
1,563 Elo+
Party 2
Anhur
Anhur
Chilay
Anhur
Level 102
God Stats
4W - 4L
1,344 SR
Queue Stats
357W - 435L
1,513 Elo+
Party 2
Arachne
Arachne
Jocarus
Arachne
Level 68
God Stats
9W - 7L
1,781 SR
Queue Stats
385W - 455L
1,524 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xx10k
Ah Muzen Cab
Level 108
God Stats
7W - 7L
1,680 SR
Queue Stats
140W - 212L
1,551 Elo+
Party 2
Team Averages
Level 94
1,607 SR
1,530 Elo+

VS

Team Averages
Level 127
1,564 SR
1,548 Elo+
Susano
Susano
 
Susano
Level 251
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ProudestKen
Artemis
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
176W - 169L
1,614 Elo+
Party 3
Anubis
Anubis
ShinoAsàdà
Anubis
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 22L
1,624 Elo+
Party 1
Nu Wa
Nu Wa
TheBigGay225599
Nu Wa
Level 27
God Stats
2W - 3L
1,818 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
7
0 / 6 / 0
4,937
449
1,500
7,618
2,874
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 2 / 2
5,794
527
3,847
11,654
7,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Chilay
Anhur
9
1 / 3 / 0
5,255
478
2,562
7,752
2,260
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Jocarus
Arachne
12
2 / 3 / 1
6,494
590
3,059
8,891
3,083
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
xx10k
Ah Muzen Cab
11
3 / 2 / 1
6,510
592
5,851
8,457
2,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
7 / 1 / 3
7,213
656
7,768
11,021
4,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
 
Gilgamesh
11
0 / 2 / 6
6,039
549
4,076
11,487
8,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
ProudestKen
Artemis
12
3 / 0 / 0
7,077
643
3,968
5,731
2,361
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
13
6 / 1 / 1
8,081
735
7,654
5,557
2,776
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 2 / 5
6,259
569
5,403
4,955
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
6
Kills
16
16
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
6
0
0
W
Susano
 
Susano
7
1
3
8.5
W
Gilgamesh
 
Gilgamesh
0
2
6
1.5
L
0
2
2
0.5
L
Anhur
Chilay
Anhur
1
3
0
0.33
L
Arachne
Jocarus
Arachne
2
3
1
0.83
W
Artemis
ProudestKen
Artemis
3
0
0
3
W
Anubis
6
1
1
6.5
W
0
2
5
1.25
L
Ah Muzen Cab
xx10k
Ah Muzen Cab
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,819
Damage
28,869
44,372
Taken
38,751
18,126
Mitigated
19,853
8,597
Healing
13,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,500
95
0
648
7,618
2,874
0
4,835
2,783
17,946
828
W
Susano
 
Susano
7,768
1,927
0
5,396
11,021
4,527
0
388
10,633
0
61,340
W
Gilgamesh
 
Gilgamesh
4,076
989
0
1,722
11,487
8,551
120
1,312
10,175
0
39,791
L
3,847
605
0
3,529
11,654
7,016
0
2,058
9,596
26,803
3,099
L
Anhur
Chilay
Anhur
2,562
1,113
0
1,401
7,752
2,260
0
733
7,019
0
27,817
L
Arachne
Jocarus
Arachne
3,059
2,442
0
1,978
8,891
3,083
0
2,234
6,657
0
33,436
W
Artemis
ProudestKen
Artemis
3,968
1,358
0
2,924
5,731
2,361
0
1,249
4,482
0
49,573
W
Anubis
7,654
58
0
3,056
5,557
2,776
863
1,550
4,007
59,214
2,757
W
5,403
1,167
0
808
4,955
1,638
352
269
4,686
39,509
1,388
L
Ah Muzen Cab
xx10k
Ah Muzen Cab
5,851
1,686
0
1,041
8,457
2,893
0
3,145
5,312
0
54,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,990
Gold Earned
34,669
273
Minions Killed
432
0
Camps Cleared
0
1,126,811
Distance Traveled
1,165,706
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,937
449
34
3
0
167,891
0
W
Susano
7,213
656
97
9
0
280,119
0
W
Gilgamesh
6,039
549
59
5
0
259,250
2
L
Geb
5,794
527
30
3
0
226,591
0
L
Anhur
5,255
478
71
6
0
226,000
5
L
Arachne
6,494
590
59
5
0
282,813
0
W
Artemis
7,077
643
92
8
0
202,362
0
W
Anubis
8,081
735
103
9
0
221,371
3
W
Nu Wa
6,259
569
81
7
0
202,604
3
L
Ah Muzen Cab
6,510
592
79
7
0
223,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role