Player Matchup

Serqet
Serqet
Silver II
CosmicCajones
Serqet
Silver II
Level 185
God Stats
1W - 2L
1,512 SR
Queue Stats
19W - 19L
1,496 MMR
Party 2
Heimdallr
Heimdallr
Bronze IV
IKNGHT
Heimdallr
Bronze IV
Level 180
God Stats
1W - 1L
1,311 SR
Queue Stats
4W - 2L
1,538 MMR
Party 3
Chaac
Chaac
Bronze III
Las nocheZzz
Chaac
Bronze III
Level 157
God Stats
0W - 1L
1,695 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Thoth
Thoth
Bronze III
SNURKE
Thoth
Bronze III
Level 129
God Stats
0W - 1L
1,123 SR
Queue Stats
2W - 4L
1,501 MMR
Party 2
Bacchus
Bacchus
Bronze III
YvngRell666
Bacchus
Bronze III
Level 138
God Stats
0W - 2L
1,220 SR
Queue Stats
4W - 7L
1,500 MMR
Party 3
Team Averages
Bronze II
Bronze II
Average Tier
Level 158
1,372 SR
1,507 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 168
1,616 SR
1,507 MMR
Gilgamesh
Gilgamesh
Platinum IV
Bot-HQ
Gilgamesh
Platinum IV
Level 154
God Stats
41W - 31L
1,606 SR
Queue Stats
110W - 115L
1,515 MMR
Solo
He Bo
He Bo
Gold V
EhIIoi
He Bo
Gold V
Level 179
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 135L
1,505 MMR
Party 1
Skadi
Skadi
Gold III
JohnLennon9
Skadi
Gold III
Level 156
God Stats
3W - 2L
1,659 SR
Queue Stats
58W - 61L
1,515 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
YoLilHerb
Sun Wukong
Gold I
Level 196
God Stats
58W - 59L
1,509 SR
Queue Stats
194W - 202L
1,505 MMR
Party 1
Ravana
Ravana
Gold III
brandonqw
Ravana
Gold III
Level 155
God Stats
9W - 4L
1,805 SR
Queue Stats
65W - 67L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,198
473
2,634
8,742
3,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
IKNGHT
Heimdallr
10
0 / 7 / 0
5,449
495
4,648
10,769
4,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

8
0 / 5 / 0
4,908
446
4,902
9,779
6,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thoth
SNURKE
Thoth
12
0 / 1 / 0
6,361
578
6,840
4,599
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bacchus
YvngRell666
Bacchus
8
1 / 2 / 0
5,306
482
3,071
5,815
5,308
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Bans
Maman BrigitteThanatosHachimanSurtr

VS

Bans
BellonaAthenaBake KujiraAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bot-HQ
Gilgamesh
12
4 / 0 / 3
7,758
705
4,721
6,988
5,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
EhIIoi
He Bo
11
2 / 0 / 1
6,519
593
3,321
5,379
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

12
6 / 1 / 2
7,806
710
9,382
7,442
2,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sun Wukong
YoLilHerb
Sun Wukong
13
1 / 0 / 1
6,317
574
3,677
9,570
4,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ravana
brandonqw
Ravana
9
4 / 0 / 6
6,475
589
6,392
8,662
7,202
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
30
1
Kills
17
17
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bot-HQ
Gilgamesh
4
0
3
5.5
L
0
2
0
0
W
He Bo
EhIIoi
He Bo
2
0
1
2.5
L
Heimdallr
IKNGHT
Heimdallr
0
7
0
0
W
6
1
2
7
L
0
5
0
0
L
Thoth
SNURKE
Thoth
0
1
0
0
W
Sun Wukong
YoLilHerb
Sun Wukong
1
0
1
1.5
L
Bacchus
YvngRell666
Bacchus
1
2
0
0.5
W
Ravana
brandonqw
Ravana
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,095
Damage
27,493
39,704
Taken
38,041
21,185
Mitigated
21,837
9,907
Healing
12,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bot-HQ
Gilgamesh
4,721
1,641
0
1,521
6,988
5,524
842
1,017
5,606
0
51,053
L
2,634
670
0
3,787
8,742
3,293
0
513
8,185
0
29,009
W
He Bo
EhIIoi
He Bo
3,321
167
0
510
5,379
1,544
0
2,753
2,032
37,612
0
L
Heimdallr
IKNGHT
Heimdallr
4,648
2,184
0
1,668
10,769
4,869
0
0
10,769
0
47,591
W
9,382
4,324
0
1,975
7,442
2,669
601
1,006
6,404
0
56,424
L
4,902
1,200
0
1,906
9,779
6,014
0
495
8,990
0
29,429
L
Thoth
SNURKE
Thoth
6,840
574
0
1,000
4,599
1,701
0
1,533
3,066
57,675
0
W
Sun Wukong
YoLilHerb
Sun Wukong
3,677
428
0
5,374
9,570
4,898
0
2,037
7,141
0
53,775
L
Bacchus
YvngRell666
Bacchus
3,071
497
0
1,546
5,815
5,308
0
778
4,946
7,982
0
W
Ravana
brandonqw
Ravana
6,392
1,601
0
2,622
8,662
7,202
0
2,777
5,536
0
19,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,222
Gold Earned
34,875
286
Minions Killed
369
0
Camps Cleared
0
1,191,702
Distance Traveled
1,204,974
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,758
705
80
7
0
188,137
1
L
Serqet
5,198
473
61
6
0
270,680
2
W
He Bo
6,519
593
85
8
0
231,133
0
L
Heimdallr
5,449
495
70
6
0
210,889
1
W
Skadi
7,806
710
94
9
0
254,208
3
L
Chaac
4,908
446
32
3
0
202,524
0
L
Thoth
6,361
578
115
10
0
240,413
3
W
Sun Wukong
6,317
574
86
8
0
277,046
0
L
Bacchus
5,306
482
8
1
0
267,196
5
W
Ravana
6,475
589
24
2
0
254,450
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role