Player Matchup

King Arthur
King Arthur
DaftFox
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,587 Elo+
Party 1
Serqet
Serqet
IFawks
Serqet
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 10L
1,620 Elo+
Party 1
Ares
Ares
MrPlatypus93
Ares
Level 87
God Stats
3W - 3L
1,538 SR
Queue Stats
38W - 35L
1,542 Elo+
Party 1
Danzaburou
Danzaburou
SoraFx
Danzaburou
Level 32
God Stats
5W - 3L
1,577 SR
Queue Stats
6W - 5L
1,603 Elo+
Party 1
Merlin
Merlin
xtopandyx
Merlin
Level 156
God Stats
7W - 6L
1,678 SR
Queue Stats
131W - 123L
1,564 Elo+
Party 1
Team Averages
Level 71
1,558 SR
1,583 Elo+

VS

Team Averages
Level 126
1,560 SR
1,534 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
SH4URYA
Yu Huang
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,568 Elo+
Party 2
Achilles
Achilles
Tirni
Achilles
Level 145
God Stats
20W - 20L
1,523 SR
Queue Stats
154W - 128L
1,562 Elo+
Solo
Sun Wukong
Sun Wukong
aryanbansal20
Sun Wukong
Level 137
God Stats
2W - 2L
1,779 SR
Queue Stats
54W - 46L
1,516 Elo+
Party 2
Ao Kuang
Ao Kuang
jasu8
Ao Kuang
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 49L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DaftFox
King Arthur
10
1 / 3 / 0
5,732
521
6,110
13,058
9,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Serqet
IFawks
Serqet
12
2 / 2 / 0
6,173
561
3,690
10,291
4,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 0
5,597
509
1,835
8,305
4,990
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
SoraFx
Danzaburou
10
0 / 3 / 1
5,352
487
4,114
7,260
2,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
xtopandyx
Merlin
12
0 / 1 / 0
6,151
559
1,535
4,055
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 2 / 3
6,561
596
4,439
5,911
2,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
SH4URYA
Yu Huang
13
0 / 0 / 2
6,719
611
2,750
2,530
877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Tirni
Achilles
12
5 / 0 / 0
6,289
572
7,620
10,615
6,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
aryanbansal20
Sun Wukong
12
1 / 1 / 2
6,949
632
8,204
10,622
7,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
jasu8
Ao Kuang
11
3 / 0 / 0
6,131
557
1,806
8,183
2,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
10
10
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
2
3
1.25
L
King Arthur
DaftFox
King Arthur
1
3
0
0.33
L
Serqet
IFawks
Serqet
2
2
0
1
L
0
1
0
0
W
Yu Huang
SH4URYA
Yu Huang
0
0
2
1
L
Danzaburou
SoraFx
Danzaburou
0
3
1
0.17
W
Achilles
Tirni
Achilles
5
0
0
5
W
Sun Wukong
aryanbansal20
Sun Wukong
1
1
2
2
W
Ao Kuang
jasu8
Ao Kuang
3
0
0
3
L
Merlin
xtopandyx
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,284
Damage
24,819
42,969
Taken
37,861
22,420
Mitigated
20,405
10,946
Healing
16,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,439
1,988
0
1,859
5,911
2,381
0
47
5,864
0
45,860
L
King Arthur
DaftFox
King Arthur
6,110
1,120
0
1,500
13,058
9,647
0
930
11,181
0
30,961
L
Serqet
IFawks
Serqet
3,690
877
0
5,705
10,291
4,064
0
1,350
8,806
0
46,654
L
1,835
178
0
1,738
8,305
4,990
0
227
7,704
16,139
2,317
W
Yu Huang
SH4URYA
Yu Huang
2,750
46
0
687
2,530
877
0
431
1,997
57,086
834
L
Danzaburou
SoraFx
Danzaburou
4,114
1,954
0
1,542
7,260
2,526
0
199
6,905
0
39,980
W
Achilles
Tirni
Achilles
7,620
760
0
4,335
10,615
6,350
0
1,592
8,723
0
32,515
W
Sun Wukong
aryanbansal20
Sun Wukong
8,204
2,011
0
5,321
10,622
7,891
0
727
9,895
0
53,610
W
Ao Kuang
jasu8
Ao Kuang
1,806
558
0
4,179
8,183
2,906
0
295
7,742
34,865
13,336
L
Merlin
xtopandyx
Merlin
1,535
41
0
461
4,055
1,193
0
1,688
2,278
44,557
1,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,005
Gold Earned
32,649
348
Minions Killed
395
0
Camps Cleared
0
1,169,692
Distance Traveled
1,214,966
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,561
596
83
8
0
197,394
2
L
King Arthur
5,732
521
42
4
0
215,935
0
L
Serqet
6,173
561
89
8
0
268,301
2
L
Ares
5,597
509
40
4
0
239,138
0
W
Yu Huang
6,719
611
113
10
0
259,187
4
L
Danzaburou
5,352
487
68
6
0
208,755
0
W
Achilles
6,289
572
35
3
0
242,192
0
W
Sun Wukong
6,949
632
88
8
0
239,409
0
W
Ao Kuang
6,131
557
76
7
0
276,784
1
L
Merlin
6,151
559
109
10
0
237,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role