Player Matchup

Bellona
Bellona
Goldmace
Bellona
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 59L
1,426 Elo+
Party 1
Ix Chel
Ix Chel
atyckoski
Ix Chel
Level 106
God Stats
2W - 2L
1,326 SR
Queue Stats
114W - 121L
1,464 Elo+
Party 1
Danzaburou
Danzaburou
deathlock8102
Danzaburou
Level 113
God Stats
1W - 0L
1,285 SR
Queue Stats
35W - 31L
1,481 Elo+
Party 2
Hercules
Hercules
i_like_gurlz_69
Hercules
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 33L
1,490 Elo+
Party 2
Bacchus
Bacchus
slothman_420_
Bacchus
Level 97
God Stats
6W - 1L
1,956 SR
Queue Stats
48W - 42L
1,485 Elo+
Party 2
Team Averages
Level 98
1,513 SR
1,469 Elo+

VS

Team Averages
Level 90
1,481 SR
1,392 Elo+
Izanami
Izanami
AlMBOTBOB
Izanami
Level 86
God Stats
27W - 26L
1,559 SR
Queue Stats
52W - 58L
1,490 Elo+
Solo
The Morrigan
The Morrigan
InvisibleWord
The Morrigan
Level 99
God Stats
0W - 4L
1,170 SR
Queue Stats
40W - 40L
1,284 Elo+
Solo
Hachiman
Hachiman
PhillSmooth
Hachiman
Level 105
God Stats
0W - 3L
1,448 SR
Queue Stats
0W - 3L
1,216 Elo+
Solo
Surtr
Surtr
herbertwastaken
Surtr
Level 83
God Stats
9W - 14L
1,544 SR
Queue Stats
120W - 106L
1,512 Elo+
Solo
Ra
Ra
jhcffuy
Ra
Level 76
God Stats
3W - 3L
1,683 SR
Queue Stats
110W - 106L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Goldmace
Bellona
10
3 / 0 / 4
6,302
630
3,181
6,576
3,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
atyckoski
Ix Chel
11
5 / 0 / 4
6,734
673
7,353
3,691
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
deathlock8102
Danzaburou
10
7 / 0 / 1
6,650
665
3,618
3,982
1,370
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
9
1 / 1 / 0
5,590
559
3,118
7,502
6,812
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
8
1 / 0 / 7
5,180
518
2,941
5,920
4,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlMBOTBOB
Izanami
9
0 / 2 / 0
4,758
476
1,334
6,805
2,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
InvisibleWord
The Morrigan
7
0 / 5 / 0
4,286
429
1,689
6,725
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
PhillSmooth
Hachiman
8
0 / 3 / 0
4,781
478
1,138
4,370
1,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 0
5,710
571
4,068
6,748
5,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 6 / 0
5,102
510
1,588
7,025
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
17
Kills
1
1
Deaths
17
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
AlMBOTBOB
Izanami
0
2
0
0
W
Bellona
Goldmace
Bellona
3
0
4
5
L
The Morrigan
InvisibleWord
The Morrigan
0
5
0
0
L
Hachiman
PhillSmooth
Hachiman
0
3
0
0
W
Ix Chel
atyckoski
Ix Chel
5
0
4
7
W
Danzaburou
deathlock8102
Danzaburou
7
0
1
7.5
L
1
1
0
1
W
Hercules
1
1
0
1
L
0
6
0
0
W
Bacchus
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,211
Damage
9,817
27,671
Taken
31,673
18,227
Mitigated
13,283
8,502
Healing
4,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AlMBOTBOB
Izanami
1,334
1,003
0
303
6,805
2,183
0
1,710
4,945
0
32,261
W
Bellona
Goldmace
Bellona
3,181
1,361
0
3,105
6,576
3,625
0
511
6,015
0
43,991
L
The Morrigan
InvisibleWord
The Morrigan
1,689
339
47
1,261
6,725
2,000
0
2,721
3,696
17,413
0
L
Hachiman
PhillSmooth
Hachiman
1,138
507
0
229
4,370
1,339
194
896
3,308
0
20,319
W
Ix Chel
atyckoski
Ix Chel
7,353
661
306
1,258
3,691
1,473
42
1,020
2,575
41,018
0
W
Danzaburou
deathlock8102
Danzaburou
3,618
1,471
0
1,399
3,982
1,370
816
906
3,036
0
39,851
L
4,068
1,462
0
1,913
6,748
5,433
0
400
6,348
369
33,291
W
Hercules
3,118
749
0
1,304
7,502
6,812
0
157
6,807
1,209
30,880
L
1,588
193
132
731
7,025
2,328
0
3,741
2,856
32,887
507
W
Bacchus
2,941
336
0
1,130
5,920
4,947
0
1,284
4,627
15,114
3,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,456
Gold Earned
24,637
312
Minions Killed
252
0
Camps Cleared
0
981,455
Distance Traveled
852,460
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,758
476
56
6
0
168,159
0
W
Bellona
6,302
630
70
7
0
227,400
2
L
The Morrigan
4,286
429
36
4
0
177,484
0
L
Hachiman
4,781
478
32
3
0
179,487
0
W
Ix Chel
6,734
673
87
9
0
204,669
0
W
Danzaburou
6,650
665
71
7
0
184,504
0
L
Surtr
5,710
571
62
6
0
158,037
2
W
Hercules
5,590
559
57
6
0
165,333
0
L
Ra
5,102
510
66
7
0
169,293
0
W
Bacchus
5,180
518
27
3
0
199,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role