Player Matchup

Kuzenbo
Kuzenbo
Badua
Kuzenbo
Level 15
God Stats
10W - 9L
1,232 SR
Queue Stats
126W - 112L
1,450 Elo+
Party 1
Bastet
Bastet
BillJongUn
Bastet
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 30L
1,234 Elo+
Party 2
Jing Wei
Jing Wei
Matthodical
Jing Wei
Level 128
God Stats
8W - 3L
1,500 SR
Queue Stats
176W - 127L
1,450 Elo+
Party 1
Kukulkan
Kukulkan
Shimada-Neji
Kukulkan
Level 22
God Stats
3W - 7L
1,500 SR
Queue Stats
7W - 21L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
ValuableGhostTTV
Nu Wa
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 28L
1,234 Elo+
Party 2
Team Averages
Level 44
1,446 SR
1,374 Elo+

VS

Team Averages
Level 22
1,489 SR
1,335 Elo+
Bellona
Bellona
Alcroft5832
Bellona
Level 7
God Stats
1W - 4L
1,759 SR
Queue Stats
1W - 5L
1,479 Elo+
Party 3
Poseidon
Poseidon
DGN Vertuan
Poseidon
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 20L
1,314 Elo+
Party 3
Arachne
Arachne
Kats ay AoA
Arachne
Level 47
God Stats
4W - 5L
1,541 SR
Queue Stats
64W - 86L
1,395 Elo+
Party 3
Jormungandr
Jormungandr
copycat404
Jormungandr
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 59L
1,347 Elo+
Solo
Neith
Neith
zJPZINz
Neith
Level 8
God Stats
0W - 4L
1,144 SR
Queue Stats
2W - 12L
1,138 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Badua
Kuzenbo
12
3 / 0 / 11
8,620
539
7,147
13,109
16,614
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
BillJongUn
Bastet
13
5 / 4 / 5
8,319
520
5,302
13,981
5,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Jing Wei
Matthodical
Jing Wei
17
12 / 0 / 6
10,790
674
14,009
10,393
4,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Shimada-Neji
Kukulkan
12
1 / 2 / 4
7,758
485
9,800
8,934
3,774
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 0 / 5
9,889
618
12,254
6,911
2,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alcroft5832
Bellona
12
1 / 3 / 0
7,121
445
2,394
12,776
9,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
DGN Vertuan
Poseidon
10
1 / 8 / 1
6,291
393
6,222
11,551
4,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Kats ay AoA
Arachne
14
4 / 3 / 0
7,608
476
5,278
15,055
6,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
copycat404
Jormungandr
11
0 / 5 / 2
7,096
444
5,267
17,289
14,637
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
zJPZINz
Neith
11
0 / 7 / 2
6,849
428
8,289
13,192
4,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
26
Kills
6
6
Deaths
26
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
Alcroft5832
Bellona
1
3
0
0.33
W
Kuzenbo
Badua
Kuzenbo
3
0
11
8.5
W
Bastet
BillJongUn
Bastet
5
4
5
1.88
L
Poseidon
DGN Vertuan
Poseidon
1
8
1
0.19
L
Arachne
Kats ay AoA
Arachne
4
3
0
1.33
W
Jing Wei
Matthodical
Jing Wei
12
0
6
15
W
Kukulkan
Shimada-Neji
Kukulkan
1
2
4
1.5
W
5
0
5
7.5
L
Jormungandr
copycat404
Jormungandr
0
5
2
0.2
L
Neith
zJPZINz
Neith
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,512
Damage
27,450
53,328
Taken
69,863
33,077
Mitigated
39,594
20,662
Healing
11,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Alcroft5832
Bellona
2,394
751
0
2,753
12,776
9,357
347
6,204
5,970
0
37,209
W
Kuzenbo
Badua
Kuzenbo
7,147
2,472
0
3,012
13,109
16,614
0
3,547
9,562
28,016
0
W
Bastet
BillJongUn
Bastet
5,302
957
0
6,140
13,981
5,744
743
2,004
11,977
0
47,745
L
Poseidon
DGN Vertuan
Poseidon
6,222
1,507
0
55
11,551
4,108
0
5,624
5,729
29,283
297
L
Arachne
Kats ay AoA
Arachne
5,278
3,618
0
3,995
15,055
6,792
0
1,748
13,105
0
61,278
W
Jing Wei
Matthodical
Jing Wei
14,009
11,001
0
6,040
10,393
4,512
2,544
2,545
7,848
0
100,209
W
Kukulkan
Shimada-Neji
Kukulkan
9,800
1,398
0
2,501
8,934
3,774
132
3,849
5,085
42,512
240
W
12,254
2,664
0
2,969
6,911
2,433
859
164
6,747
66,326
1,528
L
Jormungandr
copycat404
Jormungandr
5,267
1,694
0
2,985
17,289
14,637
0
9,089
8,012
35,092
0
L
Neith
zJPZINz
Neith
8,289
4,345
0
1,999
13,192
4,700
778
4,947
8,049
0
47,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,376
Gold Earned
34,965
478
Minions Killed
295
0
Camps Cleared
0
1,503,321
Distance Traveled
1,328,117
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,121
445
47
3
0
266,308
0
W
Kuzenbo
8,620
539
37
2
0
317,872
0
W
Bastet
8,319
520
76
5
0
360,328
0
L
Poseidon
6,291
393
46
3
0
247,417
1
L
Arachne
7,608
476
84
5
0
299,506
0
W
Jing Wei
10,790
674
169
11
0
287,417
0
W
Kukulkan
7,758
485
66
4
0
270,609
0
W
Nu Wa
9,889
618
130
8
0
267,095
0
L
Jormungandr
7,096
444
48
3
0
283,829
0
L
Neith
6,849
428
70
4
0
231,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role