Player Matchup

Hun Batz
Hun Batz
Anti Padrino
Hun Batz
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,349 Elo+
Party 2
Sobek
Sobek
Beto Mendivil
Sobek
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,205 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
CHICHI10
Morgan Le Fay
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,349 Elo+
Party 2
Nike
Nike
beto AR 360
Nike
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,349 Elo+
Party 2
Bake Kujira
Bake Kujira
keiderrojas14
Bake Kujira
Level 114
God Stats
3W - 2L
1,628 SR
Queue Stats
337W - 364L
1,465 Elo+
Solo
Team Averages
Level 139
1,526 SR
1,343 Elo+

VS

Team Averages
Level 149
1,470 SR
1,471 Elo+
Merlin
Merlin
 
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maui
Maui
 
Maui
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
HappyKillMore90
Cabrakan
Level 148
God Stats
9W - 7L
1,104 SR
Queue Stats
260W - 274L
1,511 Elo+
Party 1
Cerberus
Cerberus
HappySkillmore60
Cerberus
Level 153
God Stats
10W - 9L
1,747 SR
Queue Stats
562W - 563L
1,498 Elo+
Party 1
Kuzenbo
Kuzenbo
reedh4114
Kuzenbo
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,344 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Anti Padrino
Hun Batz
13
4 / 1 / 6
7,582
948
7,771
4,582
2,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 5
6,705
838
2,569
4,216
4,392
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
CHICHI10
Morgan Le Fay
14
1 / 1 / 5
7,337
917
6,437
5,352
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 1 / 7
7,628
954
4,307
7,257
5,757
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bake Kujira
keiderrojas14
Bake Kujira
13
1 / 1 / 8
7,360
920
5,535
6,643
6,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
3 / 2 / 1
7,854
982
7,830
5,797
2,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Maui
 
Maui
12
0 / 3 / 3
6,754
844
4,085
8,716
4,793
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
7
0 / 1 / 1
5,557
695
1,303
2,845
3,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
0 / 3 / 1
5,675
709
2,061
6,326
5,167
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kuzenbo
reedh4114
Kuzenbo
14
2 / 1 / 1
6,820
853
5,004
7,901
8,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
10
Kills
5
5
Deaths
10
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
2
1
1.75
L
Maui
 
Maui
0
3
3
0.5
W
Hun Batz
Anti Padrino
Hun Batz
4
1
6
7
W
1
1
5
3.5
W
Morgan Le Fay
CHICHI10
Morgan Le Fay
1
1
5
3.5
L
Cabrakan
0
1
1
0.5
L
0
3
1
0.17
W
3
1
7
6.5
W
Bake Kujira
keiderrojas14
Bake Kujira
1
1
8
5
L
Kuzenbo
reedh4114
Kuzenbo
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,619
Damage
20,283
28,050
Taken
31,585
22,116
Mitigated
24,419
10,541
Healing
10,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,830
219
1,439
1,820
5,797
2,572
0
2,302
3,314
29,582
0
L
Maui
 
Maui
4,085
838
899
1,555
8,716
4,793
0
3,302
5,414
11,705
0
W
Hun Batz
Anti Padrino
Hun Batz
7,771
2,169
966
808
4,582
2,573
0
2,916
1,576
0
13,220
W
2,569
184
305
1,081
4,216
4,392
0
2,681
1,493
5,971
0
W
Morgan Le Fay
CHICHI10
Morgan Le Fay
6,437
776
1,448
1,275
5,352
3,044
559
4,762
541
22,248
113
L
Cabrakan
1,303
207
83
306
2,845
3,101
0
1,316
1,492
2,455
83
L
2,061
157
219
1,341
6,326
5,167
0
2,192
3,997
4,114
0
W
4,307
110
1,124
2,348
7,257
5,757
261
3,242
3,841
0
14,440
W
Bake Kujira
keiderrojas14
Bake Kujira
5,535
2,000
0
1,186
6,643
6,350
585
5,656
863
8,612
3,179
L
Kuzenbo
reedh4114
Kuzenbo
5,004
1,653
828
1,772
7,901
8,786
0
3,718
3,995
7,456
484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,612
Gold Earned
32,660
97
Minions Killed
91
0
Camps Cleared
0
863,720
Distance Traveled
636,259
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,854
982
46
6
0
169,050
0
L
Maui
6,754
844
25
3
0
135,481
0
W
Hun Batz
7,582
948
10
1
0
187,359
0
W
Sobek
6,705
838
4
1
0
126,521
0
W
Morgan Le Fay
7,337
917
33
4
0
180,218
0
L
Cabrakan
5,557
695
2
0
0
48,399
0
L
Cerberus
5,675
709
12
2
0
102,321
0
W
Nike
7,628
954
29
4
0
189,182
0
W
Bake Kujira
7,360
920
21
3
0
180,440
0
L
Kuzenbo
6,820
853
6
1
0
181,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role