Player Matchup

Ymir
Ymir
 
Ymir
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Boogie120
Neith
Level 23
God Stats
8W - 5L
1,452 SR
Queue Stats
259W - 235L
1,432 Elo+
Party 3
Gilgamesh
Gilgamesh
MasiEmmanuel06
Gilgamesh
Level 27
God Stats
32W - 18L
1,510 SR
Queue Stats
93W - 91L
1,381 Elo+
Party 1
Achilles
Achilles
PibeFlama
Achilles
Level 84
God Stats
3W - 2L
1,732 SR
Queue Stats
187W - 166L
1,469 Elo+
Party 1
Thoth
Thoth
brucelee_kinfolk
Thoth
Level 51
God Stats
1W - 0L
1,120 SR
Queue Stats
21W - 30L
1,366 Elo+
Solo
Team Averages
Level 53
1,463 SR
1,430 Elo+

VS

Team Averages
Level 44
1,575 SR
1,415 Elo+
Hades
Hades
CarlosU987
Hades
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 19L
1,316 Elo+
Solo
Cthulhu
Cthulhu
JewishDoober
Cthulhu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 40L
1,420 Elo+
Party 2
Osiris
Osiris
ThePhantomDonut
Osiris
Level 45
God Stats
5W - 7L
1,720 SR
Queue Stats
60W - 49L
1,457 Elo+
Party 2
Rama
Rama
ThePhantomDonut2
Rama
Level 48
God Stats
2W - 3L
1,654 SR
Queue Stats
128W - 134L
1,464 Elo+
Party 2
Nemesis
Nemesis
babyred9937
Nemesis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
7 / 1 / 6
7,831
559
9,065
9,477
8,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
Boogie120
Neith
12
6 / 0 / 8
7,795
557
10,053
6,171
2,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Gilgamesh
MasiEmmanuel06
Gilgamesh
12
0 / 1 / 1
7,056
504
6,515
15,276
15,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
PibeFlama
Achilles
15
4 / 1 / 0
8,075
577
6,439
10,955
6,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 1 / 3
7,589
542
4,451
5,751
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
2 / 1 / 0
7,428
531
3,110
8,046
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
JewishDoober
Cthulhu
9
0 / 8 / 0
5,331
381
2,947
12,981
8,709
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 0 / 1
8,269
591
10,670
13,052
11,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 4 / 0
6,027
431
3,885
10,759
3,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
babyred9937
Nemesis
11
1 / 4 / 0
6,325
452
1,802
13,581
5,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
17
Kills
4
4
Deaths
17
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
7
1
6
10
W
Neith
Boogie120
Neith
6
0
8
10
L
Hades
2
1
0
2
L
Cthulhu
JewishDoober
Cthulhu
0
8
0
0
W
Gilgamesh
MasiEmmanuel06
Gilgamesh
0
1
1
0.5
W
Achilles
PibeFlama
Achilles
4
1
0
4
L
1
0
1
1.5
L
0
4
0
0
L
Nemesis
babyred9937
Nemesis
1
4
0
0.25
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,523
Damage
22,414
47,630
Taken
58,419
34,868
Mitigated
32,566
17,826
Healing
12,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,065
2,075
0
2,482
9,477
8,707
60
2,361
7,116
30,357
543
W
Neith
Boogie120
Neith
10,053
4,937
0
2,307
6,171
2,751
165
1,123
5,048
0
49,641
L
Hades
3,110
148
0
3,909
8,046
3,377
0
2,832
4,719
40,900
2,411
L
Cthulhu
JewishDoober
Cthulhu
2,947
727
0
686
12,981
8,709
0
3,134
9,412
21,443
0
W
Gilgamesh
MasiEmmanuel06
Gilgamesh
6,515
1,468
0
3,830
15,276
15,041
0
0
15,276
0
42,124
W
Achilles
PibeFlama
Achilles
6,439
1,506
0
6,226
10,955
6,150
0
212
10,743
0
74,578
L
10,670
3,136
0
3,335
13,052
11,782
0
0
12,086
0
60,392
L
3,885
2,352
0
2,410
10,759
3,697
0
4,290
6,006
0
35,661
L
Nemesis
babyred9937
Nemesis
1,802
673
0
1,987
13,581
5,001
0
1,476
11,856
0
53,217
W
4,451
176
0
2,981
5,751
2,219
0
2,264
3,487
50,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,346
Gold Earned
33,380
409
Minions Killed
366
0
Camps Cleared
0
1,435,976
Distance Traveled
1,361,373
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,831
559
42
3
0
277,464
0
W
Neith
7,795
557
69
5
0
276,296
0
L
Hades
7,428
531
96
7
0
274,654
0
L
Cthulhu
5,331
381
29
2
0
249,424
0
W
Gilgamesh
7,056
504
65
5
0
277,186
3
W
Achilles
8,075
577
121
9
0
323,576
0
L
Osiris
8,269
591
98
7
0
282,659
0
L
Rama
6,027
431
63
5
0
262,060
0
L
Nemesis
6,325
452
80
6
0
292,576
0
W
Thoth
7,589
542
112
8
0
281,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role