Player Matchup

King Arthur
King Arthur
ITB MathLeao
King Arthur
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
96W - 94L
1,387 Elo+
Party 2
Ne Zha
Ne Zha
JeielCST
Ne Zha
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,281 Elo+
Party 4
Bake Kujira
Bake Kujira
NobunagaRaikiri
Bake Kujira
Level 28
God Stats
12W - 6L
1,569 SR
Queue Stats
59W - 56L
1,394 Elo+
Party 2
Kukulkan
Kukulkan
Shin8327
Kukulkan
Level 83
God Stats
7W - 5L
1,685 SR
Queue Stats
100W - 98L
1,508 Elo+
Party 2
Ullr
Ullr
juanPM117
Ullr
Level 155
God Stats
3W - 6L
1,206 SR
Queue Stats
102W - 97L
1,454 Elo+
Party 4
Team Averages
Level 81
1,492 SR
1,405 Elo+

VS

Team Averages
Level 80
1,593 SR
1,483 Elo+
Da Ji
Da Ji
Popeyethewelder
Da Ji
Level 49
God Stats
30W - 21L
1,678 SR
Queue Stats
423W - 419L
1,540 Elo+
Party 3
Ares
Ares
Reidgicide
Ares
Level 48
God Stats
6W - 4L
1,616 SR
Queue Stats
255W - 231L
1,519 Elo+
Party 1
Atlas
Atlas
STK_Romechu
Atlas
Level 46
God Stats
1W - 2L
1,721 SR
Queue Stats
43W - 38L
1,438 Elo+
Solo
Hachiman
Hachiman
devdawg9898
Hachiman
Level 94
God Stats
19W - 15L
1,499 SR
Queue Stats
106W - 110L
1,398 Elo+
Party 3
Chang'e
Chang'e
shrimp007
Chang'e
Level 164
God Stats
13W - 15L
1,451 SR
Queue Stats
429W - 408L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ITB MathLeao
King Arthur
13
1 / 2 / 0
8,148
509
7,190
13,489
10,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
JeielCST
Ne Zha
14
9 / 2 / 4
8,765
548
10,631
13,643
6,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bake Kujira
NobunagaRaikiri
Bake Kujira
12
4 / 2 / 8
7,341
459
13,306
15,393
15,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Shin8327
Kukulkan
15
1 / 0 / 2
8,325
520
5,933
5,157
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
14
4 / 4 / 11
8,318
520
10,174
12,373
5,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 6
7,820
489
6,039
15,433
6,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 6 / 7
6,572
411
4,944
18,348
15,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 1 / 2
8,001
500
8,627
13,596
11,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
devdawg9898
Hachiman
13
2 / 6 / 6
7,825
489
7,242
13,221
4,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
shrimp007
Chang'e
14
4 / 2 / 3
8,719
545
10,310
13,884
5,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
34
19
Kills
10
10
Deaths
19
25
Assists
24
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ITB MathLeao
King Arthur
1
2
0
0.5
W
Ne Zha
JeielCST
Ne Zha
9
2
4
5.5
W
Bake Kujira
NobunagaRaikiri
Bake Kujira
4
2
8
4
L
2
4
6
1.25
L
0
6
7
0.58
L
2
1
2
3
W
Kukulkan
Shin8327
Kukulkan
1
0
2
2
L
Hachiman
devdawg9898
Hachiman
2
6
6
0.83
W
Ullr
4
4
11
2.38
L
Chang'e
shrimp007
Chang'e
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,234
Damage
37,162
60,055
Taken
74,482
39,679
Mitigated
43,050
8,936
Healing
27,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ITB MathLeao
King Arthur
7,190
1,148
0
1,349
13,489
10,529
105
5,935
6,646
0
54,685
W
Ne Zha
JeielCST
Ne Zha
10,631
2,032
0
2,374
13,643
6,403
0
2,604
10,993
0
68,954
W
Bake Kujira
NobunagaRaikiri
Bake Kujira
13,306
8,480
0
3,406
15,393
15,358
0
6,106
9,163
37,331
0
L
6,039
1,046
0
6,834
15,433
6,422
0
1,996
13,172
0
68,809
L
4,944
153
528
1,834
18,348
15,015
0
7,076
10,804
14,742
0
L
8,627
2,897
0
3,031
13,596
11,276
0
710
12,796
41,353
3,178
W
Kukulkan
Shin8327
Kukulkan
5,933
336
0
380
5,157
2,177
1,870
2,831
2,326
70,918
364
L
Hachiman
devdawg9898
Hachiman
7,242
4,551
0
2,624
13,221
4,599
30
3,243
9,780
0
44,663
W
Ullr
10,174
5,289
0
1,427
12,373
5,212
277
4,574
7,713
0
52,923
L
Chang'e
shrimp007
Chang'e
10,310
643
4,829
7,954
13,884
5,738
402
4,980
8,813
73,574
1,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,897
Gold Earned
38,937
411
Minions Killed
371
0
Camps Cleared
0
1,636,048
Distance Traveled
1,542,617
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,148
509
92
6
0
309,022
2
W
Ne Zha
8,765
548
87
5
0
387,440
0
W
Bake Kujira
7,341
459
42
3
0
323,813
3
L
Da Ji
7,820
489
94
6
0
358,925
3
L
Ares
6,572
411
16
1
0
292,434
0
L
Atlas
8,001
500
78
5
0
294,793
0
W
Kukulkan
8,325
520
126
8
0
301,639
1
L
Hachiman
7,825
489
60
4
0
292,952
4
W
Ullr
8,318
520
64
4
0
314,134
0
L
Chang'e
8,719
545
123
8
0
303,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role