Player Matchup

Baron Samedi
Baron Samedi
GruenkohlPinkel
Baron Samedi
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
25W - 22L
1,209 Elo+
Party 1
Hachiman
Hachiman
M1KKS
Hachiman
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 79L
1,335 Elo+
Party 1
Tyr
Tyr
Prot0type99
Tyr
Level 102
God Stats
19W - 11L
1,167 SR
Queue Stats
118W - 119L
1,030 Elo+
Party 1
Team Averages
Level 125
1,389 SR
1,191 Elo+

VS

Team Averages
Level 69
1,407 SR
1,210 Elo+
Chaac
Chaac
Shanos-x
Chaac
Level 72
God Stats
1W - 6L
1,221 SR
Queue Stats
2W - 10L
1,210 Elo+
Party 2
Anubis
Anubis
callumjohnson379
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,210 Elo+
Party 2
Vamana
Vamana
joshj2521
Vamana
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,210 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GruenkohlPinkel
Baron Samedi
16
5 / 1 / 7
10,609
758
13,783
7,524
5,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
M1KKS
Hachiman
16
3 / 1 / 8
10,360
740
14,582
9,494
4,806
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
5 / 2 / 5
10,247
732
9,013
12,413
11,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Shanos-x
Chaac
14
0 / 4 / 3
8,601
614
7,249
15,143
15,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 6 / 2
8,149
582
3,925
11,152
8,460
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vamana
joshj2521
Vamana
15
4 / 3 / 0
9,878
706
8,417
16,388
17,642
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
13
Kills
4
4
Deaths
13
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
GruenkohlPinkel
Baron Samedi
5
1
7
8.5
W
Hachiman
M1KKS
Hachiman
3
1
8
7
W
5
2
5
3.75
L
Chaac
Shanos-x
Chaac
0
4
3
0.38
L
0
6
2
0.17
L
Vamana
joshj2521
Vamana
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,378
Damage
19,591
29,431
Taken
42,683
21,411
Mitigated
41,349
13,609
Healing
7,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
GruenkohlPinkel
Baron Samedi
13,783
314
2,514
3,311
7,524
5,381
199
575
6,839
38,072
1,680
W
Hachiman
M1KKS
Hachiman
14,582
8,224
0
4,306
9,494
4,806
354
986
8,282
0
53,822
W
9,013
1,358
0
3,478
12,413
11,224
0
2,317
9,492
365
33,396
L
Chaac
Shanos-x
Chaac
7,249
1,532
0
3,546
15,143
15,247
0
4,653
10,424
0
26,821
L
3,925
734
835
875
11,152
8,460
0
4,423
6,698
16,059
387
L
Vamana
joshj2521
Vamana
8,417
3,241
171
1,683
16,388
17,642
0
4,667
11,679
0
31,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,216
Gold Earned
26,628
184
Minions Killed
127
0
Camps Cleared
0
805,120
Distance Traveled
765,681
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,609
758
42
3
0
270,123
0
W
Hachiman
10,360
740
97
7
0
242,805
0
W
Tyr
10,247
732
45
3
0
292,192
0
L
Chaac
8,601
614
40
3
0
265,906
1
L
Anubis
8,149
582
45
3
0
219,400
0
L
Vamana
9,878
706
42
3
0
280,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role