Player Matchup

Ix Chel
Ix Chel
Berserkbrute
Ix Chel
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 37L
1,540 Elo+
Party 3
Medusa
Medusa
DrBepis21
Medusa
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 185L
1,441 Elo+
Party 1
Thanatos
Thanatos
Kisho78
Thanatos
Level 89
God Stats
5W - 6L
1,501 SR
Queue Stats
218W - 217L
1,482 Elo+
Party 1
Cerberus
Cerberus
Nautiks
Cerberus
Level 39
God Stats
5W - 5L
1,139 SR
Queue Stats
71W - 59L
1,557 Elo+
Party 3
Nox
Nox
Thicc Granny965
Nox
Level 45
God Stats
3W - 4L
1,582 SR
Queue Stats
21W - 19L
1,515 Elo+
Party 1
Team Averages
Level 79
1,444 SR
1,507 Elo+

VS

Team Averages
Level 61
1,463 SR
1,459 Elo+
Chang'e
Chang'e
MONTA_4_PRES
Chang'e
Level 119
God Stats
6W - 8L
1,175 SR
Queue Stats
378W - 367L
1,477 Elo+
Party 2
Nut
Nut
UnOriginal2415
Nut
Level 25
God Stats
29W - 19L
1,633 SR
Queue Stats
242W - 234L
1,509 Elo+
Party 4
Loki
Loki
bertie_25
Loki
Level 68
God Stats
26W - 15L
1,290 SR
Queue Stats
487W - 452L
1,438 Elo+
Party 2
Hercules
Hercules
hidoggy21
Hercules
Level 38
God Stats
5W - 3L
1,713 SR
Queue Stats
142W - 138L
1,364 Elo+
Party 2
Sobek
Sobek
vedxc
Sobek
Level 57
God Stats
20W - 22L
1,503 SR
Queue Stats
259W - 247L
1,508 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Berserkbrute
Ix Chel
12
1 / 1 / 2
7,045
503
7,557
7,510
2,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
DrBepis21
Medusa
11
0 / 4 / 1
5,597
400
6,003
11,884
3,915
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Kisho78
Thanatos
12
3 / 5 / 0
6,668
476
4,698
13,693
5,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Nautiks
Cerberus
14
1 / 2 / 1
8,217
587
8,162
11,812
10,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 2 / 2
6,337
453
5,281
9,754
6,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MONTA_4_PRES
Chang'e
16
7 / 0 / 3
9,321
666
9,935
12,133
5,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 2 / 2
8,056
575
7,854
7,133
3,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Loki
14
0 / 1 / 3
7,327
523
3,892
11,431
4,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hercules
hidoggy21
Hercules
13
1 / 2 / 1
7,229
516
4,594
11,151
7,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
vedxc
Sobek
13
5 / 1 / 5
8,914
637
5,990
17,876
19,075
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
14
14
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Berserkbrute
Ix Chel
1
1
2
2
L
Medusa
DrBepis21
Medusa
0
4
1
0.13
L
Thanatos
Kisho78
Thanatos
3
5
0
0.6
W
Chang'e
MONTA_4_PRES
Chang'e
7
0
3
8.5
L
Cerberus
Nautiks
Cerberus
1
2
1
0.75
L
1
2
2
1
W
1
2
2
1
W
Loki
0
1
3
1.5
W
Hercules
hidoggy21
Hercules
1
2
1
0.75
W
Sobek
vedxc
Sobek
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,701
Damage
32,265
54,653
Taken
59,724
29,399
Mitigated
39,741
21,143
Healing
32,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Berserkbrute
Ix Chel
7,557
218
308
899
7,510
2,876
0
3,766
3,744
45,165
940
L
Medusa
DrBepis21
Medusa
6,003
2,724
0
3,890
11,884
3,915
0
3,241
8,643
0
42,159
L
Thanatos
Kisho78
Thanatos
4,698
1,420
0
8,374
13,693
5,264
0
4,873
8,820
0
39,187
W
Chang'e
MONTA_4_PRES
Chang'e
9,935
148
4,264
9,034
12,133
5,543
192
4,025
7,598
84,527
1,589
L
Cerberus
Nautiks
Cerberus
8,162
591
0
4,290
11,812
10,661
0
451
10,745
51,860
3,209
L
5,281
600
197
3,185
9,754
6,683
0
3,510
6,244
20,115
0
W
7,854
4,567
0
2,201
7,133
3,212
567
1,951
5,074
0
84,345
W
Loki
3,892
786
0
5,753
11,431
4,389
0
2,016
9,205
0
63,355
W
Hercules
hidoggy21
Hercules
4,594
1,518
0
3,883
11,151
7,522
0
6,470
3,877
0
40,056
W
Sobek
vedxc
Sobek
5,990
524
377
7,461
17,876
19,075
0
4,765
12,829
29,463
252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,864
Gold Earned
40,847
390
Minions Killed
473
0
Camps Cleared
0
1,435,249
Distance Traveled
1,485,755
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,045
503
96
7
0
301,556
4
L
Medusa
5,597
400
66
5
0
285,603
4
L
Thanatos
6,668
476
63
5
0
320,380
0
W
Chang'e
9,321
666
133
10
0
305,480
0
L
Cerberus
8,217
587
147
11
0
250,871
3
L
Nox
6,337
453
18
1
0
276,839
4
W
Nut
8,056
575
125
9
0
262,878
0
W
Loki
7,327
523
101
7
0
337,287
3
W
Hercules
7,229
516
73
5
0
267,889
0
W
Sobek
8,914
637
41
3
0
312,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role