Player Matchup

Mercury
Mercury
Adaptzz
Mercury
Level 64
God Stats
4W - 2L
1,750 SR
Queue Stats
33W - 40L
1,397 Elo+
Party 1
Nut
Nut
DHGCatWoman
Nut
Level 140
God Stats
1W - 2L
1,652 SR
Queue Stats
356W - 368L
1,503 Elo+
Party 3
Bellona
Bellona
GottaBeChill
Bellona
Level 101
God Stats
3W - 4L
1,411 SR
Queue Stats
40W - 41L
1,466 Elo+
Party 1
Persephone
Persephone
LiL josh7391
Persephone
Level 116
God Stats
4W - 0L
1,977 SR
Queue Stats
359W - 342L
1,531 Elo+
Party 3
Sobek
Sobek
Scorched-Rice
Sobek
Level 128
God Stats
5W - 4L
1,579 SR
Queue Stats
112W - 112L
1,490 Elo+
Party 1
Team Averages
Level 110
1,674 SR
1,477 Elo+

VS

Team Averages
Level 113
1,489 SR
1,444 Elo+
Olorun
Olorun
Et TheAlien9255
Olorun
Level 64
God Stats
0W - 2L
1,317 SR
Queue Stats
19W - 34L
1,400 Elo+
Party 2
Sylvanus
Sylvanus
Kafairy
Sylvanus
Level 143
God Stats
1W - 1L
1,733 SR
Queue Stats
5W - 10L
1,404 Elo+
Party 2
Ao Kuang
Ao Kuang
Nickakashockey
Ao Kuang
Level 158
God Stats
0W - 1L
1,263 SR
Queue Stats
9W - 18L
1,433 Elo+
Party 2
Bastet
Bastet
powerdmoney
Bastet
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,430 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
randumbmaster
Ah Muzen Cab
Level 112
God Stats
10W - 7L
1,633 SR
Queue Stats
103W - 82L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Adaptzz
Mercury
9
0 / 4 / 1
5,112
465
1,890
8,318
2,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 1 / 0
5,969
543
3,317
6,203
2,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
GottaBeChill
Bellona
11
3 / 1 / 0
6,763
615
8,645
11,894
9,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
LiL josh7391
Persephone
12
2 / 0 / 1
6,896
627
7,666
3,988
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 4
5,990
545
2,464
7,592
5,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,517
502
1,285
6,630
2,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Kafairy
Sylvanus
8
1 / 1 / 2
5,532
503
3,383
6,261
4,757
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
11
0 / 3 / 1
6,379
580
5,978
12,674
5,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
9
2 / 0 / 0
5,113
465
4,240
7,866
2,580
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
randumbmaster
Ah Muzen Cab
9
1 / 3 / 0
5,250
477
4,652
5,172
1,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
8
Kills
5
6
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
Adaptzz
Mercury
0
4
1
0.13
W
3
1
0
3
L
1
1
0
1
W
Bellona
GottaBeChill
Bellona
3
1
0
3
L
Sylvanus
Kafairy
Sylvanus
1
1
2
2
W
Persephone
LiL josh7391
Persephone
2
0
1
2.5
L
Ao Kuang
0
3
1
0.17
W
0
0
4
2
L
Bastet
2
0
0
2
L
Ah Muzen Cab
randumbmaster
Ah Muzen Cab
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,982
Damage
19,538
37,995
Taken
38,603
22,195
Mitigated
17,449
13,068
Healing
13,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Adaptzz
Mercury
1,890
1,039
0
750
8,318
2,916
0
704
7,614
0
34,702
W
3,317
2,143
0
98
6,203
2,390
792
833
5,370
0
45,734
L
1,285
443
0
2,105
6,630
2,646
0
4,720
1,910
31,812
5,492
W
Bellona
GottaBeChill
Bellona
8,645
3,533
0
6,636
11,894
9,654
0
5,377
5,915
0
45,384
L
Sylvanus
Kafairy
Sylvanus
3,383
522
376
1,697
6,261
4,757
0
3,060
3,201
16,971
0
W
Persephone
LiL josh7391
Persephone
7,666
231
0
1,645
3,988
1,300
54
1,095
2,893
52,767
0
L
Ao Kuang
5,978
1,830
0
6,099
12,674
5,576
0
0
12,674
40,602
2,956
W
2,464
330
0
3,939
7,592
5,935
135
1,525
6,067
14,779
0
L
Bastet
4,240
1,759
0
3,302
7,866
2,580
0
1,519
6,347
0
24,681
L
Ah Muzen Cab
randumbmaster
Ah Muzen Cab
4,652
1,023
9
101
5,172
1,890
0
831
4,341
0
37,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,730
Gold Earned
27,791
322
Minions Killed
275
0
Camps Cleared
0
1,054,684
Distance Traveled
1,023,892
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,112
465
65
6
0
251,508
0
W
Nut
5,969
543
79
7
0
197,166
2
L
Olorun
5,517
502
58
5
0
194,967
0
W
Bellona
6,763
615
67
6
0
195,941
0
L
Sylvanus
5,532
503
21
2
0
213,544
2
W
Persephone
6,896
627
87
8
0
210,273
4
L
Ao Kuang
6,379
580
95
9
0
190,381
0
W
Sobek
5,990
545
24
2
0
199,796
0
L
Bastet
5,113
465
44
4
0
247,151
0
L
Ah Muzen Cab
5,250
477
57
5
0
177,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role