Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
AnbuBlackStar
Hachiman
Level 44
God Stats
1W - 4L
1,178 SR
Queue Stats
113W - 118L
1,435 Elo+
Party 1
Susano
Susano
Crucialzz
Susano
Level 96
God Stats
1W - 1L
1,732 SR
Queue Stats
40W - 36L
1,552 Elo+
Party 1
Janus
Janus
RAMIREZ236
Janus
Level 143
God Stats
1W - 8L
1,512 SR
Queue Stats
29W - 27L
1,549 Elo+
Party 2
Chaac
Chaac
charlie1053
Chaac
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,450 Elo+
Party 2
Team Averages
Level 93
1,484 SR
1,497 Elo+

VS

Team Averages
Level 93
1,504 SR
1,457 Elo+
Zhong Kui
Zhong Kui
DampWizard
Zhong Kui
Level 141
God Stats
6W - 7L
1,328 SR
Queue Stats
91W - 124L
1,463 Elo+
Party 3
Nemesis
Nemesis
Geraldinho007
Nemesis
Level 40
God Stats
2W - 2L
1,758 SR
Queue Stats
34W - 58L
1,438 Elo+
Solo
Ra
Ra
MalaFlub 55
Ra
Level 68
God Stats
27W - 31L
1,628 SR
Queue Stats
162W - 190L
1,470 Elo+
Party 3
Ah Puch
Ah Puch
Plantmom4567
Ah Puch
Level 107
God Stats
6W - 8L
1,527 SR
Queue Stats
132W - 172L
1,467 Elo+
Party 3
King Arthur
King Arthur
Zar Vukasee
King Arthur
Level 110
God Stats
8W - 20L
1,281 SR
Queue Stats
80W - 117L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 3 / 1
4,766
477
2,786
10,498
6,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
AnbuBlackStar
Hachiman
9
0 / 3 / 1
4,759
476
3,492
6,181
1,986
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Crucialzz
Susano
8
1 / 1 / 0
4,682
468
2,343
7,797
2,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Janus
12
0 / 0 / 0
5,896
590
1,599
4,151
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 5 / 0
4,570
457
2,855
9,452
4,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DampWizard
Zhong Kui
12
5 / 0 / 0
7,694
769
7,669
5,876
4,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nemesis
12
3 / 0 / 2
6,287
629
3,114
7,522
3,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
1 / 0 / 1
6,388
639
2,049
1,769
597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
Plantmom4567
Ah Puch
8
1 / 1 / 3
5,051
505
4,530
4,376
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
Zar Vukasee
King Arthur
9
2 / 0 / 2
5,577
558
7,751
7,643
3,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
12
12
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
1
0.17
L
Hachiman
AnbuBlackStar
Hachiman
0
3
1
0.17
L
Susano
Crucialzz
Susano
1
1
0
1
W
Zhong Kui
DampWizard
Zhong Kui
5
0
0
5
W
Nemesis
3
0
2
4
W
1
0
1
1.5
W
Ah Puch
Plantmom4567
Ah Puch
1
1
3
2.5
L
Janus
0
0
0
0
W
King Arthur
Zar Vukasee
King Arthur
2
0
2
3
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,075
Damage
25,113
38,079
Taken
27,186
16,912
Mitigated
14,031
9,564
Healing
8,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,786
432
0
1,816
10,498
6,126
0
1,906
8,274
15,910
148
L
Hachiman
AnbuBlackStar
Hachiman
3,492
2,801
0
1,779
6,181
1,986
0
2,049
3,804
0
28,655
L
Susano
Crucialzz
Susano
2,343
391
0
3,617
7,797
2,575
0
1,111
6,586
0
21,796
W
Zhong Kui
DampWizard
Zhong Kui
7,669
2,267
0
3,412
5,876
4,738
557
0
5,876
46,142
12,899
W
Nemesis
3,114
1,340
0
1,122
7,522
3,122
0
752
6,690
0
56,121
W
2,049
167
204
751
1,769
597
19
809
876
38,620
1,264
W
Ah Puch
Plantmom4567
Ah Puch
4,530
152
126
1,680
4,376
1,840
352
928
3,448
19,074
616
L
Janus
1,599
42
0
772
4,151
1,428
0
1,256
2,751
50,815
491
W
King Arthur
Zar Vukasee
King Arthur
7,751
864
0
857
7,643
3,734
0
1,550
6,093
0
36,521
L
2,855
677
0
1,580
9,452
4,797
0
6,217
3,235
0
25,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,673
Gold Earned
30,997
288
Minions Killed
347
0
Camps Cleared
0
1,017,853
Distance Traveled
1,018,458
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,766
477
4
0
0
184,834
1
L
Hachiman
4,759
476
79
8
0
176,700
0
L
Susano
4,682
468
44
4
0
252,253
0
W
Zhong Kui
7,694
769
91
9
0
164,194
0
W
Nemesis
6,287
629
90
9
0
227,007
2
W
Ra
6,388
639
85
9
0
205,812
0
W
Ah Puch
5,051
505
41
4
0
180,568
0
L
Janus
5,896
590
116
12
0
215,498
0
W
King Arthur
5,577
558
40
4
0
240,877
0
L
Chaac
4,570
457
45
5
0
188,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role