Player Matchup

Surtr
Surtr
DDGHeavenSlicing
Surtr
Level 115
God Stats
10W - 17L
1,404 SR
Queue Stats
80W - 94L
1,373 Elo+
Solo
Nu Wa
Nu Wa
Lovejiiaa
Nu Wa
Level 40
God Stats
1W - 4L
1,500 SR
Queue Stats
15W - 25L
1,189 Elo+
Solo
Tsukuyomi
Tsukuyomi
WomanlyMan96
Tsukuyomi
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 67L
1,349 Elo+
Solo
Nut
Nut
task_626
Nut
Level 43
God Stats
20W - 44L
1,221 SR
Queue Stats
100W - 133L
1,235 Elo+
Solo
Izanami
Izanami
yeen12
Izanami
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,380 Elo+
Solo
Team Averages
Level 54
1,425 SR
1,305 Elo+

VS

Team Averages
Level 61
1,467 SR
1,394 Elo+
Erlang Shen
Erlang Shen
COD FILIPE
Erlang Shen
Level 62
God Stats
14W - 10L
1,572 SR
Queue Stats
193W - 181L
1,383 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hldann
Tsukuyomi
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,411 Elo+
Solo
Tiamat
Tiamat
L7BigSmoove
Tiamat
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 42L
1,384 Elo+
Party 1
Izanami
Izanami
TwinSnipes4
Izanami
Level 75
God Stats
10W - 12L
1,566 SR
Queue Stats
273W - 268L
1,406 Elo+
Party 1
Gilgamesh
Gilgamesh
amazingsnipes3
Gilgamesh
Level 87
God Stats
3W - 2L
1,198 SR
Queue Stats
59W - 71L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
8,681
457
10,951
19,405
13,647
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Nu Wa
Lovejiiaa
Nu Wa
11
0 / 2 / 0
7,246
381
5,529
5,075
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
WomanlyMan96
Tsukuyomi
11
2 / 3 / 0
7,407
390
6,614
14,280
5,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 1 / 1
9,258
487
11,191
12,040
5,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
yeen12
Izanami
13
0 / 6 / 1
7,591
400
6,502
16,090
6,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
COD FILIPE
Erlang Shen
17
1 / 1 / 5
9,825
517
9,147
16,511
13,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Hldann
Tsukuyomi
15
0 / 2 / 5
9,179
483
6,302
15,818
6,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
15
1 / 1 / 1
8,593
452
4,435
8,074
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
TwinSnipes4
Izanami
16
11 / 2 / 0
10,466
551
14,535
11,072
4,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
amazingsnipes3
Gilgamesh
18
2 / 1 / 2
10,884
573
8,839
18,348
20,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
6
Kills
15
15
Deaths
7
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
COD FILIPE
Erlang Shen
1
1
5
3.5
L
2
3
1
0.83
W
Tsukuyomi
Hldann
Tsukuyomi
0
2
5
1.25
W
Tiamat
1
1
1
1.5
L
Nu Wa
Lovejiiaa
Nu Wa
0
2
0
0
W
Izanami
TwinSnipes4
Izanami
11
2
0
5.5
L
Tsukuyomi
WomanlyMan96
Tsukuyomi
2
3
0
0.67
W
Gilgamesh
amazingsnipes3
Gilgamesh
2
1
2
3
L
2
1
1
2.5
L
Izanami
yeen12
Izanami
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,787
Damage
43,258
66,890
Taken
69,823
32,611
Mitigated
48,066
17,836
Healing
27,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
COD FILIPE
Erlang Shen
9,147
4,280
0
9,640
16,511
13,145
1,183
457
16,054
0
84,296
L
10,951
5,955
0
4,478
19,405
13,647
208
1,200
18,205
1,060
47,712
W
Tsukuyomi
Hldann
Tsukuyomi
6,302
1,052
0
9,139
15,818
6,312
314
597
15,221
0
69,159
W
Tiamat
4,435
638
0
2,800
8,074
3,828
477
621
7,453
38,541
1,253
L
Nu Wa
Lovejiiaa
Nu Wa
5,529
1,434
0
220
5,075
1,668
0
223
4,852
38,707
0
W
Izanami
TwinSnipes4
Izanami
14,535
8,799
0
2,316
11,072
4,610
3,546
1,093
9,979
35
71,186
L
Tsukuyomi
WomanlyMan96
Tsukuyomi
6,614
1,282
0
5,446
14,280
5,377
0
953
13,327
0
35,618
W
Gilgamesh
amazingsnipes3
Gilgamesh
8,839
1,505
0
3,173
18,348
20,171
1,442
3,432
14,916
3,491
84,844
L
11,191
6,839
0
5,579
12,040
5,790
129
2,343
9,697
0
73,466
L
Izanami
yeen12
Izanami
6,502
4,887
0
2,113
16,090
6,129
698
859
15,231
0
58,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,183
Gold Earned
48,947
379
Minions Killed
533
0
Camps Cleared
0
1,486,414
Distance Traveled
1,738,411
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,825
517
109
6
0
335,765
0
L
Surtr
8,681
457
67
4
0
303,910
0
W
Tsukuyomi
9,179
483
102
5
0
391,230
0
W
Tiamat
8,593
452
58
3
0
299,894
0
L
Nu Wa
7,246
381
65
3
0
241,308
0
W
Izanami
10,466
551
113
6
0
349,329
0
L
Tsukuyomi
7,407
390
48
3
0
311,558
0
W
Gilgamesh
10,884
573
151
8
0
362,193
0
L
Nut
9,258
487
104
5
0
314,291
0
L
Izanami
7,591
400
95
5
0
315,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role